diff options
author | Paul Gilbert | 2019-11-18 20:48:10 -0800 |
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committer | Paul Gilbert | 2019-11-22 18:49:07 -0800 |
commit | 9af0d1519444f6c82df24fb63be5d3def769f797 (patch) | |
tree | 52180193c67d9901e11534b51ca2210d4fe1df4b /engines | |
parent | 1c6762104792fe84390c114b6eafe85dc7867d13 (diff) | |
download | scummvm-rg350-9af0d1519444f6c82df24fb63be5d3def769f797.tar.gz scummvm-rg350-9af0d1519444f6c82df24fb63be5d3def769f797.tar.bz2 scummvm-rg350-9af0d1519444f6c82df24fb63be5d3def769f797.zip |
GLK: MAGNETIC: Startup fixes
Diffstat (limited to 'engines')
-rw-r--r-- | engines/glk/magnetic/defs.h | 2 | ||||
-rw-r--r-- | engines/glk/magnetic/emu.cpp | 3 | ||||
-rw-r--r-- | engines/glk/magnetic/glk.cpp | 311 | ||||
-rw-r--r-- | engines/glk/magnetic/magnetic.cpp | 32 | ||||
-rw-r--r-- | engines/glk/magnetic/magnetic.h | 14 |
5 files changed, 127 insertions, 235 deletions
diff --git a/engines/glk/magnetic/defs.h b/engines/glk/magnetic/defs.h index b448200b72..fc7233f59e 100644 --- a/engines/glk/magnetic/defs.h +++ b/engines/glk/magnetic/defs.h @@ -461,8 +461,6 @@ extern void write(const char *fmt, ...); extern void writeChar(char c); -extern int gms_startup_code(int argc, char *argv[]); - extern void gms_main(); } // End of namespace Magnetic diff --git a/engines/glk/magnetic/emu.cpp b/engines/glk/magnetic/emu.cpp index fe6c66c53d..d91b7e60d3 100644 --- a/engines/glk/magnetic/emu.cpp +++ b/engines/glk/magnetic/emu.cpp @@ -21,6 +21,7 @@ */ #include "glk/magnetic/defs.h" +#include "glk/magnetic/magnetic.h" #include "common/file.h" namespace Glk { @@ -2386,6 +2387,8 @@ void do_line_a(void) { tmp16 = 0; do { if (!(l1c = ms_getchar(1))) { + if (g_vm->shouldQuit()) + return; if ((l1c = ms_undo()) != 0) output_text(undo_ok); else diff --git a/engines/glk/magnetic/glk.cpp b/engines/glk/magnetic/glk.cpp index db15cd136c..1801ef94ad 100644 --- a/engines/glk/magnetic/glk.cpp +++ b/engines/glk/magnetic/glk.cpp @@ -35,7 +35,7 @@ namespace Magnetic { # define FALSE false #endif #ifndef TRUE -# define TRUE false +# define TRUE true #endif #define BYTE_MAX 255 @@ -76,17 +76,6 @@ static strid_t gms_readlog_stream = NULL; /* Note about whether graphics is possible, or not. */ static int gms_graphics_possible = TRUE; -/* Options that may be turned off or set by command line flags. */ -static int gms_graphics_enabled = TRUE; -enum GammaMode { - GAMMA_OFF, GAMMA_NORMAL, GAMMA_HIGH -}; -static GammaMode gms_gamma_mode = GAMMA_NORMAL; -static int gms_animation_enabled = TRUE, - gms_prompt_enabled = TRUE, - gms_abbreviations_enabled = TRUE, - gms_commands_enabled = TRUE; - /* Magnetic Scrolls standard input prompt string. */ static const char *const GMS_INPUT_PROMPT = ">"; @@ -351,7 +340,7 @@ static gms_game_tableref_t gms_gameid_lookup_game(type32 undo_size, type32 undo_ static type32 gms_gameid_read_uint32(int offset, Common::SeekableReadStream *stream) { if (!stream->seek(offset)) return 0; - return stream->readUint32LE(); + return stream->readUint32BE(); } @@ -361,24 +350,22 @@ static type32 gms_gameid_read_uint32(int offset, Common::SeekableReadStream *str * Identify a game from its text file header, and cache the game's name for * later queries. Sets the cache to NULL if not found. */ -static void gms_gameid_identify_game(const char *text_file) { +static void gms_gameid_identify_game(const Common::String &text_file) { Common::File stream; - if (stream.open(text_file)) { - type32 