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authorstrangerke2011-03-30 21:59:20 +0200
committerstrangerke2011-03-30 21:59:20 +0200
commit9a0693d168ba058398c5f6cef2fd721a86d13939 (patch)
treeba0bb1ec7df3c35aa43c1c96e33bd57675cb5d96 /engines
parentf4e2cda89dc7d627ad6d1f6b91b3892cdacd2620 (diff)
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TSAGE: Implement scene 9100
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld_logic.cpp1
-rw-r--r--engines/tsage/ringworld_scenes10.cpp127
-rw-r--r--engines/tsage/ringworld_scenes10.h26
3 files changed, 154 insertions, 0 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index 159fd84996..5c026a2dd9 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -138,6 +138,7 @@ Scene *SceneFactory::createScene(int sceneNumber) {
case 7700: return new Scene7700();
/* Scene group 10 */
+ case 9100: return new Scene9100();
case 9350: return new Scene9350();
case 9700: return new Scene9700();
case 9750: return new Scene9750();
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp
index abdc452d5b..08a9738c97 100644
--- a/engines/tsage/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld_scenes10.cpp
@@ -31,6 +31,133 @@
namespace tSage {
/*--------------------------------------------------------------------------
+ * Scene 9100
+ *
+ *--------------------------------------------------------------------------*/
+void Scene9100::SceneHotspot1::doAction(int action) {
+ Scene9100 *scene = (Scene9100 *)_globals->_sceneManager._scene;
+
+ if (action == CURSOR_TALK) {
+ if (_globals->getFlag(23)) {
+ _globals->_player.disableControl();
+ scene->_sceneMode = 9104;
+ } else {
+ _globals->setFlag(23);
+ _globals->_player.disableControl();
+ scene->_sceneMode = 9105;
+ }
+ scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, &scene->_object5, &scene->_object6, 0);
+ } else {
+ SceneHotspot_3::doAction(action);
+ }
+}
+
+void Scene9100::dispatch() {
+ Scene9100 *scene = (Scene9100 *)_globals->_sceneManager._scene;
+
+ if (!_action) {
+ if (_globals->_player._position.x < 25) {
+ if (_globals->getFlag(11)) {
+ scene->_sceneMode = 9106;
+ } else {
+ scene->_sceneMode = 9108;
+ _globals->setFlag(11);
+ }
+ } else {
+ scene->_sceneMode = 9106;
+ }
+ scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, 0);
+ } else {
+ Scene::dispatch();
+ }
+}
+
+void Scene9100::signal() {
+ Scene9100 *scene = (Scene9100 *)_globals->_sceneManager._scene;
+
+ switch (scene->_sceneMode) {
+ case 9102:
+ case 9106:
+ case 9108:
+ _globals->_sceneManager.changeScene(9150);
+ break;
+ case 9105:
+ _sceneHotspot1.remove();
+ // No break on purpose
+ case 9103:
+ case 9104:
+ case 9107:
+ case 9109:
+ default:
+ _globals->_player.enableControl();
+ break;
+ }
+}
+
+void Scene9100::postInit(SceneObjectList *OwnerList) {
+ Scene9100 *scene = (Scene9100 *)_globals->_sceneManager._scene;
+
+ Scene::postInit();
+ setZoomPercents(0, 100, 200, 100);
+ _object1.postInit();
+ _object1.setVisage(9100);
+ _object1._strip = 1;
+ _object1._numFrames = 6;
+ _object1.setPosition(Common::Point(297, 132), 0);
+ _object1.animate(ANIM_MODE_2, 0);
+ _object1.setPriority2(10);
+
+ _globals->_player.postInit();
+
+ _object2.postInit();
+ _object2.flag100();
+
+ _object3.postInit();
+ _object3.flag100();
+
+ _object4.postInit();
+ _object4.flag100();
+
+ _object5.postInit();
+ _object5.flag100();
+
+ if (!_globals->getFlag(23)) {
+ _object6.postInit();
+ _object6.setVisage(9111);
+ _object6.setStrip(6);
+ _object6.setFrame(1);
+ _object6.setPosition(Common::Point(138, 166), 0);
+ _sceneHotspot3.quickInit(145, 125, 166, 156, 9100, 40, 43);
+ }
+ _sceneHotspot1.quickInit(140, 176, 185, 215, 9100, 36, 37);
+ _sceneHotspot2.quickInit(161, 138, 182, 175, 9100, 38, 39);
+ _sceneHotspot4.quickInit(37, 196, 47, 320, 9100, 44, -1);
+ _sceneHotspot5.quickInit(69, 36, 121, 272, 9100, 45, 46);
+ _sceneHotspot6.quickInit(127, 0, 200, 52, 9100, 47, 48);
+
+ _globals->_soundHandler.startSound(251, 0, 127);
+ if (_globals->_sceneManager._previousScene == 9150) {
+ if (_globals->getFlag(20)) {
+ _globals->_player.disableControl();
+ if (_globals->getFlag(11))
+ _sceneMode = 9107;
+ else
+ _sceneMode = 9109;
+ setAction(&scene->_sequenceManager, scene, _sceneMode, &_globals->_player, &_object5, 0);
+ } else {
+ _sceneMode = 9103;
+ _globals->_player.disableControl();
+ setAction(&scene->_sequenceManager, scene, _sceneMode, &_globals->_player, &_object2, &_object3, &_object4, &_object5, 0);
+ _globals->setFlag(20);
+ }
+ } else {
+ _sceneMode = 9102;
+ _globals->_player.disableControl();
+ setAction(&scene->_sequenceManager, scene, _sceneMode, &_globals->_player, &_object2, &_object3, &_object4, &_object5, 0);
+ }
+}
+
+/*--------------------------------------------------------------------------
* Scene 9350
*
*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h
index e94a052aee..6461b665d8 100644
--- a/engines/tsage/ringworld_scenes10.h
+++ b/engines/tsage/ringworld_scenes10.h
@@ -35,6 +35,32 @@
namespace tSage {
+class Scene9100: public Scene {
+ /* Items */
+ class SceneHotspot1: public SceneHotspot_3 {
+ public:
+ virtual void doAction(int action);
+ };
+
+ SequenceManager _sequenceManager;
+ SceneObject _object1;
+ SceneObject _object2;
+ SceneObject _object3;
+ SceneObject _object4;
+ SceneObject _object5;
+ SceneObject _object6;
+ SceneHotspot1 _sceneHotspot1;
+ SceneHotspot_3 _sceneHotspot2;
+ SceneHotspot_3 _sceneHotspot3;
+ SceneHotspot_3 _sceneHotspot4;
+ SceneHotspot_3 _sceneHotspot5;
+ SceneHotspot_3 _sceneHotspot6;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void signal();
+ virtual void dispatch();
+};
+
class Scene9350: public Scene {
/* Objects */
class Object1: public SceneObject {