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author | Paul Gilbert | 2018-12-18 21:47:20 -0800 |
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committer | Paul Gilbert | 2018-12-18 21:47:20 -0800 |
commit | 9eda47aaa82fe39d6265dc01a6d580450a2c25aa (patch) | |
tree | 5b954928bd2cf818d6a12a9d1b75684a9f777219 /engines | |
parent | 364d5d35c26712743ce74dd10aabc664dcceff9e (diff) | |
download | scummvm-rg350-9eda47aaa82fe39d6265dc01a6d580450a2c25aa.tar.gz scummvm-rg350-9eda47aaa82fe39d6265dc01a6d580450a2c25aa.tar.bz2 scummvm-rg350-9eda47aaa82fe39d6265dc01a6d580450a2c25aa.zip |
GLK: FROTZ: Fix rerender after loading Beyond Zork savegames
Diffstat (limited to 'engines')
-rw-r--r-- | engines/glk/frotz/processor_streams.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/glk/frotz/processor_streams.cpp b/engines/glk/frotz/processor_streams.cpp index 11f7932a28..84872f11e4 100644 --- a/engines/glk/frotz/processor_streams.cpp +++ b/engines/glk/frotz/processor_streams.cpp @@ -589,10 +589,11 @@ void Processor::z_restore() { success = loadGame().getCode() == Common::kNoError; } + int result = success ? 2 : -1; if (h_version <= V3) - branch (success); + branch(result); else - store (success); + store (result); } void Processor::z_verify() { |