diff options
author | lukaslw | 2014-10-09 17:54:46 +0200 |
---|---|---|
committer | lukaslw | 2014-10-09 17:54:46 +0200 |
commit | 9db1d77d478fafe1ecd2d2723d4374a80bfba90e (patch) | |
tree | 3091d7eca9a5edf4eec14880bb22f7b80d035c0b /engines | |
parent | f80d72d10ae78c29b21a4ca0533a2f1b05e729ac (diff) | |
download | scummvm-rg350-9db1d77d478fafe1ecd2d2723d4374a80bfba90e.tar.gz scummvm-rg350-9db1d77d478fafe1ecd2d2723d4374a80bfba90e.tar.bz2 scummvm-rg350-9db1d77d478fafe1ecd2d2723d4374a80bfba90e.zip |
PRINCE: Remove readScript and LittleEndianReader templates from Script
Change all of READ_UINT16 to READ_LE_UINT16 and all READ_UINT32 to READ_LE_UINT32 for endian-safety
Diffstat (limited to 'engines')
-rw-r--r-- | engines/prince/hero.cpp | 18 | ||||
-rw-r--r-- | engines/prince/prince.cpp | 76 | ||||
-rw-r--r-- | engines/prince/script.cpp | 103 | ||||
-rw-r--r-- | engines/prince/script.h | 20 |
4 files changed, 111 insertions, 106 deletions
diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp index 69afb06ea2..8c13c6d1f9 100644 --- a/engines/prince/hero.cpp +++ b/engines/prince/hero.cpp @@ -462,18 +462,18 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { } //skip_line //next_line - if (READ_UINT16(shadowLineStart + 2) < READ_UINT16(shadowLineStart - 2)) { + if (READ_LE_UINT16(shadowLineStart + 2) < READ_LE_UINT16(shadowLineStart - 2)) { //minus_y shadBitAddr -= PrinceEngine::kMaxPicWidth / 8; shadPosY--; diffY--; - } else if (READ_UINT16(shadowLineStart + 2) > READ_UINT16(shadowLineStart - 2)) { + } else if (READ_LE_UINT16(shadowLineStart + 2) > READ_LE_UINT16(shadowLineStart - 2)) { shadBitAddr += PrinceEngine::kMaxPicWidth / 8; shadPosY++; diffY++; } //no_change_y - if (READ_UINT16(shadowLineStart) < READ_UINT16(shadowLineStart - 4)) { + if (READ_LE_UINT16(shadowLineStart) < READ_LE_UINT16(shadowLineStart - 4)) { //minus_x shadPosX--; //rol @@ -484,7 +484,7 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { shadBitMask <<= 1; } diffX--; - } else if (READ_UINT16(shadowLineStart) > READ_UINT16(shadowLineStart - 4)) { + } else if (READ_LE_UINT16(shadowLineStart) > READ_LE_UINT16(shadowLineStart - 4)) { shadPosX++; //ror if (shadBitMask == 1) { @@ -752,9 +752,9 @@ void Hero::showHero() { //go_for_it: while (1) { if (_currCoords != nullptr) { - if (READ_UINT32(_currCoords) != 0xFFFFFFFF) { - x = READ_UINT16(_currCoords); - y = READ_UINT16(_currCoords + 2); + if (READ_LE_UINT32(_currCoords) != 0xFFFFFFFF) { + x = READ_LE_UINT16(_currCoords); + y = READ_LE_UINT16(_currCoords + 2); _currCoords += 4; dir = *_currDirTab; _currDirTab++; @@ -801,8 +801,8 @@ void Hero::showHero() { } } else { //finito - _middleX = READ_UINT16(_currCoords - 4); - _middleY = READ_UINT16(_currCoords - 2); + _middleX = READ_LE_UINT16(_currCoords - 4); + _middleY = READ_LE_UINT16(_currCoords - 2); selectZoom(); if (_coords != nullptr) { diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index a0cb863dc2..98398e8d4e 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -2160,8 +2160,8 @@ void PrinceEngine::prepareInventoryToView() { tempMobItem._name = ""; tempMobItem._examText = ""; - int txtOffset = READ_UINT32(&_invTxt[itemNr * 8]); - int examTxtOffset = READ_UINT32(&_invTxt[itemNr * 8 + 4]); + int txtOffset = READ_LE_UINT32(&_invTxt[itemNr * 8]); + int examTxtOffset = READ_LE_UINT32(&_invTxt[itemNr * 8 + 4]); stream.seek(txtOffset); while ((c = stream.readByte())) { @@ -2747,7 +2747,7 @@ void PrinceEngine::displayInventory() { void PrinceEngine::createDialogBox(int dialogBoxNr) { _dialogLines = 0; int amountOfDialogOptions = 0; - int dialogDataValue = (int)READ_UINT32(_dialogData); + int dialogDataValue = (int)READ_LE_UINT32(_dialogData); byte c; int sentenceNumber; @@ -2799,7 +2799,7 @@ void PrinceEngine::runDialog() { byte *dialogText = _dialogText; byte *dialogCurrentText = nullptr; int dialogSelected = -1; - int dialogDataValue = (int)READ_UINT32(_dialogData); + int dialogDataValue = (int)READ_LE_UINT32(_dialogData); while ((sentenceNumber = *dialogText) != 0xFF) { dialogText++; @@ -2871,7 +2871,7 @@ void PrinceEngine::dialogLeftMouseButton(byte *string, int dialogSelected) { _interpreter->setString(string); talkHero(0); - int dialogDataValue = (int)READ_UINT32(_dialogData); + int dialogDataValue = (int)READ_LE_UINT32(_dialogData); dialogDataValue |= (1u << dialogSelected); WRITE_UINT32(_dialogData, dialogDataValue); @@ -3776,7 +3776,7 @@ int PrinceEngine::cpe() { if ((*(_checkBitmap + kPBW) & _checkMask)) { switch (_checkMask) { case 128: - value = READ_UINT16(_checkBitmap - 1); + value = READ_LE_UINT16(_checkBitmap - 1); value &= 0x4001; if (value != 0x4001) { return 0; @@ -3825,7 +3825,7 @@ int PrinceEngine::cpe() { } break; case 1: - value = READ_UINT16(_checkBitmap); + value = READ_LE_UINT16(_checkBitmap); value &= 0x8002; if (value != 0x8002) { return 0; @@ -4130,8 +4130,8 @@ bool PrinceEngine::tracePath(int x1, int y1, int x2, int y2) { } else if (drawLineFlag == -1 && _traceLineLen >= 2) { byte *tempCorrds = bcad; while (tempCorrds != _coords) { - x = READ_UINT16(tempCorrds); - y = READ_UINT16(tempCorrds + 2); + x = READ_LE_UINT16(tempCorrds); + y = READ_LE_UINT16(tempCorrds + 2); tempCorrds += 4; specialPlot2(x, y); } @@ -4203,13 +4203,13 @@ bool PrinceEngine::tracePath(int x1, int y1, int x2, int y2) { byte *tempCoords = _coords; tempCoords -= 4; if (tempCoords > _coordsBuf) { - int tempX = READ_UINT16(tempCoords); - int tempY = READ_UINT16(tempCoords + 2); + int tempX = READ_LE_UINT16(tempCoords); + int tempY = READ_LE_UINT16(tempCoords + 2); if (_checkX == tempX && _checkY == tempY) { _coords = tempCoords; } - x = READ_UINT16(tempCoords); - y = READ_UINT16(tempCoords + 2); + x = READ_LE_UINT16(tempCoords); + y = READ_LE_UINT16(tempCoords + 2); } else { return false; } @@ -4261,10 +4261,10 @@ void PrinceEngine::approxPath() { if (tempCoordsBuf != tempCoords) { tempCoords -= 4; // last point on path while (tempCoordsBuf != tempCoords) { - x1 = READ_UINT16(tempCoords); - y1 = READ_UINT16(tempCoords + 2); - x2 = READ_UINT16(tempCoordsBuf); - y2 = READ_UINT16(tempCoordsBuf + 2); + x1 = READ_LE_UINT16(tempCoords); + y1 = READ_LE_UINT16(tempCoords + 2); + x2 = READ_LE_UINT16(tempCoordsBuf); + y2 = READ_LE_UINT16(tempCoordsBuf + 2); tempCoordsBuf += 4; //TracePoint oldCoords = _coords2; @@ -4273,8 +4273,8 @@ void PrinceEngine::approxPath() { WRITE_UINT16(_coords2 + 2, y1); _coords2 += 4; } else { - int testX = READ_UINT16(_coords2 - 4); - int testY = READ_UINT16(_coords2 - 2); + int testX = READ_LE_UINT16(_coords2 - 4); + int testY = READ_LE_UINT16(_coords2 - 2); if (testX != x1 || testY != y1) { WRITE_UINT16(_coords2, x1); WRITE_UINT16(_coords2 + 2, y1); @@ -4315,8 +4315,8 @@ int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDi } while (1) { - againPointX1 = READ_UINT16(tempCoordsBuf); - againPointY1 = READ_UINT16(tempCoordsBuf + 2); + againPointX1 = READ_LE_UINT16(tempCoordsBuf); + againPointY1 = READ_LE_UINT16(tempCoordsBuf + 2); tempCoordsBuf += 4; if (tempCoordsBuf == _coords) { @@ -4324,8 +4324,8 @@ int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDi break; } - dX = againPointX1 - READ_UINT16(tempCoordsBuf); - dY = againPointY1 - READ_UINT16(tempCoordsBuf + 2); + dX = againPointX1 - READ_LE_UINT16(tempCoordsBuf); + dY = againPointY1 - READ_LE_UINT16(tempCoordsBuf + 2); if (dX != xDiff) { direction = tempY; @@ -4352,14 +4352,14 @@ void PrinceEngine::scanDirections() { int x1, y1, x2, y2, xDiff, yDiff; while (1) { - x1 = READ_UINT16(tempCoordsBuf); - y1 = READ_UINT16(tempCoordsBuf + 2); + x1 = READ_LE_UINT16(tempCoordsBuf); + y1 = READ_LE_UINT16(tempCoordsBuf + 2); tempCoordsBuf += 4; if (tempCoordsBuf == _coords) { break; } - x2 = READ_UINT16(tempCoordsBuf); - y2 = READ_UINT16(tempCoordsBuf + 2); + x2 = READ_LE_UINT16(tempCoordsBuf); + y2 = READ_LE_UINT16(tempCoordsBuf + 2); xDiff = x1 - x2; yDiff = y1 - y2; @@ -4420,8 +4420,8 @@ void PrinceEngine::moveShandria() { _secondHero->freeHeroAnim(); _secondHero->freeOldMove(); byte *shanCoords = _mainHero->_currCoords + shanLen1 * 4 - 4; - int shanX = READ_UINT16(shanCoords - 4); - int shanY = READ_UINT16(shanCoords - 2); + int shanX = READ_LE_UINT16(shanCoords - 4); + int shanY = READ_LE_UINT16(shanCoords - 2); int xDiff = shanX - _secondHero->_middleX; if (xDiff < 0) { xDiff *= -1; @@ -4440,8 +4440,8 @@ void PrinceEngine::moveShandria() { if (shanCoords == _mainHero->_currCoords) { break; } - int x = READ_UINT16(shanCoords); - int y = READ_UINT16(shanCoords + 2); + int x = READ_LE_UINT16(shanCoords); + int y = READ_LE_UINT16(shanCoords + 2); int pointDiffX = x - shanX; if (pointDiffX < 0) { pointDiffX *= -1; @@ -4459,8 +4459,8 @@ void PrinceEngine::moveShandria() { int pathSizeDiff = (shanCoords - _mainHero->_currCoords) / 4; int destDir = *(_mainHero->_currDirTab + pathSizeDiff); _secondHero->_destDirection = destDir; - int destX = READ_UINT16(shanCoords); - int destY = READ_UINT16(shanCoords + 2); + int destX = READ_LE_UINT16(shanCoords); + int destY = READ_LE_UINT16(shanCoords + 2); _secondHero->_coords = makePath(kSecondHero, _secondHero->_middleX, _secondHero->_middleY, destX, destY); if (_secondHero->_coords != nullptr) { _secondHero->_currCoords = _secondHero->_coords; @@ -4571,15 +4571,15 @@ byte *PrinceEngine::makePath(int heroId, int currX, int currY, int destX, int de if (choosenLength) { if (chosenCoordsBuf != nullptr) { - int tempXBegin = READ_UINT16(chosenCoordsBuf); - int tempYBegin = READ_UINT16(chosenCoordsBuf + 2); + int tempXBegin = READ_LE_UINT16(chosenCoordsBuf); + int tempYBegin = READ_LE_UINT16(chosenCoordsBuf + 2); if (stX != tempXBegin || stY != tempYBegin) { SWAP(chosenCoordsBuf, choosenCoords); chosenCoordsBuf -= 4; int cord; byte *tempCoordsBuf = _coordsBuf; while (1) { - cord = READ_UINT32(chosenCoordsBuf); + cord = READ_LE_UINT32(chosenCoordsBuf); WRITE_UINT32(tempCoordsBuf, cord); tempCoordsBuf += 4; if (chosenCoordsBuf == choosenCoords) { @@ -4611,10 +4611,10 @@ byte *PrinceEngine::makePath(int heroId, int currX, int currY, int destX, int de newCoords = (byte *)malloc(normCoordsSize); newCoordsBegin = newCoords; while (tempCoordsBuf != tempCoords) { - newValueX = READ_UINT16(tempCoordsBuf); + newValueX = READ_LE_UINT16(tempCoordsBuf); WRITE_UINT16(newCoords, newValueX * 2); newCoords += 2; - newValueY = READ_UINT16(tempCoordsBuf + 2); + newValueY = READ_LE_UINT16(tempCoordsBuf + 2); WRITE_UINT16(newCoords, newValueY * 2); newCoords += 2; tempCoordsBuf += 4; diff --git a/engines/prince/script.cpp b/engines/prince/script.cpp index 09f45af2e4..0181f6912d 100644 --- a/engines/prince/script.cpp +++ b/engines/prince/script.cpp @@ -135,16 +135,28 @@ bool Script::loadStream(Common::SeekableReadStream &stream) { return true; } +uint16 Script::readScript16(uint32 address) { + assert((_data + address + sizeof(uint16)) <= (_data + _dataSize)); + uint16 data = READ_LE_UINT16(&_data[address]); + return data; +} + +uint32 Script::readScript32(uint32 address) { + assert((_data + address + sizeof(uint32)) <= (_data + _dataSize)); + uint32 data = READ_LE_UINT32(&_data[address]); + return data; +} + int16 Script::getLightX(int locationNr) { - return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8]); + return (int)READ_LE_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8]); } int16 Script::getLightY(int locationNr) { - return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 2]); + return (int)READ_LE_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 2]); } int32 Script::getShadowScale(int locationNr) { - return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 4]); + return (int)READ_LE_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 4]); } uint32 Script::getStartGameOffset() { @@ -152,7 +164,7 @@ uint32 Script::getStartGameOffset() { } uint32 Script::getLocationInitScript(int initRoomTableOffset, int roomNr) { - return (uint32)READ_UINT32(&_data[initRoomTableOffset + roomNr * 4]); + return (uint32)READ_LE_UINT32(&_data[initRoomTableOffset + roomNr * 4]); } byte Script::getMobVisible(int roomMobOffset, uint16 mob) { @@ -193,7 +205,7 @@ uint8 *Script::getHeroAnimName(int offset) { } uint32 Script::getBackAnimId(int roomBackAnimOffset, int slot) { - uint32 animId = READ_UINT32(&_data[roomBackAnimOffset + slot * 4]); + uint32 animId = READ_LE_UINT32(&_data[roomBackAnimOffset + slot * 4]); return animId; } @@ -215,9 +227,9 @@ int Script::scanMobEvents(int mobMask, int dataEventOffset) { int16 mob; int32 code; do { - mob = (int)READ_UINT16(&_data[dataEventOffset + i * 6]); + mob = (int)READ_LE_UINT16(&_data[dataEventOffset + i * 6]); if (mob == mobMask) { - code = (int)READ_UINT32(&_data[dataEventOffset + i * 6 + 2]); + code = (int)READ_LE_UINT32(&_data[dataEventOffset + i * 6 + 2]); debug("code: %d", code); return code; } @@ -233,11 +245,11 @@ int Script::scanMobEventsWithItem(int mobMask, int dataEventOffset, int itemMask int16 item; int32 code; do { - mob = (int)READ_UINT16(&_data[dataEventOffset + i * 8]); + mob = (int)READ_LE_UINT16(&_data[dataEventOffset + i * 8]); if (mob == mobMask) { - item = (int)READ_UINT16(&_data[dataEventOffset + i * 8 + 2]); + item = (int)READ_LE_UINT16(&_data[dataEventOffset + i * 8 + 2]); if (item == itemMask) { - code = (int)READ_UINT32(&_data[dataEventOffset + i * 8 + 4]); + code = (int)READ_LE_UINT32(&_data[dataEventOffset + i * 8 + 4]); debug("itemMask: %d", item); debug("code: %d", code); return code; @@ -256,8 +268,8 @@ void Script::installSingleBackAnim(Common::Array<BackgroundAnim> &backAnimList, BackgroundAnim newBackgroundAnim; // BackgroundAnim seq data