undo_size, undo_pc; - gms_game_tableref_t game; + if (!stream.open(text_file)) + error("Error opening game file"); - /* Read the game's signature undo size and undo pc values. */ - undo_size = gms_gameid_read_uint32(0x22, &stream); - undo_pc = gms_gameid_read_uint32(0x26, &stream); - stream.close(); + type32 undo_size, undo_pc; + gms_game_tableref_t game; - /* Search for these values in the table, and set game name if found. */ - game = gms_gameid_lookup_game(undo_size, undo_pc); - gms_gameid_game_name = game ? game->name : NULL; - } else { - gms_gameid_game_name = NULL; - } + /* Read the game's signature undo size and undo pc values. */ + undo_size = gms_gameid_read_uint32(0x22, &stream); + undo_pc = gms_gameid_read_uint32(0x26, &stream); + + /* Search for these values in the table, and set game name if found. */ + game = gms_gameid_lookup_game(undo_size, undo_pc); + gms_gameid_game_name = game ? game->name : NULL; } @@ -638,7 +625,7 @@ static void gms_graphics_close(void) { * If graphics enabled, start any background picture update processing. */ static void gms_graphics_start(void) { - if (gms_graphics_enabled) { + if (g_vm->gms_graphics_enabled) { /* If not running, start the updating "thread". */ if (!gms_graphics_active) { g_vm->glk_request_timer_events(GMS_GRAPHICS_TIMEOUT); @@ -680,7 +667,7 @@ static int gms_graphics_are_displayed(void) { * arrange events. */ static void gms_graphics_paint(void) { - if (gms_graphics_enabled && gms_graphics_are_displayed()) { + if (g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) { /* Set the repaint flag, and start graphics. */ gms_graphics_repaint = TRUE; gms_graphics_start(); @@ -697,7 +684,7 @@ static void gms_graphics_paint(void) { * of animation policy. */ static void gms_graphics_restart(void) { - if (gms_graphics_enabled && gms_graphics_are_displayed()) { + if (g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) { /* * If the picture is animated, we'll need to be able to re-get the * first animation frame so that the picture can be treated as if @@ -1009,7 +996,7 @@ static gms_gammaref_t gms_graphics_select_gamma(type8 bitmap[], * Check to see if automated correction is turned off; if it is, return * the linear gamma. */ - if (gms_gamma_mode == GAMMA_OFF) + if (g_vm->gms_gamma_mode == GAMMA_OFF) return linear_gamma; /* @@ -1030,11 +1017,11 @@ static gms_gammaref_t gms_graphics_select_gamma(type8 bitmap[], * For normal automated correction, return a gamma value half way between * the linear gamma and the equal contrast gamma. */ - if (gms_gamma_mode == GAMMA_NORMAL) + if (g_vm->gms_gamma_mode == GAMMA_NORMAL) return linear_gamma + (contrast_gamma - linear_gamma) / 2; /* Correction must be high; return the equal contrast gamma. */ - assert(gms_gamma_mode == GAMMA_HIGH); + assert(g_vm->gms_gamma_mode == GAMMA_HIGH); return contrast_gamma; } @@ -1937,7 +1924,7 @@ static void gms_graphics_timeout() { * If animated, and if animations are enabled, handle further animation * frames, if any. */ - if (gms_animation_enabled && gms_graphics_animated) { + if (g_vm->gms_animation_enabled && gms_graphics_animated) { int more_animation; /* @@ -2053,7 +2040,7 @@ void ms_showpic(type32 picture, type8 mode) { * If we are currently displaying the graphics window, stop any update * "thread" and turn off graphics. */ - if (gms_graphics_enabled && gms_graphics_are_displayed()) { + if (g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) { gms_graphics_stop(); gms_graphics_close(); } @@ -2088,7 +2075,7 @@ void ms_showpic(type32 picture, type8 mode) { if (width == gms_graphics_width && height == gms_graphics_height && crc == current_crc - && gms_graphics_enabled && gms_graphics_are_displayed()) + && g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) return; /* @@ -2119,7 +2106,7 @@ void ms_showpic(type32 picture, type8 mode) { * the picture details will simply stick around in module variables until * they are required. */ - if (gms_graphics_enabled) { + if (g_vm->gms_graphics_enabled) { /* * Ensure graphics on, then set the new picture flag and start the * updating "thread". @@ -2183,7 +2170,7 @@ static int gms_graphics_get_picture_details(int *width, int *height, int *is_ani */ static int gms_graphics_get_rendering_details(const char **gamma, int *color_count, int *is_active) { - if (gms_graphics_enabled && gms_graphics_are_displayed()) { + if (g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) { /* * Return the string representing the gamma correction. If racing * with timeouts, we might return the gamma for the last picture. @@ -3763,28 +3750,28 @@ static void gms_command_abbreviations(const char *argument) { assert(argument); if (gms_strcasecmp(argument, "on") == 0) { - if (gms_abbreviations_enabled) { + if (g_vm->gms_abbreviations_enabled) { gms_normal_string("Glk abbreviation expansions are already on.\n"); return; } - gms_abbreviations_enabled = TRUE; + g_vm->gms_abbreviations_enabled = TRUE; gms_normal_string("Glk abbreviation expansions are now on.\n"); } else if (gms_strcasecmp(argument, "off") == 0) { - if (!gms_abbreviations_enabled) { + if (!g_vm->gms_abbreviations_enabled) { gms_normal_string("Glk abbreviation expansions are already off.\n"); return; } - gms_abbreviations_enabled = FALSE; + g_vm->gms_abbreviations_enabled = FALSE; gms_normal_string("Glk abbreviation expansions are now off.\n"); } else if (strlen(argument) == 0) { gms_normal_string("Glk abbreviation expansions are "); - gms_normal_string(gms_abbreviations_enabled ? "on" : "off"); + gms_normal_string(g_vm->gms_abbreviations_enabled ? "on" : "off"); gms_normal_string(".\n"); } @@ -3814,12 +3801,12 @@ static void gms_command_graphics(const char *argument) { } if (gms_strcasecmp(argument, "on") == 0) { - if (gms_graphics_enabled) { + if (g_vm->gms_graphics_enabled) { gms_normal_string("Glk graphics are already on.\n"); return; } - gms_graphics_enabled = TRUE; + g_vm->gms_graphics_enabled = TRUE; /* If a picture is loaded, call the restart function to repaint it. */ if (gms_graphics_picture_is_available()) { @@ -3834,7 +3821,7 @@ static void gms_command_graphics(const char *argument) { } else if (gms_strcasecmp(argument, "off") == 0) { - if (!gms_graphics_enabled) { + if (!g_vm->gms_graphics_enabled) { gms_normal_string("Glk graphics are already off.\n"); return; } @@ -3843,7 +3830,7 @@ static void gms_command_graphics(const char *argument) { * Set graphics to disabled, and stop any graphics processing. Close * the graphics window. */ - gms_graphics_enabled = FALSE; + g_vm->gms_graphics_enabled = FALSE; gms_graphics_stop(); gms_graphics_close(); @@ -3852,7 +3839,7 @@ static void gms_command_graphics(const char *argument) { else if (strlen(argument) == 0) { gms_normal_string("Glk graphics are available,"); - gms_normal_string(gms_graphics_enabled + gms_normal_string(g_vm->gms_graphics_enabled ? " and enabled.\n" : " but disabled.