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author | Marisa-Chan | 2014-01-13 09:07:44 +0700 |
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committer | Marisa-Chan | 2014-01-13 09:07:44 +0700 |
commit | 9803f7e6c045d625ee41e5b2769b1b2de3ab8ee3 (patch) | |
tree | 6c685e84d3c66e27cf86b6d1cbefcce474e70f2d /engines | |
parent | 4ced9c07e0ce55fd77c7a31261a3179b5abb7a8c (diff) | |
download | scummvm-rg350-9803f7e6c045d625ee41e5b2769b1b2de3ab8ee3.tar.gz scummvm-rg350-9803f7e6c045d625ee41e5b2769b1b2de3ab8ee3.tar.bz2 scummvm-rg350-9803f7e6c045d625ee41e5b2769b1b2de3ab8ee3.zip |
ZVISION: Fix code style with astyle.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/zvision/animation_node.cpp | 8 | ||||
-rw-r--r-- | engines/zvision/menu.cpp | 16 | ||||
-rw-r--r-- | engines/zvision/menu.h | 18 | ||||
-rw-r--r-- | engines/zvision/script_manager.h | 106 |
4 files changed, 74 insertions, 74 deletions
diff --git a/engines/zvision/animation_node.cpp b/engines/zvision/animation_node.cpp index 74b532b2ef..27ee873f98 100644 --- a/engines/zvision/animation_node.cpp +++ b/engines/zvision/animation_node.cpp @@ -191,11 +191,11 @@ void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int st nod.start = start_frame; nod.stop = end_frame; if (_fileType == RLF) { - if (nod.stop >= (int)_animation.rlf->frameCount()) - nod.stop = _animation.rlf->frameCount() - 1; + if (nod.stop >= (int)_animation.rlf->frameCount()) + nod.stop = _animation.rlf->frameCount() - 1; } else if (_fileType == AVI) { - if (nod.stop > (int)_animation.avi->getFrameCount()) - nod.stop = _animation.avi->getFrameCount(); + if (nod.stop > (int)_animation.avi->getFrameCount()) + nod.stop = _animation.avi->getFrameCount(); } nod.slot = slot; nod._cur_frm = -1; diff --git a/engines/zvision/menu.cpp b/engines/zvision/menu.cpp index 4c84271c47..8e1dea183b 100644 --- a/engines/zvision/menu.cpp +++ b/engines/zvision/menu.cpp @@ -30,17 +30,17 @@ namespace ZVision { enum { - SLOT_START_SLOT = 151, - SLOT_SPELL_1 = 191, - SLOT_USER_CHOSE_THIS_SPELL = 205, - SLOT_REVERSED_SPELLBOOK = 206 + SLOT_START_SLOT = 151, + SLOT_SPELL_1 = 191, + SLOT_USER_CHOSE_THIS_SPELL = 205, + SLOT_REVERSED_SPELLBOOK = 206 }; enum { - menu_MAIN_SAVE = 0, - menu_MAIN_REST = 1, - menu_MAIN_PREF = 2, - menu_MAIN_EXIT = 3 + menu_MAIN_SAVE = 0, + menu_MAIN_REST = 1, + menu_MAIN_PREF = 2, + menu_MAIN_EXIT = 3 }; menuHandler::menuHandler(ZVision *engine) { diff --git a/engines/zvision/menu.h b/engines/zvision/menu.h index c5938cdc3d..35e7347a3b 100644 --- a/engines/zvision/menu.h +++ b/engines/zvision/menu.h @@ -32,12 +32,12 @@ namespace ZVision { enum menuBar { - menuBar_Exit = 0x1, - menuBar_Settings = 0x2, - menuBar_Restore = 0x4, - menuBar_Save = 0x8, - menuBar_Items = 0x100, - menuBar_Magic = 0x200 + menuBar_Exit = 0x1, + menuBar_Settings = 0x2, + menuBar_Restore = 0x4, + menuBar_Save = 0x8, + menuBar_Items = 0x100, + menuBar_Magic = 0x200 }; class menuHandler { @@ -80,9 +80,9 @@ private: float scrollPos[3]; enum { - menu_ITEM = 0, - menu_MAGIC = 1, - menu_MAIN = 2 + menu_ITEM = 0, + menu_MAGIC = 1, + menu_MAIN = 2 }; bool clean; diff --git a/engines/zvision/script_manager.h