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author | sluicebox | 2019-03-12 13:00:50 -0700 |
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committer | sluicebox | 2019-08-12 03:30:31 -0700 |
commit | 99a7478cd60ad4f0167dc4a8d0ac6498ca012d8b (patch) | |
tree | 2ecc1f1435adb89224c579879a71b94f60c20b3b /engines | |
parent | ba2bc60043c8a1bbc651ca237783ef5e6883bda0 (diff) | |
download | scummvm-rg350-99a7478cd60ad4f0167dc4a8d0ac6498ca012d8b.tar.gz scummvm-rg350-99a7478cd60ad4f0167dc4a8d0ac6498ca012d8b.tar.bz2 scummvm-rg350-99a7478cd60ad4f0167dc4a8d0ac6498ca012d8b.zip |
SCI: Update Sound:vol in processUpdateCues
Sound:vol is updated when updating cues starting in SCI_VERSION_1_MIDDLE.
Fixes bug #10244. SQ4 localized floppy versions depend on this when getting
in the orange ship, they fade music and wait for the volume to reach zero.
Confirmed against asm that this is not in SQ4 floppy (early) but is in
LSL1VGA (middle) and SQ4 localized floppies and SQ4CD (late).
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 8c15a547dc..5279de8a28 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -616,6 +616,10 @@ void SoundCommandParser::processUpdateCues(reg_t obj) { writeSelectorValue(_segMan, obj, SELECTOR(min), musicSlot->ticker / 3600); writeSelectorValue(_segMan, obj, SELECTOR(sec), musicSlot->ticker % 3600 / 60); writeSelectorValue(_segMan, obj, SELECTOR(frame), musicSlot->ticker % 60 / 2); + + if (_soundVersion >= SCI_VERSION_1_MIDDLE) { + writeSelectorValue(_segMan, obj, SELECTOR(vol), musicSlot->volume); + } } } |