\n"); if (gms_graphics_picture_is_available()) { @@ -3879,7 +3866,7 @@ static void gms_command_graphics(const char *argument) { if (!gms_graphics_interpreter_enabled()) gms_normal_string("Interpreter graphics are disabled.\n"); - if (gms_graphics_enabled && gms_graphics_are_displayed()) { + if (g_vm->gms_graphics_enabled && gms_graphics_are_displayed()) { int color_count, is_active; const char *gamma; @@ -3894,7 +3881,7 @@ static void gms_command_graphics(const char *argument) { gms_normal_string(buffer); gms_normal_string(" colours"); - if (gms_gamma_mode == GAMMA_OFF) + if (g_vm->gms_gamma_mode == GAMMA_OFF) gms_normal_string(", without gamma correction"); else { gms_normal_string(", with gamma "); @@ -3906,7 +3893,7 @@ static void gms_command_graphics(const char *argument) { gms_normal_string("Graphics are being displayed.\n"); } - if (gms_graphics_enabled && !gms_graphics_are_displayed()) + if (g_vm->gms_graphics_enabled && !gms_graphics_are_displayed()) gms_normal_string("Graphics are not being displayed.\n"); } @@ -3934,13 +3921,13 @@ static void gms_command_gamma(const char *argument) { } if (gms_strcasecmp(argument, "high") == 0) { - if (gms_gamma_mode == GAMMA_HIGH) { + if (g_vm->gms_gamma_mode == GAMMA_HIGH) { gms_normal_string("Glk automatic gamma correction mode is" " already 'high'.\n"); return; } - gms_gamma_mode = GAMMA_HIGH; + g_vm->gms_gamma_mode = GAMMA_HIGH; gms_graphics_restart(); gms_normal_string("Glk automatic gamma correction mode is" @@ -3949,13 +3936,13 @@ static void gms_command_gamma(const char *argument) { else if (gms_strcasecmp(argument, "normal") == 0 || gms_strcasecmp(argument, "on") == 0) { - if (gms_gamma_mode == GAMMA_NORMAL) { + if (g_vm->gms_gamma_mode == GAMMA_NORMAL) { gms_normal_string("Glk automatic gamma correction mode is" " already 'normal'.\n"); return; } - gms_gamma_mode = GAMMA_NORMAL; + g_vm->gms_gamma_mode = GAMMA_NORMAL; gms_graphics_restart(); gms_normal_string("Glk automatic gamma correction mode is" @@ -3964,13 +3951,13 @@ static void gms_command_gamma(const char *argument) { else if (gms_strcasecmp(argument, "none") == 0 || gms_strcasecmp(argument, "off") == 0) { - if (gms_gamma_mode == GAMMA_OFF) { + if (g_vm->gms_gamma_mode == GAMMA_OFF) { gms_normal_string("Glk automatic gamma correction mode is" " already 'off'.\n"); return; } - gms_gamma_mode = GAMMA_OFF; + g_vm->gms_gamma_mode = GAMMA_OFF; gms_graphics_restart(); gms_normal_string("Glk automatic gamma correction mode is" @@ -3979,7 +3966,7 @@ static void gms_command_gamma(const char *argument) { else if (strlen(argument) == 0) { gms_normal_string("Glk automatic gamma correction mode is '"); - switch (gms_gamma_mode) { + switch (g_vm->gms_gamma_mode) { case GAMMA_OFF: gms_normal_string("off"); break; @@ -4021,7 +4008,7 @@ static void gms_command_animations(const char *argument) { if (gms_strcasecmp(argument, "on") == 0) { int is_animated; - if (gms_animation_enabled) { + if (g_vm->gms_animation_enabled) { gms_normal_string("Glk graphics animations are already on.\n"); return; } @@ -4031,7 +4018,7 @@ static void gms_command_animations(const char *argument) { * is animated; if it isn't, we can leave it displayed as is, since * changing animation mode doesn't affect this picture. */ - gms_animation_enabled = TRUE; + g_vm->gms_animation_enabled = TRUE; if (gms_graphics_get_picture_details(NULL, NULL, &is_animated)) { if (is_animated) gms_graphics_restart(); @@ -4043,12 +4030,12 @@ static void gms_command_animations(const char *argument) { else if (gms_strcasecmp(argument, "off") == 0) { int is_animated; - if (!gms_animation_enabled) { + if (!g_vm->gms_animation_enabled) { gms_normal_string("Glk graphics animations are already off.