and its array of Anim - int animOffset = READ_UINT32(&_data[offset]); // pos of BackgroundAnim data in script - int anims = READ_UINT32(&_data[animOffset + 8]); // amount of Anim in BackgroundAnim + int animOffset = READ_LE_UINT32(&_data[offset]); // pos of BackgroundAnim data in script + int anims = READ_LE_UINT32(&_data[animOffset + 8]); // amount of Anim in BackgroundAnim if (anims == 0) { anims = 1; // anims with 0 as amount in game data has just 1 animation @@ -463,7 +475,7 @@ uint32 Interpreter::step(uint32 opcodePC) { _lastInstruction = _currentInstruction; // Get the current opcode - _lastOpcode = readScript<uint16>(); + _lastOpcode = readScript16(); if (_lastOpcode > kNumOpcodes) error( @@ -538,15 +550,20 @@ void Interpreter::setFgOpcodePC(uint32 value) { _fgOpcodePC = value; } -template <typename T> -T Interpreter::readScript() { - T data = _script->read<T>(_currentInstruction); - _currentInstruction += sizeof(data); +uint16 Interpreter::readScript16() { + uint16 data = _script->readScript16(_currentInstruction); + _currentInstruction += sizeof(uint16); + return data; +} + +uint32 Interpreter::readScript32() { + uint32 data = _script->readScript32(_currentInstruction); + _currentInstruction += sizeof(uint32); return data; } int32 Interpreter::readScriptFlagValue() { - uint16 value = readScript<uint16>(); + uint16 value = readScript16(); if (value & InterpreterFlags::kFlagMask) { return _flags->getFlagValue((Flags::Id)value); } @@ -554,7 +571,7 @@ int32 Interpreter::readScriptFlagValue() { } Flags::Id Interpreter::readScriptFlagId() { - return (Flags::Id)readScript<uint16>(); + return (Flags::Id)readScript16(); } void Interpreter::O_WAITFOREVER() { @@ -583,7 +600,7 @@ void Interpreter::O_INITROOM() { void Interpreter::O_SETSAMPLE() { int32 sampleId = readScriptFlagValue(); - int32 sampleNameOffset = readScript<uint32>(); + int32 sampleNameOffset = readScript32(); const char *sampleName = _script->getString(_currentInstruction + sampleNameOffset - 4); _vm->loadSample(sampleId, sampleName); debugInterpreter("O_SETSAMPLE %d %s", sampleId, sampleName); @@ -597,7 +614,7 @@ void Interpreter::O_FREESAMPLE() { void Interpreter::O_PLAYSAMPLE() { int32 sampleId = readScriptFlagValue(); - uint16 loopType = readScript<uint16>(); + uint16 loopType = readScript16(); _vm->playSample(sampleId, loopType); debugInterpreter("O_PLAYSAMPLE sampleId %d loopType %d", sampleId, loopType); } @@ -697,7 +714,7 @@ void Interpreter::O_CHECKANIMFRAME() { void Interpreter::O_PUTBACKANIM() { int32 roomId = readScriptFlagValue(); int32 slot = readScriptFlagValue(); - int32 animId = readScript<uint32>(); + int32 animId = readScript32(); Room *room = new Room(); room->loadRoom(_script->getRoomOffset(roomId)); _vm->_script->setBackAnimId(room->_backAnim, slot, animId); @@ -738,7 +755,7 @@ void Interpreter::O_FREEALLSAMPLES() { } void Interpreter::O_SETMUSIC() { - uint16 musicId = readScript<uint16>(); + uint16 musicId = readScript16(); _vm->loadMusic(musicId); debugInterpreter("O_SETMUSIC musicId %d", musicId); } @@ -787,7 +804,7 @@ void Interpreter::O_CLS() { } void Interpreter::O__CALL() { - int32 address = readScript<uint32>(); + int32 address = readScript32(); _stack[_stacktop] = _currentInstruction; _stacktop++; _currentInstruction += address - 4; @@ -805,7 +822,7 @@ void Interpreter::O_RETURN() { } void Interpreter::O_GO() { - int32 opPC = readScript<uint32>(); + int32 opPC = readScript32(); _currentInstruction += opPC - 4; debugInterpreter("O_GO 0x%04X", opPC); } @@ -854,7 +871,7 @@ void Interpreter::O_COMPARE() { } void Interpreter::O_JUMPZ() { - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); if (!