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authorFilippos Karapetis2007-06-06 16:37:10 +0000
committerFilippos Karapetis2007-06-06 16:37:10 +0000
commita265844351bc145d2254c23e69d629a049bdafc3 (patch)
tree0988b8eb167066699c91debd9de790ffe2b224b1 /engines
parent44d98de023f65d5d51407b8d27eba47c79795f1b (diff)
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Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
svn-id: r27140
Diffstat (limited to 'engines')
-rw-r--r--engines/saga/interface.cpp4
-rw-r--r--engines/saga/objectmap.h7
-rw-r--r--engines/saga/saga.cpp4
-rw-r--r--engines/saga/script.cpp4
-rw-r--r--engines/saga/sfuncs.cpp18
5 files changed, 20 insertions, 17 deletions
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index 0c59085c8d..7b69ac802c 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -1289,6 +1289,10 @@ void Interface::handleChapterSelectionClick(const Point& mousePoint) {
switch (objectTypeId(obj)) {
case kGameObjectHitZone:
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(obj));
+
+ if (hitZone == NULL)
+ return;
+
if (hitZone->getFlags() & kHitZoneExit)
script = hitZone->getScriptNumber();
break;
diff --git a/engines/saga/objectmap.h b/engines/saga/objectmap.h
index 39c9f045e5..c3b50c7497 100644
--- a/engines/saga/objectmap.h
+++ b/engines/saga/objectmap.h
@@ -110,12 +110,7 @@ public:
int hitTest(const Point& testPoint);
HitZone *getHitZone(int16 index) {
if ((index < 0) || (index >= _hitZoneListCount)) {
- // HACK: If we get a wrong hitzone, return the last hitzone in the list
- // Normally, we don't get wrong hitzones in ITE, however IHNM still seems
- // to have problems with some, therefore just throw a warning for now and
- // continue with a valid hitzone
- warning("ObjectMap::getHitZone wrong index 0x%X, adjusting it to 0x%X", index, _hitZoneListCount - 1);
- index = _hitZoneListCount - 1;
+ return NULL;
}
return _hitZoneList[index];
}
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index 3ce0e08d9c..7573988a8d 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -352,6 +352,10 @@ const char *SagaEngine::getObjectName(uint16 objectId) {
return _actor->_actorsStrings.getString(actor->_nameIndex);
case kGameObjectHitZone:
hitZone = _scene->_objectMap->getHitZone(objectIdToIndex(objectId));
+
+ if (hitZone == NULL)
+ return "";
+
return _scene->_sceneStrings.getString(hitZone->getNameIndex());
}
warning("SagaEngine::getObjectName name not found for 0x%X", objectId);
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp
index 143bda6d5b..578a42c5c8 100644
--- a/engines/saga/script.cpp
+++ b/engines/saga/script.cpp
@@ -469,6 +469,10 @@ void Script::doVerb() {
else if (objectType == kGameObjectHitZone) {
scriptModuleNumber = _vm->_scene->getScriptModuleNumber();
hitZone = _vm->_scene->_objectMap->getHitZone(objectIdToIndex(_pendingObject[0]));
+
+ if (hitZone == NULL)
+ return;
+
if ((hitZone->getFlags() & kHitZoneExit) == 0) {
scriptEntrypointNumber = hitZone->getScriptNumber();
}
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp
index e7fe746acc..16051b49af 100644
--- a/engines/saga/sfuncs.cpp
+++ b/engines/saga/sfuncs.cpp
@@ -386,13 +386,14 @@ void Script::sfScriptDoAction(SCRIPTFUNC_PARAMS) {
break;
case kGameObjectHitZone:
case kGameObjectStepZone:
- if (objectTypeId(objectId) == 0)
- return;
- else if (objectTypeId(objectId) == kGameObjectHitZone)
+ if (objectTypeId(objectId) == kGameObjectHitZone)
hitZone = _vm->_scene->_objectMap->getHitZone(objectIdToIndex(objectId));
else
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(objectId));
+ if (hitZone == NULL)
+ return;
+
scriptEntryPointNumber = hitZone->getScriptNumber();
moduleNumber = _vm->_scene->getScriptModuleNumber();
break;
@@ -731,14 +732,6 @@ void Script::sfEnableZone(SCRIPTFUNC_PARAMS) {
int16 flag = thread->pop();
HitZone *hitZone;
- // HACK: Don't disable the tear in scene 14, to keep the staircase functioning
- // FIXME: Investigate why this hack is needed and remove it
- if (_vm->getGameType() == GType_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
- _vm->_scene->currentSceneNumber() == 14) {
- warning("sfEnableZone: HACK: Prevent unusable staircase");
- return; // Do nothing
- }
-
if (objectTypeId(objectId) == 0)
return;
else if (objectTypeId(objectId) == kGameObjectHitZone)
@@ -746,6 +739,9 @@ void Script::sfEnableZone(SCRIPTFUNC_PARAMS) {
else
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(objectId));
+ if (hitZone == NULL)
+ return;
+
if (flag) {
hitZone->setFlag(kHitZoneEnabled);
} else {