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authorMax Horn2010-01-23 00:00:11 +0000
committerMax Horn2010-01-23 00:00:11 +0000
commita58efede576ae79b6162bdf43ff874b3cd3c19c4 (patch)
treed66142d02fab786708be18d9466cde18622590d7 /engines
parent39af342fd17f2ba3ed4c289e8b90d3ce0d0dd068 (diff)
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AGOS: Start to refactor sound handling
svn-id: r47453
Diffstat (limited to 'engines')
-rw-r--r--engines/agos/sound.cpp40
1 files changed, 29 insertions, 11 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index a5e5d7b330..274ca4892f 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -254,9 +254,10 @@ void WavSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ
#pragma mark -
class VocSound : public BaseSound {
- byte _flags;
+ const byte _flags;
public:
- VocSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian), _flags(0) {}
+ VocSound(Audio::Mixer *mixer, File *file, bool isUnsigned, uint32 base = 0, bool bigEndian = false)
+ : BaseSound(mixer, file, base, bigEndian), _flags(isUnsigned ? Audio::FLAG_UNSIGNED : 0) {}
Audio::AudioStream *makeAudioStream(uint sound);
void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0);
};
@@ -268,7 +269,7 @@ Audio::AudioStream *VocSound::makeAudioStream(uint sound) {
void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
- _flags = flags;
+ assert( _flags == (flags & ~Audio::FLAG_LOOP) );
_mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
@@ -276,8 +277,10 @@ void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ
#pragma mark -
class RawSound : public BaseSound {
+ const byte _flags;
public:
- RawSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian) {}
+ RawSound(Audio::Mixer *mixer, File *file, bool isUnsigned)
+ : BaseSound(mixer, file, 0, SOUND_BIG_ENDIAN), _flags(isUnsigned ? Audio::FLAG_UNSIGNED : 0) {}
void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0);
};
@@ -292,6 +295,8 @@ void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ
assert(buffer);
_file->read(buffer, size);
+ assert( _flags == (flags & ~Audio::FLAG_LOOP) );
+
Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, size, DisposeAfterUse::YES, 22050, flags);
_mixer->playInputStream(type, handle, stream);
}
@@ -445,6 +450,7 @@ void Sound::loadVoiceFile(const GameSpecificSettings *gss) {
if (_vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32)
return;
+
char filename[16];
File *file = new File();
@@ -501,12 +507,15 @@ void Sound::loadVoiceFile(const GameSpecificSettings *gss) {
_voice = new WavSound(_mixer, file);
}
}
+
+ const bool dataIsUnsigned = (_vm->getGameType() == GType_PP);
+
if (!_hasVoiceFile) {
sprintf(filename, "%s.voc", gss->speech_filename);
file->open(filename);
if (file->isOpen()) {
_hasVoiceFile = true;
- _voice = new VocSound(_mixer, file);
+ _voice = new VocSound(_mixer, file, dataIsUnsigned);
}
}
if (!_hasVoiceFile) {
@@ -517,7 +526,7 @@ void Sound::loadVoiceFile(const GameSpecificSettings *gss) {
if (_vm->getGameType() == GType_PP)
_voice = new WavSound(_mixer, file);
else
- _voice = new VocSound(_mixer, file);
+ _voice = new VocSound(_mixer, file, dataIsUnsigned);
}
}
}
@@ -556,12 +565,15 @@ void Sound::loadSfxFile(const GameSpecificSettings *gss) {
}
}
#endif
+
+ const bool dataIsUnsigned = (_vm->getGameType() == GType_PP || _vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32);
+
if (!_hasEffectsFile) {
sprintf(filename, "%s.voc", gss->effects_filename);
file->open(filename);
if (file->isOpen()) {
_hasEffectsFile = true;
- _effects = new VocSound(_mixer, file);
+ _effects = new VocSound(_mixer, file, dataIsUnsigned);
}
}
if (!_hasEffectsFile) {
@@ -569,7 +581,7 @@ void Sound::loadSfxFile(const GameSpecificSettings *gss) {
file->open(filename);
if (file->isOpen()) {
_hasEffectsFile = true;
- _effects = new VocSound(_mixer, file);
+ _effects = new VocSound(_mixer, file, dataIsUnsigned);
}
}
}
@@ -588,9 +600,11 @@ void Sound::readSfxFile(const Common::String &filename) {
error("readSfxFile: Can't load sfx file %s", filename.c_str());
}
+ const bool dataIsUnsigned = (_vm->getGameType() == GType_PP || _vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32);
+
delete _effects;
if (_vm->getGameId() == GID_SIMON1CD32) {
- _effects = new VocSound(_mixer, file, 0, SOUND_BIG_ENDIAN);
+ _effects = new VocSound(_mixer, file, dataIsUnsigned, 0, SOUND_BIG_ENDIAN);
} else
_effects = new WavSound(_mixer, file);
}
@@ -605,10 +619,12 @@ void Sound::loadSfxTable(File *gameFile, uint32 base) {
// FIXME: _effects is leaked here! However, we can't just
// delete it, because this would delete the gameFile object,
// held by the current _effects object.
+
+ const bool dataIsUnsigned = false;
if (_vm->getPlatform() == Common::kPlatformWindows)
_effects = new WavSound(_mixer, gameFile, base);
else
- _effects = new VocSound(_mixer, gameFile, base);
+ _effects = new VocSound(_mixer, gameFile, dataIsUnsigned, base);
}
// This method is only used by Simon1 Amiga Talkie
@@ -621,8 +637,10 @@ void Sound::readVoiceFile(const Common::String &filename) {
if (file->isOpen() == false)
error("readVoiceFile: Can't load voice file %s", filename.c_str());
+ const bool dataIsUnsigned = (_vm->getGameType() == GType_PP || _vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32);
+
delete _voice;
- _voice = new RawSound(_mixer, file, 0, SOUND_BIG_ENDIAN);
+ _voice = new RawSound(_mixer, file, dataIsUnsigned);
}
void Sound::playVoice(uint sound) {