_result) { _currentInstruction += offset - 4; } @@ -862,7 +879,7 @@ void Interpreter::O_JUMPZ() { } void Interpreter::O_JUMPNZ() { - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); if (_result) { _currentInstruction += offset - 4; } @@ -913,7 +930,7 @@ void Interpreter::O_SUBFLAG() { } void Interpreter::O_SETSTRING() { - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); _currentString = offset; if (offset >= 80000) { _string = _vm->_variaTxt->getString(offset - 80000); @@ -1073,7 +1090,7 @@ void Interpreter::O_CLSTEXT() { void Interpreter::O_CALLTABLE() { Flags::Id flagId = readScriptFlagId(); int roomNr = _flags->getFlagValue(flagId); - int32 tableOffset = readScript<uint32>(); + int32 tableOffset = readScript32(); int initLocationScript = _script->getLocationInitScript(tableOffset, roomNr); if (initLocationScript) { _stack[_stacktop] = _currentInstruction; @@ -1214,7 +1231,7 @@ void Interpreter::O_WAITTEXT() { void Interpreter::O_SETHEROANIM() { int32 heroId = readScriptFlagValue(); - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); Hero *hero = nullptr; if (!heroId) { hero = _vm->_mainHero; @@ -1323,7 +1340,7 @@ void Interpreter::O_GETANIMDATA() { } void Interpreter::O_SETBGCODE() { - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); _bgOpcodePC = _currentInstruction + offset - 4; debugInterpreter("O_SETBGCODE next %08x, offset %08x", _bgOpcodePC, offset); } @@ -1340,7 +1357,7 @@ void Interpreter::O_SETBACKFRAME() { void Interpreter::O_GETRND() { Flags::Id flag = readScriptFlagId(); - uint16 rndSeed = readScript<uint16>(); + uint16 rndSeed = readScript16(); int value = _vm->_randomSource.getRandomNumber(rndSeed - 1); _flags->setFlagValue(flag, value); debugInterpreter("O_GETRND flag %d, rndSeed %d, value %d", flag, rndSeed, value); @@ -1355,7 +1372,7 @@ void Interpreter::O_TALKBACKANIM() { // Simplifying, because used only once in Location 20 void Interpreter::O_LOADPATH() { - readScript<uint32>(); + readScript32(); _vm->loadPath("path2"); debugInterpreter("O_LOADPATH - path2"); } @@ -1369,7 +1386,7 @@ void Interpreter::O_GETCHAR() { void Interpreter::O_SETDFLAG() { Flags::Id flagId = readScriptFlagId(); - int32 address = readScript<uint32>(); + int32 address = readScript32(); _flags->setFlagValue((Flags::Id)(flagId), _currentInstruction + address - 4); debugInterpreter("O_SETDFLAG 0x%04X (%s) = 0x%04X", flagId, Flags::getFlagName(flagId), _currentInstruction + address - 4); } @@ -1482,7 +1499,7 @@ void Interpreter::O_INITDIALOG() { byte *stringCurrOff = _string; byte *string = _string; stringCurrOff++; - int32 adressOfFirstSequence = (int)READ_UINT16(stringCurrOff); + int32 adressOfFirstSequence = (int)READ_LE_UINT16(stringCurrOff); stringCurrOff += 2; _string = string + adressOfFirstSequence; @@ -1499,7 +1516,7 @@ void Interpreter::O_INITDIALOG() { byte *line = nullptr; int dialogBox = 0; - while ((off = (int)READ_UINT16(stringCurrOff)) != -1) { + while ((off = (int)READ_LE_UINT16(stringCurrOff)) != -1) { stringCurrOff += 2; if (off) { line = string + off; @@ -1510,7 +1527,7 @@ void Interpreter::O_INITDIALOG() { stringCurrOff += 2; int