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author | Paul Gilbert | 2017-08-13 15:16:42 -0400 |
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committer | GitHub | 2017-08-13 15:16:42 -0400 |
commit | 9fa832a2b661a8051606650678f5e39c17682c86 (patch) | |
tree | 01ee4329f5f7e4c8c7c7b26877e94c1016931cad /engines | |
parent | e846a103f49eaba48aca6ca8457398bab910c417 (diff) | |
parent | d1f9aa8fe300ba9d8f3c24cca2342f4c32da5f13 (diff) | |
download | scummvm-rg350-9fa832a2b661a8051606650678f5e39c17682c86.tar.gz scummvm-rg350-9fa832a2b661a8051606650678f5e39c17682c86.tar.bz2 scummvm-rg350-9fa832a2b661a8051606650678f5e39c17682c86.zip |
Merge pull request #989 from dafioram/dvector_refactor
TITANIC: Star control dvector class refactor
Diffstat (limited to 'engines')
-rw-r--r-- | engines/titanic/star_control/dvector.cpp | 74 | ||||
-rw-r--r-- | engines/titanic/star_control/dvector.h | 36 | ||||
-rw-r--r-- | engines/titanic/star_control/star_camera.cpp | 48 | ||||
-rw-r--r-- | engines/titanic/star_control/unmarked_camera_mover.cpp | 4 |
4 files changed, 95 insertions, 67 deletions
diff --git a/engines/titanic/star_control/dvector.cpp b/engines/titanic/star_control/dvector.cpp index 0a6fa97d16..8ea167a8be 100644 --- a/engines/titanic/star_control/dvector.cpp +++ b/engines/titanic/star_control/dvector.cpp @@ -26,6 +26,9 @@ namespace Titanic { +const double Rad2Deg = 180.0 / M_PI; +const double Deg2Rad = 1.0 / Rad2Deg; + double DVector::normalize() { double hyp = sqrt(_x * _x + _y * _y + _z * _z); assert(hyp); @@ -40,18 +43,29 @@ double DVector::getDistance(const DVector &src) { return sqrt((src._x - _x) * (src._x - _x) + (src._y - _y) * (src._y - _y) + (src._z - _z) * (src._z - _z)); } -DVector DVector::fn1(const DAffine &m) { +DVector DVector::DAffMatrixProdVec(const DAffine &m) { DVector dest; - dest._x = m._col3._x * _z + m._col2._x * _y + m._col1._x * _x + m._col4._x; - dest._y = m._col2._y * _y + m._col3._y * _z + m._col1._y * _x + m._col4._y; - dest._z = m._col3._z * _z + m._col2._z * _y + m._col1._z * _x + m._col4._z; + dest._x = m._col1._x * _x + + m._col2._x * _y + + m._col3._x * _z + + m._col4._x; + + dest._y = m._col1._y * _x + + m._col2._y * _y + + m._col3._y * _z + + m._col4._y; + + dest._z = m._col1._z * _x + + m._col2._z * _y + + m._col3._z * _z + + m._col4._z; + return dest; } -void DVector::fn2(double angle) { - const double FACTOR = 2 * M_PI / 360.0; - double sinVal = sin(angle * FACTOR); - double cosVal = cos(angle * FACTOR); +void DVector::RotVectAxisY(double angle_deg) { + double sinVal = sin(angle_deg * Deg2Rad); + double cosVal = cos(angle_deg * Deg2Rad); double x = cosVal * _x - sinVal * _z; double z = cosVal * _z + sinVal * _x; @@ -59,51 +73,39 @@ void DVector::fn2(double angle) { _z = z; } -DVector DVector::fn3() const { +DVector DVector::getAnglesAsVect() const { DVector vector = *this; DVector dest; - dest._x = vector.normalize(); - dest._y = acos(vector._y); - - if (ABS(vector._z) < 0.00001) { - if (vector._x < 0.0) { - dest._z = 2 * M_PI - (M_PI / 2.0); - } else { - dest._z = M_PI / 2.0; - } - } else { - dest._z = atan(vector._x / vector._z); - if (vector._x < 0.0) - dest._z += 2 * M_PI; - } + dest._x = vector.normalize(); // scale that makes this vector have