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author | Eugene Sandulenko | 2010-09-13 20:53:24 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:45:20 +0000 |
commit | a248e0b3f1918824b762deb9de65727edf71a5c3 (patch) | |
tree | d0fe4500ac5a1f6c006805fe41d0b67d33f89835 /engines | |
parent | 2fce44d3353b57170e36c5e0bb1dcb4408998f16 (diff) | |
download | scummvm-rg350-a248e0b3f1918824b762deb9de65727edf71a5c3.tar.gz scummvm-rg350-a248e0b3f1918824b762deb9de65727edf71a5c3.tar.bz2 scummvm-rg350-a248e0b3f1918824b762deb9de65727edf71a5c3.zip |
SWORD25: Fix bug with some vector frames not showing up.
svn-id: r53341
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sword25/gfx/image/vectorimagerenderer.cpp | 36 |
1 files changed, 15 insertions, 21 deletions
diff --git a/engines/sword25/gfx/image/vectorimagerenderer.cpp b/engines/sword25/gfx/image/vectorimagerenderer.cpp index 7e6ea9a4a1..a4ed244512 100644 --- a/engines/sword25/gfx/image/vectorimagerenderer.cpp +++ b/engines/sword25/gfx/image/vectorimagerenderer.cpp @@ -313,7 +313,7 @@ ArtVpath *art_vpath_reverse_free(ArtVpath *a) { return dest; } -void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int height, double scaleX, double scaleY, double penWidth, unsigned int color) { +void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int height, int deltaX, int deltaY, double scaleX, double scaleY, double penWidth, unsigned int color) { ArtVpath *vec = NULL; ArtVpath *vec1 = NULL; ArtVpath *vec2 = NULL; @@ -347,33 +347,27 @@ void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int heig vec = vec1; } - if (scaleX != 1.0 || scaleY != 1.0) { - ArtVpath *vect; - int size = art_vpath_len(vec); + int size = art_vpath_len(vec); + ArtVpath *vect = art_new(ArtVpath, size + 1); - vect = art_new(ArtVpath, size + 1); - - int k; - for (k = 0; k < size; k++) { - vect[k].code = vec[k].code; - vect[k].x = vec[k].x * scaleX; - vect[k].y = vec[k].y * scaleY; - } - vect[k].code = ART_END; - free(vec); - - vec = vect; + int k; + for (k = 0; k < size; k++) { + vect[k].code = vec[k].code; + vect[k].x = (vec[k].x - deltaX) * scaleX; + vect[k].y = (vec[k].y - deltaY) * scaleY; } + vect[k].code = ART_END; if (bez2 == 0) { // Line drawing - svp = art_svp_vpath_stroke(vec, ART_PATH_STROKE_JOIN_ROUND, ART_PATH_STROKE_CAP_ROUND, penWidth, 1.0, 0.5); + svp = art_svp_vpath_stroke(vect, ART_PATH_STROKE_JOIN_ROUND, ART_PATH_STROKE_CAP_ROUND, penWidth, 1.0, 0.5); } else { - svp = art_svp_from_vpath(vec); + svp = art_svp_from_vpath(vect); art_svp_make_convex(svp); } art_rgb_svp_alpha1(svp, 0, 0, width, height, color, buffer, width * 4); + free(vect); free(svp); free(vec); } @@ -382,7 +376,7 @@ void VectorImage::render(int width, int height) { double scaleX = (width == - 1) ? 1 : static_cast<double>(width) / static_cast<double>(getWidth()); double scaleY = (height == - 1) ? 1 : static_cast<double>(height) / static_cast<double>(getHeight()); - debug(0, "VectorImage::render(%d, %d) %s", width, height, _fname.c_str()); + debug(3, "VectorImage::render(%d, %d) %s", width, height, _fname.c_str()); if (_pixelData) free(_pixelData); @@ -429,7 +423,7 @@ void VectorImage::render(int width, int height) { (*fill0pos).code = ART_END; (*fill1pos).code = ART_END; - drawBez(fill1, fill0, _pixelData, width, height, scaleX, scaleY, -1, _elements[e].getFillStyleColor(s)); + drawBez(fill1, fill0, _pixelData, width, height, _boundingBox.left, _boundingBox.top, scaleX, scaleY, -1, _elements[e].getFillStyleColor(s)); free(fill0); free(fill1); @@ -442,7 +436,7 @@ void VectorImage::render(int width, int height) { for (uint p = 0; p < _elements[e].getPathCount(); p++) { if (_elements[e].getPathInfo(p).getLineStyle() == s + 1) { - drawBez(_elements[e].getPathInfo(p).getVec(), 0, _pixelData, width, height, scaleX, scaleY, penWidth, _elements[e].getLineStyleColor(s)); + drawBez(_elements[e].getPathInfo(p).getVec(), 0, _pixelData, width, height, _boundingBox.left, _boundingBox.top, scaleX, scaleY, penWidth, _elements[e].getLineStyleColor(s)); } } } |