dialogOpt = 0; - while ((off = (int)READ_UINT16(stringCurrOff)) != -1) { + while ((off = (int)READ_LE_UINT16(stringCurrOff)) != -1) { stringCurrOff += 2; if (off) { line = string + off; @@ -1548,7 +1565,7 @@ void Interpreter::O_INITDIALOG() { void Interpreter::O_ENABLEDIALOGOPT() { int32 opt = readScriptFlagValue(); - int dialogDataValue = (int)READ_UINT32(_vm->_dialogData); + int dialogDataValue = (int)READ_LE_UINT32(_vm->_dialogData); dialogDataValue &= ~(1u << opt); WRITE_UINT32(_vm->_dialogData, dialogDataValue); debugInterpreter("O_ENABLEDIALOGOPT opt %d", opt); @@ -1556,7 +1573,7 @@ void Interpreter::O_ENABLEDIALOGOPT() { void Interpreter::O_DISABLEDIALOGOPT() { int32 opt = readScriptFlagValue(); - int dialogDataValue = (int)READ_UINT32(_vm->_dialogData); + int dialogDataValue = (int)READ_LE_UINT32(_vm->_dialogData); dialogDataValue |= (1u << opt); WRITE_UINT32(_vm->_dialogData, dialogDataValue); debugInterpreter("O_DISABLEDIALOGOPT opt %d", opt); @@ -1584,7 +1601,7 @@ void Interpreter::O_STOPSAMPLE() { void Interpreter::O_BACKANIMRANGE() { int32 slotId = readScriptFlagValue(); - uint16 animId = readScript<uint16>(); + uint16 animId = readScript16(); int32 low = readScriptFlagValue(); int32 high = readScriptFlagValue(); if (animId != 0xFFFF) { @@ -1672,7 +1689,7 @@ void Interpreter::O_POPSTRING() { } void Interpreter::O_SETFGCODE() { - int32 offset = readScript<uint32>(); + int32 offset = readScript32(); _fgOpcodePC = _currentInstruction + offset - 4; debugInterpreter("O_SETFGCODE next %08x, offset %08x", _fgOpcodePC, offset); } @@ -1723,8 +1740,8 @@ void Interpreter::O_RUNHERO() { } void Interpreter::O_SETBACKANIMDATA() { - uint16 animNumber = readScript<uint16>(); - uint16 animDataOffset = readScript<uint16>(); + uint16 animNumber = readScript16(); + uint16 animDataOffset = readScript16(); Flags::Id flagId = readScriptFlagId(); uint16 value = _flags->getFlagValue((Flags::Id)(flagId)); int currAnim = _vm->_backAnimList[animNumber]._seq._currRelative; diff --git a/engines/prince/script.h b/engines/prince/script.h index fa7f9b7469..4799e84944 100644 --- a/engines/prince/script.h +++ b/engines/prince/script.h @@ -39,13 +39,6 @@ struct Anim; struct BackgroundAnim; struct Mask; -// TODO - change this to sth else? -namespace Detail { - template <typename T> T LittleEndianReader(void *data); - template <> inline uint16 LittleEndianReader<uint16>(void *data) { return READ_LE_UINT16(data); } - template <> inline uint32 LittleEndianReader<uint32>(void *data) { return READ_LE_UINT32(data); } -} - class Room { public: Room(); @@ -125,11 +118,8 @@ public: bool loadStream(Common::SeekableReadStream &stream); - template <typename T> - T read(uint32 address) { - assert((_data + address + sizeof(T)) <= (_data + _dataSize)); - return Detail::LittleEndianReader<T>(&_data[address]); - } + uint16 readScript16(uint32 address); + uint32 readScript32(uint32 address); uint32 getStartGameOffset(); uint32 getLocationInitScript(int initRoomTableOffset, int roomNr); @@ -240,14 +230,12 @@ private: // Helper functions uint32 step(uint32 opcodePC); - + uint16 readScript16(); + uint32 readScript32(); int32 readScriptFlagValue(); Flags::Id readScriptFlagId(); int checkSeq(byte *string); - // instantiation not needed here - template <typename T> T readScript(); - void debugInterpreter(const char *s, ...); typedef void (Interpreter::*OpcodeFunc)(); |