b/engines/zvision/script_manager.h index 2f585b6291..3e671aa3db 100644 --- a/engines/zvision/script_manager.h +++ b/engines/zvision/script_manager.h @@ -41,59 +41,59 @@ namespace ZVision { class ZVision; enum StateKey { - StateKey_World = 3, - StateKey_Room = 4, - StateKey_Node = 5, - StateKey_View = 6, - StateKey_ViewPos = 7, - StateKey_KeyPress = 8, - StateKey_InventoryItem = 9, - StateKey_LMouse = 10, - StateKey_NotSet = 11, // This key doesn't set - StateKey_Rounds = 12, - StateKey_Venus = 13, - StateKey_RMouse = 18, - StateKey_MenuState = 19, - StateKey_RestoreFlag = 20, - StateKey_Quitting = 39, - StateKey_LastWorld = 40, - StateKey_LastRoom = 41, - StateKey_LastNode = 42, - StateKey_LastView = 43, - StateKey_LastViewPos = 44, - StateKey_Menu_LastWorld = 45, - StateKey_Menu_LastRoom = 46, - StateKey_Menu_LastNode = 47, - StateKey_Menu_LastView = 48, - StateKey_Menu_LastViewPos = 49, - StateKey_KbdRotateSpeed = 50, - StateKey_Subtitles = 51, - StateKey_StreamSkipKey = 52, - StateKey_RotateSpeed = 53, - StateKey_Volume = 56, - StateKey_Qsound = 57, - StateKey_VenusEnable = 58, - StateKey_HighQuality = 59, - StateKey_VideoLineSkip = 65, - StateKey_Platform = 66, - StateKey_InstallLevel = 67, - StateKey_CountryCode = 68, - StateKey_CPU = 69, - StateKey_MovieCursor = 70, - StateKey_NoTurnAnim = 71, - StateKey_WIN958 = 72, - StateKey_ShowErrorDlg = 73, - StateKey_DebugCheats = 74, - StateKey_JapanFonts = 75, - StateKey_Brightness = 77, - StateKey_EF9_B = 91, - StateKey_EF9_G = 92, - StateKey_EF9_R = 93, - StateKey_EF9_Speed = 94, - StateKey_Inv_Cnt_Slot = 100, - StateKey_Inv_1_Slot = 101, - StateKey_Inv_49_Slot = 149, - StateKey_Inv_TotalSlots = 150 + StateKey_World = 3, + StateKey_Room = 4, + StateKey_Node = 5, + StateKey_View = 6, + StateKey_ViewPos = 7, + StateKey_KeyPress = 8, + StateKey_InventoryItem = 9, + StateKey_LMouse = 10, + StateKey_NotSet = 11, // This key doesn't set + StateKey_Rounds = 12, + StateKey_Venus = 13, + StateKey_RMouse = 18, + StateKey_MenuState = 19, + StateKey_RestoreFlag = 20, + StateKey_Quitting = 39, + StateKey_LastWorld = 40, + StateKey_LastRoom = 41, + StateKey_LastNode = 42, + StateKey_LastView = 43, + StateKey_LastViewPos = 44, + StateKey_Menu_LastWorld = 45, + StateKey_Menu_LastRoom = 46, + StateKey_Menu_LastNode = 47, + StateKey_Menu_LastView = 48, + StateKey_Menu_LastViewPos = 49, + StateKey_KbdRotateSpeed = 50, + StateKey_Subtitles = 51, + StateKey_StreamSkipKey = 52, + StateKey_RotateSpeed = 53, + StateKey_Volume = 56, + StateKey_Qsound = 57, + StateKey_VenusEnable = 58, + StateKey_HighQuality = 59, + StateKey_VideoLineSkip = 65, + StateKey_Platform = 66, + StateKey_InstallLevel = 67, + StateKey_CountryCode = 68, + StateKey_CPU = 69, + StateKey_MovieCursor = 70, + StateKey_NoTurnAnim = 71, + StateKey_WIN958 = 72, + StateKey_ShowErrorDlg = 73, + StateKey_DebugCheats = 74, + StateKey_JapanFonts = 75, + StateKey_Brightness = 77, + StateKey_EF9_B = 91, + StateKey_EF9_G = 92, + StateKey_EF9_R = 93, + StateKey_EF9_Speed = 94, + StateKey_Inv_Cnt_Slot = 100, + StateKey_Inv_1_Slot = 101, + StateKey_Inv_49_Slot = 149, + StateKey_Inv_TotalSlots = 150 }; struct Location { |