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authorEugene Sandulenko2017-08-21 19:40:05 +0200
committerEugene Sandulenko2017-08-21 19:40:05 +0200
commit97ed6a2af73608dad953e740f58432921a6ac700 (patch)
treed56ac0a12eeb3091b7570f106d92a14ba100e784 /engines
parent203b5138fa9bd32b2b218566639b9dfd7c53bd2c (diff)
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GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes
This fixes Command menu in WAGE.
Diffstat (limited to 'engines')
-rw-r--r--engines/wage/gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wage/gui.cpp b/engines/wage/gui.cpp
index 53f83bb97c..ffc4e41e66 100644
--- a/engines/wage/gui.cpp
+++ b/engines/wage/gui.cpp
@@ -199,7 +199,7 @@ bool Gui::processSceneEvents(WindowClick click, Common::Event &event) {
// Menu stuff
////////////////
void Gui::regenCommandsMenu() {
- _menu->createSubMenuFromString(_commandsMenuId, _engine->_world->_commandsMenu.c_str());
+ _menu->createSubMenuFromString(_commandsMenuId, _engine->_world->_commandsMenu.c_str(), kMenuActionCommand);
}
void Gui::regenWeaponsMenu() {