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authorArnaud Boutonné2010-06-24 11:50:25 +0000
committerArnaud Boutonné2010-06-24 11:50:25 +0000
commit9a3ef9b8e17151993c9b1a6f79fd97ec058a4cc9 (patch)
tree4726c0a696650d496571f1d21508bd337c5f9f83 /engines
parentafffcec96ec03a0e39d692080849e2e36722637a (diff)
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Initialize properly paramCount in gob1. This fixes several valgrind errors, and the unknown opcodes are now skipped as expected. (related to bug #3018918, only partially solved)
svn-id: r50209
Diffstat (limited to 'engines')
-rw-r--r--engines/gob/inter_v1.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index 805893d8a7..b35e0b8a82 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -1331,7 +1331,8 @@ bool Inter_v1::o1_goblinFunc(OpFuncParams &params) {
gobParams.retVarPtr.set(*_variables, 236);
cmd = _vm->_game->_script->readInt16();
- _vm->_game->_script->skip(2);
+ gobParams.paramCount = _vm->_game->_script->readInt16();
+
if ((cmd > 0) && (cmd < 17)) {
objDescSet = true;
gobParams.extraData = _vm->_game->_script->readInt16();