\n"); return; } - gms_animation_enabled = FALSE; + g_vm->gms_animation_enabled = FALSE; if (gms_graphics_get_picture_details(NULL, NULL, &is_animated)) { if (is_animated) gms_graphics_restart(); @@ -4059,7 +4046,7 @@ static void gms_command_animations(const char *argument) { else if (strlen(argument) == 0) { gms_normal_string("Glk graphics animations are "); - gms_normal_string(gms_animation_enabled ? "on" : "off"); + gms_normal_string(g_vm->gms_animation_enabled ? "on" : "off"); gms_normal_string(".\n"); } @@ -4082,12 +4069,12 @@ static void gms_command_prompts(const char *argument) { assert(argument); if (gms_strcasecmp(argument, "on") == 0) { - if (gms_prompt_enabled) { + if (g_vm->gms_prompt_enabled) { gms_normal_string("Glk extra prompts are already on.\n"); return; } - gms_prompt_enabled = TRUE; + g_vm->gms_prompt_enabled = TRUE; gms_normal_string("Glk extra prompts are now on.\n"); /* Check for a game prompt to clear the flag. */ @@ -4095,18 +4082,18 @@ static void gms_command_prompts(const char *argument) { } else if (gms_strcasecmp(argument, "off") == 0) { - if (!gms_prompt_enabled) { + if (!g_vm->gms_prompt_enabled) { gms_normal_string("Glk extra prompts are already off.\n"); return; } - gms_prompt_enabled = FALSE; + g_vm->gms_prompt_enabled = FALSE; gms_normal_string("Glk extra prompts are now off.\n"); } else if (strlen(argument) == 0) { gms_normal_string("Glk extra prompts are "); - gms_normal_string(gms_prompt_enabled ? "on" : "off"); + gms_normal_string(g_vm->gms_prompt_enabled ? "on" : "off"); gms_normal_string(".\n"); } @@ -4166,13 +4153,13 @@ static void gms_command_commands(const char *argument) { } else if (gms_strcasecmp(argument, "off") == 0) { - gms_commands_enabled = FALSE; + g_vm->gms_commands_enabled = FALSE; gms_normal_string("Glk commands are now off.\n"); } else if (strlen(argument) == 0) { gms_normal_string("Glk commands are "); - gms_normal_string(gms_commands_enabled ? "on" : "off"); + gms_normal_string(g_vm->gms_commands_enabled ? "on" : "off"); gms_normal_string(".\n"); } @@ -4658,7 +4645,7 @@ static void gms_buffer_input(void) { * To slightly improve things, if it looks like we didn't get a prompt from * the game, do our own. */ - if (gms_prompt_enabled && !gms_game_prompted()) { + if (g_vm->gms_prompt_enabled && !gms_game_prompted()) { gms_normal_char('\n'); gms_normal_string(GMS_INPUT_PROMPT); } @@ -4699,6 +4686,10 @@ static void gms_buffer_input(void) { g_vm->glk_request_line_event(gms_main_window, gms_input_buffer, sizeof(gms_input_buffer) - 1, 0); gms_event_wait(evtype_LineInput, &event); + if (g_vm->shouldQuit()) { + g_vm->glk_cancel_line_event(gms_main_window, &event); + return; + } /* Terminate the input line with a NUL. */ assert(event.val1 <= sizeof(gms_input_buffer) - 1); @@ -4724,7 +4715,7 @@ static void gms_buffer_input(void) { * If neither abbreviations nor local commands are enabled, use the data * read above without further massaging. */ - if (gms_abbreviations_enabled || gms_commands_enabled) { + if (g_vm->gms_abbreviations_enabled || g_vm->gms_commands_enabled) { char *command; /* @@ -4738,7 +4729,7 @@ static void gms_buffer_input(void) { memmove(command, command + 1, strlen(command)); } else { /* Check for, and