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authorGregory Montoir2006-03-01 20:07:33 +0000
committerGregory Montoir2006-03-01 20:07:33 +0000
commit9a9475169da1f25e85791481d07d92ac872c22ba (patch)
tree786d6e02c161bbda7219ec903bc6c7ef3c780da1 /engines
parentce63f2bc38ada593b24172a0cf6a59b263941c4e (diff)
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added 2 SCUMM vars for v1/v2.
svn-id: r20994
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/script.cpp14
-rw-r--r--engines/scumm/scumm.h2
-rw-r--r--engines/scumm/vars.cpp2
3 files changed, 11 insertions, 7 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index f9871ec190..594a7f4128 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -1115,10 +1115,10 @@ void ScummEngine::checkAndRunSentenceScript() {
return;
if (_game.version <= 2) {
- _scummVars[VAR_ACTIVE_VERB] = _sentence[_sentenceNum].verb;
- _scummVars[VAR_ACTIVE_OBJECT1] = _sentence[_sentenceNum].objectA;
- _scummVars[VAR_ACTIVE_OBJECT2] = _sentence[_sentenceNum].objectB;
- _scummVars[VAR_VERB_ALLOWED] = (0 != getVerbEntrypoint(_sentence[_sentenceNum].objectA, _sentence[_sentenceNum].verb));
+ VAR(VAR_ACTIVE_VERB) = _sentence[_sentenceNum].verb;
+ VAR(VAR_ACTIVE_OBJECT1) = _sentence[_sentenceNum].objectA;
+ VAR(VAR_ACTIVE_OBJECT2) = _sentence[_sentenceNum].objectB;
+ VAR(VAR_VERB_ALLOWED) = (0 != getVerbEntrypoint(_sentence[_sentenceNum].objectA, _sentence[_sentenceNum].verb));
} else {
localParamList[0] = _sentence[_sentenceNum].verb;
localParamList[1] = _sentence[_sentenceNum].objectA;
@@ -1147,13 +1147,13 @@ void ScummEngine::runInputScript(int a, int cmd, int mode) {
} else if (_game.version <= 2) {
verbScript = 4;
- _scummVars[VAR_CLICK_AREA] = a;
+ VAR(VAR_CLICK_AREA) = a;
switch (a) {
case 1: // Verb clicked
- _scummVars[33] = cmd;
+ VAR(VAR_CLICK_VERB) = cmd;
break;
case 3: // Inventory clicked
- _scummVars[35] = cmd;
+ VAR(VAR_CLICK_OBJECT) = cmd;
break;
}
} else {
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 3ec8fb8eed..0bb99c937e 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -1378,6 +1378,8 @@ public:
byte VAR_ACTIVE_OBJECT1;
byte VAR_ACTIVE_OBJECT2;
byte VAR_CLICK_AREA;
+ byte VAR_CLICK_VERB;
+ byte VAR_CLICK_OBJECT;
// HE specific variables
byte VAR_REDRAW_ALL_ACTORS; // Used in setActorRedrawFlags()
diff --git a/engines/scumm/vars.cpp b/engines/scumm/vars.cpp
index 905477da01..879524f519 100644
--- a/engines/scumm/vars.cpp
+++ b/engines/scumm/vars.cpp
@@ -154,6 +154,8 @@ void ScummEngine_v2::setupScummVars() {
VAR_VIRT_MOUSE_X = 30;
VAR_VIRT_MOUSE_Y = 31;
VAR_CLICK_AREA = 32;
+ VAR_CLICK_VERB = 33;
+ VAR_CLICK_OBJECT = 35;
VAR_ROOM_RESOURCE = 36;
VAR_LAST_SOUND = 37;
VAR_BACKUP_VERB = 38;