magnitude=1, also does the scaling + dest._y = acos(vector._y); // radian distance/angle that this vector's y component is from the +y axis, + // result is restricted to [0,pi] + dest._z = atan2(vector._x,vector._z); // result is restricted to [-pi,pi] return dest; } -DAffine DVector::fn4(const DVector &v) { - const double FACTOR = 180.0 / M_PI; +DAffine DVector::getFrameTransform(const DVector &v) { DAffine matrix1, matrix2, matrix3, matrix4; - DVector vector1 = fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + DVector vector1 = getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); matrix4 = matrix3.inverseTransform(); - vector1 = v.fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + vector1 = v.getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); return matrix4.compose(matrix3); } -DAffine DVector::fn5() const { - const double FACTOR = 180.0 / M_PI; - DVector v1 = fn3(); +DAffine DVector::RotXY() const { + DVector v1 = getAnglesAsVect(); DAffine m1, m2; - m1.setRotationMatrix(X_AXIS, v1._y * FACTOR); - m2.setRotationMatrix(Y_AXIS, -(v1._z * FACTOR)); + m1.setRotationMatrix(X_AXIS, v1._y * Rad2Deg); + m2.setRotationMatrix(Y_AXIS, -(v1._z * Rad2Deg)); return m1.compose(m2); } diff --git a/engines/titanic/star_control/dvector.h b/engines/titanic/star_control/dvector.h index 94df30ebbd..7edb37f036 100644 --- a/engines/titanic/star_control/dvector.h +++ b/engines/titanic/star_control/dvector.h @@ -48,11 +48,37 @@ public: */ double getDistance(const DVector &src); - DVector fn1(const DAffine &m); - void fn2(double angle); - DVector fn3() const; - DAffine fn4(const DVector &v); - DAffine fn5() const; + /** + * Returns the matrix product with this vector and + * also does a z translations + * Doesn't change this vector + */ + DVector DAffMatrixProdVec(const DAffine &m); + + /** + * Rotate this vector about the Y axis + */ + void RotVectAxisY(double angle_deg); + + /** + * Returns a vector, v, that represents a magnitude, and two angles in radians + * 1. Scale this vector to be unit magnitude and store scale in x component of v + * 2. X rotation angle from +y axis of this vector is put in y component of v + * 3. z component output of v is the 4-quadrant angle that z makes with x (Y axis rotation) + */ + DVector getAnglesAsVect() const; + + /** + * Returns a matrix that contains the frame rotation based on this vector and + * a vector rotation based on input vector v + */ + DAffine getFrameTransform(const DVector &v); + + /** + * Returns a affine matrix that does a x then a y axis frame rotation + * based on the orientation of this vector + */ + DAffine RotXY() const; /** * Returns true if the passed vector equals this one diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp index 6829194904..f8f61554ac 100644 --- a/engines/titanic/star_control/star_camera.cpp +++ b/engines/titanic/star_control/star_camera.cpp @@ -289,7 +289,7 @@ void CStarCamera::setViewportAngle(const FPoint &angles) { tempV1 = _matrix._row2 - _matrix._row1; diffV = tempV1; - m1 = diffV.fn5(); + m1 = diffV.RotXY(); m1 = m1.compose(subX); subX = m1.inverseTransform(); subX = subX.compose(subY); @@ -321,15 +321,15 @@ void CStarCamera::setViewportAngle(const FPoint &angles) { tempV7._x = m3._row3._x * 1000000.0 + tempV3._x; mrow3 = tempV8 = tempV7; - tempV3 = tempV3.fn1(subX); - mrow1 = mrow1.fn1(subX); - mrow2 = mrow2.fn1(subX); - mrow3 = mrow3.fn1(subX); + tempV3 = tempV3.DAffMatrixProdVec(subX); + mrow1 = mrow1.DAffMatrixProdVec(subX); + mrow2 = mrow2.DAffMatrixProdVec(subX); + mrow3 = mrow3.DAffMatrixProdVec(subX); - tempV3 = tempV3.fn1(m1); - mrow1 = mrow1.fn1(m1); - mrow2 = mrow2.fn1(m1); - mrow3 = mrow3.fn1(m1); + tempV3 = tempV3.DAffMatrixProdVec(m1); + mrow1 = mrow1.DAffMatrixProdVec(m1); + mrow2 = mrow2.DAffMatrixProdVec(m1); + mrow3 = mrow3.DAffMatrixProdVec(m1); mrow1 -= tempV3; mrow2 -= tempV3; @@ -459,7 +459,7 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) { DAffine m2(X_AXIS, _matrix._row1); DVector tempV1 = v - _matrix._row1; - DAffine m1 = tempV1.fn5(); + DAffine m1 = tempV1.RotXY(); m1 = m1.compose(m2); m2 = m1.inverseTransform(); @@ -497,11 +497,11 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) { tempV3._z = m5._row3._z * 1000000.0 + m4._col1._z; m4._col4 = tempV3; - tempV2 = tempV2.fn1(m2); - m4._col1 = m4._col1.fn1(m2); - m4._col3 = m4._col3.fn1(m2); - m4._col2 = m4._col2.fn1(m2); - m4._col4 = m4._col4.fn1(m2); + tempV2 = tempV2.DAffMatrixProdVec(m2); + m4._col1 = m4._col1.DAffMatrixProdVec(m2); + m4._col3 = m4._col3.DAffMatrixProdVec(m2); + m4._col2 = m4._col2.DAffMatrixProdVec(m2); + m4._col4 = m4._col4.DAffMatrixProdVec(m2); // Find the angle that gives the minimum distance DVector tempPos; @@ -509,7 +509,7 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) { int minDegree = 0; for (int degree = 0; degree < 360; ++degree) { tempPos = m4._col1; - tempPos.fn2((double)degree); + tempPos.RotVectAxisY((double)degree); double distance = tempV2.getDistance(tempPos); if (distance < minDistance) { @@ -518,14 +518,14 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) { } } - m4._col1.fn2((double)minDegree); - m4._col2.fn2((double)minDegree); - m4._col3.fn2((double)minDegree); - m4._col4.fn2((double)minDegree); - m4._col1 = m4._col1.fn1(m1); - m4._col2 = m4._col2.fn1(m1); - m4._col3 = m4._col3.fn1(m1); - m4._col4 = m4._col4.fn1(m1); + m4._col1.RotVectAxisY((double)minDegree); + m4._col2.RotVectAxisY((double)minDegree); + m4._col3.RotVectAxisY((double)minDegree); + m4._col4.RotVectAxisY((double)minDegree); + m4._col1 = m4._col1.DAffMatrixProdVec(m1); + m4._col2 = m4._col2.DAffMatrixProdVec(m1); + m4._col3 = m4._col3.DAffMatrixProdVec(m1); + m4._col4 = m4._col4.DAffMatrixProdVec(m1); m4._col3 -= m4._col1; m4._col2 -= m4._col1; diff --git a/engines/titanic/star_control/unmarked_camera_mover.cpp b/engines/titanic/star_control/unmarked_camera_mover.cpp index c950baab5e..c92ed2bc11 100644 --- a/engines/titanic/star_control/unmarked_camera_mover.cpp +++ b/engines/titanic/star_control/unmarked_camera_mover.cpp @@ -44,10 +44,10 @@ void CUnmarkedCameraMover::moveTo(const FVector &srcV, const FVector &destV, con void CUnmarkedCameraMover::proc10(const FVector &v1, const FVector &v2, const FVector &v3, const FMatrix &m) { if (isLocked()) decLockCount(); - + //TODO: v3 is unused DVector vector1 = v1; DVector vector2 = v2; - DAffine matrix1 = vector2.fn4(vector1); + DAffine matrix1 = vector2.getFrameTransform(vector1); DAffine matrix2 = matrix1.compose(m); _autoMover.proc3(m, matrix2); |