expand, any abbreviated commands. */ - if (gms_abbreviations_enabled) { + if (g_vm->gms_abbreviations_enabled) { gms_expand_abbreviations(gms_input_buffer, sizeof(gms_input_buffer)); } @@ -4748,7 +4739,7 @@ static void gms_buffer_input(void) { * suppress the interpreter's use of this input for Glk commands * by overwriting the line with a single newline character. */ - if (gms_commands_enabled) { + if (g_vm->gms_commands_enabled) { int posn; posn = strspn(gms_input_buffer, "\t "); @@ -4811,6 +4802,9 @@ type8 ms_getchar(type8 trans) { gms_buffer_input(); gms_input_cursor = 0; + if (g_vm->shouldQuit()) + return '\0'; + if (gms_undo_notification) { /* * Clear the undo notification, and discard buffered input (usually @@ -4900,6 +4894,9 @@ static void gms_event_wait(glui32 wait_type, event_t *event) { gms_graphics_timeout(); break; + case evtype_Quit: + return; + default: break; } @@ -4947,8 +4944,7 @@ int __wrap_tolower(int ch) { * The following values need to be passed between the startup_code and main * functions. */ -static const char *gms_gamefile = NULL, /* Name of game file. */ - *gms_game_message = NULL; /* Error message. */ +static const char *gms_game_message = NULL; /* Error message. */ /* @@ -5065,132 +5061,28 @@ static void gms_establish_filenames(const char *name, char **text, char **graphi free(base); } - -/* - * gms_startup_code() - * gms_main() - * - * Together, these functions take the place of the original main(). The - * first one is called from glkunix_startup_code(), to parse and generally - * handle options. The second is called from g_vm->glk_main(), and does the real - * work of running the game. - */ -int gms_startup_code(int argc, char *argv[]) { - int argv_index; - - /* Handle command line arguments. */ - for (argv_index = 1; - argv_index < argc && argv[argv_index][0] == '-'; argv_index++) { - if (strcmp(argv[argv_index], "-nc") == 0) { - gms_commands_enabled = FALSE; - continue; - } - if (strcmp(argv[argv_index], "-na") == 0) { - gms_abbreviations_enabled = FALSE; - continue; - } - if (strcmp(argv[argv_index], "-np") == 0) { - gms_graphics_enabled = FALSE; - continue; - } - if (strcmp(argv[argv_index], "-ng") == 0) { - gms_gamma_mode = GAMMA_OFF; - continue; - } - if (strcmp(argv[argv_index], "-nx") == 0) { - gms_animation_enabled = FALSE; - continue; - } - if (strcmp(argv[argv_index], "-ne") == 0) { - gms_prompt_enabled = FALSE; - continue; - } - return FALSE; - } - - /* - * Get the name of the game file. Since we need this in our call from - * g_vm->glk_main, we need to keep it in a module static variable. If the game - * file name is omitted, then here we'll set the pointer to NULL, and - * complain about it later in main. Passing the message string around - * like this is a nuisance... - */ - if (argv_index == argc - 1) { - gms_gamefile = argv[argv_index]; - gms_game_message = NULL; -#ifdef GARGLK - { - const char *s; - s = strrchr(gms_gamefile, '\\'); - if (s) - g_vm->garglk_set_story_name(s + 1); - s = strrchr(gms_gamefile, '/'); - if (s) - g_vm->garglk_set_story_name(s + 1); - } -#endif - } else { - gms_gamefile = NULL; - if (argv_index < argc - 1) - gms_game_message = "More than one game file was given" - " on the command line."; - else - gms_game_message = "No game file was given on the command line."; - } - - /* All startup options were handled successfully. */ - return TRUE; -} - void gms_main() { char *text_file = NULL, *graphics_file = NULL, *hints_file = NULL; int ms_init_status, is_running; - /* Ensure Magnetic Scrolls internal types have the right sizes. */ - if (!