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author | Strangerke | 2014-12-17 19:13:23 +0100 |
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committer | Strangerke | 2014-12-17 19:13:23 +0100 |
commit | 9daf9a30c07ede6d5c931af06976d6582fa38ba1 (patch) | |
tree | ff158e7cba3d5668f882187825e8e0a76fdc0b86 /engines | |
parent | 7d73acbccc9fd2178c711c973b62e216ffdcfd4b (diff) | |
download | scummvm-rg350-9daf9a30c07ede6d5c931af06976d6582fa38ba1.tar.gz scummvm-rg350-9daf9a30c07ede6d5c931af06976d6582fa38ba1.tar.bz2 scummvm-rg350-9daf9a30c07ede6d5c931af06976d6582fa38ba1.zip |
ACCESS: Modify the indentation of constructor when it's multiline
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/access.cpp | 6 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 14 |
2 files changed, 9 insertions, 11 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index cc443131b7..dd6d0ea129 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -31,9 +31,9 @@ namespace Access { -AccessEngine::AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc) : - _gameDescription(gameDesc), Engine(syst), _randomSource("Access"), - _useItem(_flags[99]), _startup(_flags[170]), _manScaleOff(_flags[172]) { +AccessEngine::AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc) + : _gameDescription(gameDesc), Engine(syst), _randomSource("Access"), + _useItem(_flags[99]), _startup(_flags[170]), _manScaleOff(_flags[172]) { _animation = nullptr; _bubbleBox = nullptr; _char = nullptr; diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 6ee4242797..4c57b585b9 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -30,14 +30,12 @@ namespace Access { namespace Amazon { -AmazonEngine::AmazonEngine(OSystem *syst, const AccessGameDescription *gameDesc) : -AccessEngine(syst, gameDesc), - _guardLocation(_flags[122]), _guardFind(_flags[128]), _helpLevel(_flags[167]), - _jasMayaFlag(_flags[168]), _moreHelp(_flags[169]), _flashbackFlag(_flags[171]), - _riverFlag(_flags[185]), _aniOutFlag(_flags[195]), _badEnd(_flags[218]), - _noHints(_flags[219]), _aniFlag(_flags[229]), _allenFlag(_flags[237]), - _noSound(_flags[239]) { - +AmazonEngine::AmazonEngine(OSystem *syst, const AccessGameDescription *gameDesc) + : AccessEngine(syst, gameDesc), _guardLocation(_flags[122]), _guardFind(_flags[128]), + _helpLevel(_flags[167]), _jasMayaFlag(_flags[168]), _moreHelp(_flags[169]), + _flashbackFlag(_flags[171]), _riverFlag(_flags[185]), _aniOutFlag(_flags[195]), + _badEnd(_flags[218]), _noHints(_flags[219]), _aniFlag(_flags[229]), + _allenFlag(_flags[237]), _noSound(_flags[239]) { _ant = nullptr; _cast = nullptr; _guard = nullptr; |