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authorMartin Kiewitz2010-05-10 20:32:55 +0000
committerMartin Kiewitz2010-05-10 20:32:55 +0000
commita31de2adfa6818da700f82657dec6b79df9638c9 (patch)
treebb131ae34097b6af68cc2e26c6706ffd5cb39618 /engines
parentdce50f2e2d2e925b8f42e10f1d1aaca0b7a8c7c4 (diff)
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SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine)
svn-id: r49000
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/sound/soundcmd.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 48b65c2810..2a9842f70b 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -833,7 +833,7 @@ void SoundCommandParser::cmdUpdateCues(reg_t obj, int16 value) {
_music->soundSetVolume(musicSlot, musicSlot->volume);
musicSlot->fadeSetVolume = false;
}
- } else {
+ } else if (musicSlot->pMidiParser) {
// Update MIDI slots
if (musicSlot->signal == 0) {
if (musicSlot->dataInc != GET_SEL32V(_segMan, obj, SELECTOR(dataInc))) {
@@ -848,6 +848,11 @@ void SoundCommandParser::cmdUpdateCues(reg_t obj, int16 value) {
if (musicSlot->signal == SIGNAL_OFFSET)
cmdStopSound(obj, 0);
}
+ } else {
+ // Slot actually has no data (which would mean that a sound-resource w/ unsupported data is used
+ // (example lsl5 - sound resource 744 - it's roland exclusive
+ PUT_SEL32V(_segMan, obj, SELECTOR(signal), SIGNAL_OFFSET);
+ // If we don't set signal here, at least the switch to the mud wrestling room in lsl5 will not work
}
if (musicSlot->fadeCompleted) {