(sizeof(type8) == 1 && sizeof(type8s) == 1 - && sizeof(type16) == 2 && sizeof(type16s) == 2 - && sizeof(type32) == 4 && sizeof(type32s) == 4)) { - gms_fatal("GLK: Types sized incorrectly, recompilation is needed"); - g_vm->glk_exit(); - } - /* Create the main Glk window, and set its stream as current. */ gms_main_window = g_vm->glk_window_open(0, 0, 0, wintype_TextBuffer, 0); if (!gms_main_window) { gms_fatal("GLK: Can't open main window"); g_vm->glk_exit(); + return; } g_vm->glk_window_clear(gms_main_window); g_vm->glk_set_window(gms_main_window); g_vm->glk_set_style(style_Normal); - /* If there's a problem with the game file, complain now. */ - if (!gms_gamefile) { - assert(gms_game_message); - gms_header_string("Glk Magnetic Error\n\n"); - gms_normal_string(gms_game_message); - gms_normal_char('\n'); - g_vm->glk_exit(); - return; - } - /* * Given the basic game name, try to come up with usable text, graphics, * and hints filenames. The graphics and hints files may be null, but the * text file may not. */ - gms_establish_filenames(gms_gamefile, - &text_file, &graphics_file, &hints_file); - if (!text_file) { - assert(!graphics_file && !hints_file); - gms_header_string("Glk Magnetic Error\n\n"); - gms_normal_string("Can't find or open game '"); - gms_normal_string(gms_gamefile); - gms_normal_string("[.mag|.MAG]'"); - - gms_normal_char('\n'); - g_vm->glk_exit(); - } + Common::String gameFile = g_vm->getFilename(); + gms_establish_filenames(gameFile.c_str(), &text_file, &graphics_file, &hints_file); /* Set the possibility of pictures depending on graphics file. */ if (graphics_file) { @@ -5211,7 +5103,7 @@ void gms_main() { * been. If pictures are impossible, they can never be enabled. */ if (!gms_graphics_possible) - gms_graphics_enabled = FALSE; + g_vm->gms_graphics_enabled = FALSE; /* Try to create a one-line status window. We can live without it. */ g_vm->glk_stylehint_set(wintype_TextGrid, style_User1, stylehint_ReverseColor, 1); @@ -5235,7 +5127,7 @@ void gms_main() { g_vm->glk_window_close(gms_status_window, NULL); gms_header_string("Glk Magnetic Error\n\n"); gms_normal_string("Can't load game '"); - gms_normal_string(gms_gamefile); + gms_normal_string(gameFile.c_str()); gms_normal_char('\''); gms_normal_char('\n'); @@ -5254,11 +5146,6 @@ void gms_main() { /* Try to identify the game from its text file header. */ gms_gameid_identify_game(text_file); - /* Print out a short banner. */ - gms_header_string("\nMagnetic Scrolls Interpreter, version 2.3\n"); - gms_banner_string("Written by Niclas Karlsson\n" - "Glk interface by Simon Baldwin\n\n"); - /* Look for failure to load just game graphics. */ if (gms_graphics_possible && ms_init_status == 1) { /* @@ -5273,7 +5160,7 @@ void gms_main() { /* Run the game opcodes -- ms_rungame() returns FALSE on game end. */ do { - is_running = ms_rungame(); + is_running = ms_rungame() && !g_vm->shouldQuit(); g_vm->glk_tick(); } while (is_running); @@ -5326,12 +5213,12 @@ static int gms_startup_called = FALSE, gms_main_called = FALSE; /* - * g_vm->glk_main() + * glk_main() * * Main entry point for Glk. Here, all startup is done, and we call our * function to run the game. */ -void glk_main(void) { +void glk_main() { assert(gms_startup_called && !gms_main_called); gms_main_called = TRUE; @@ -5339,44 +5226,6 @@ void glk_main(void) { gms_main(); } - -/* - * Glk arguments for UNIX versions of the Glk interpreter. - */ -#if 0 -glkunix_argumentlist_t glkunix_arguments[] = { - { - (char *) "-nc", glkunix_arg_NoValue, - (char *) "-nc No local handling for Glk special commands" - }, - { - (char *) "-na", glkunix_arg_NoValue, - (char *) "-na Turn off abbreviation expansions" - }, - { - (char *) "-np", glkunix_arg_NoValue, - (char *) "-np Turn off pictures" - }, - { - (char *) "-ng", glkunix_arg_NoValue, - (char *) "-ng Turn off automatic gamma correction on pictures" - }, - { - (char *) "-nx", glkunix_arg_NoValue, - (char *) "-nx Turn off picture animations" - }, - { - (char *) "-ne", glkunix_arg_NoValue, - (char *) "-ne Turn off additional interpreter prompt" - }, - { - (char *) "", glkunix_arg_ValueCanFollow, - (char *) "filename game to run" - }, - {NULL, glkunix_arg_End, NULL} -}; -#endif - void write(const char *fmt, ...) { va_list ap; va_start(ap, fmt); diff --git a/engines/glk/magnetic/magnetic.cpp b/engines/glk/magnetic/magnetic.cpp index 3689668789..b4f1b2ea1b 100644 --- a/engines/glk/magnetic/magnetic.cpp +++ b/engines/glk/magnetic/magnetic.cpp @@ -22,21 +22,49 @@ #include "glk/magnetic/magnetic.h" #include "glk/magnetic/defs.h" +#include "common/config-manager.h" namespace Glk { namespace Magnetic { Magnetic *g_vm; -Magnetic::Magnetic(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc) { +Magnetic::Magnetic(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), + gms_gamma_mode(GAMMA_NORMAL), gms_animation_enabled(true), + gms_prompt_enabled(true), gms_abbreviations_enabled(true), gms_commands_enabled(true), + gms_graphics_enabled(false) { g_vm = this; } void Magnetic::runGame() { - gms_startup_code(0, nullptr); + initialize(); gms_main(); } +void Magnetic::initialize() { + // Local handling for Glk special commands + if (ConfMan.hasKey("commands_enabled")) + gms_commands_enabled = ConfMan.getBool("commands_enabled"); + // Abbreviation expansions + if (ConfMan.hasKey("abbreviations_enabled")) + gms_abbreviations_enabled = ConfMan.getBool("abbreviations_enabled"); + // Pictures enabled + if (ConfMan.hasKey("graphics_enabled")) + gms_graphics_enabled = ConfMan.getBool("graphics_enabled"); + // Automatic gamma correction on pictures + if (ConfMan.hasKey("gamma_mode") && !ConfMan.getBool("gamma_mode")) + gms_gamma_mode = GAMMA_OFF; + // Animations + if (ConfMan.hasKey("animation_enabled")) + gms_animation_enabled = ConfMan.getBool("animation_enabled"); + // Prompt enabled + if (ConfMan.hasKey("prompt_enabled")) + gms_prompt_enabled = ConfMan.getBool("prompt_enabled"); + + // Close the already opened gamefile, since the Magnetic code will open it on it's own + _gameFile.close(); +} + Common::Error Magnetic::readSaveData(Common::SeekableReadStream *rs) { // TODO return Common::kReadingFailed; diff --git a/engines/glk/magnetic/magnetic.h b/engines/glk/magnetic/magnetic.h index 33f9a4da5a..4e81e4f5e5 100644 --- a/engines/glk/magnetic/magnetic.h +++ b/engines/glk/magnetic/magnetic.h @@ -32,11 +32,25 @@ namespace Glk { namespace Magnetic { +enum GammaMode { + GAMMA_OFF, GAMMA_NORMAL, GAMMA_HIGH +}; + /** * Magnetic game interpreter */ class Magnetic : public GlkAPI { public: + GammaMode gms_gamma_mode; + bool gms_animation_enabled, gms_prompt_enabled; + bool gms_abbreviations_enabled, gms_commands_enabled; + bool gms_graphics_enabled; +private: + /** + * Performs initialization + */ + void initialize(); +public: /** * Constructor */ |