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authorStrangerke2014-11-25 11:33:04 +0100
committerPaul Gilbert2014-12-12 22:44:16 -0500
commita8c99d1986a902aaf65c760b365c49cce2174e30 (patch)
treea370b59ec9e6905bf950a8ab1836eec0f50aa37b /engines
parent6e2d63e4cd8240cc1b0dae2096cbef7bde993afe (diff)
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ACCESS: Some work on drawHelp (WIP)
Diffstat (limited to 'engines')
-rw-r--r--engines/access/amazon/amazon_game.cpp64
-rw-r--r--engines/access/amazon/amazon_game.h2
2 files changed, 65 insertions, 1 deletions
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp
index 657458fa44..e864a921f7 100644
--- a/engines/access/amazon/amazon_game.cpp
+++ b/engines/access/amazon/amazon_game.cpp
@@ -624,8 +624,70 @@ void AmazonEngine::updateSummary(int chap) {
}
}
+void AmazonEngine::HELPTITLE() {
+ warning("TODO: HELPTITLE");
+}
+
+void AmazonEngine::drawHelpText(const Common::String &msg) {
+ _screen->_maxChars = 39;
+ _screen->_printOrg = Common::Point(26, 58);
+ _screen->_printStart = Common::Point(26, 58);
+
+ Common::String lines = msg;
+ Common::String line;
+ int width = 0;
+ bool lastLine = false;
+ do {
+ lastLine = _fonts._font2.getLine(lines, _screen->_maxChars * 6, line, width);
+
+ // Set font colors
+ _fonts._font2._fontColors[0] = 0;
+ _fonts._font2._fontColors[1] = 27;
+ _fonts._font2._fontColors[2] = 28;
+ _fonts._font2._fontColors[3] = 29;
+
+ _fonts._font2.drawString(_screen, line, _screen->_printOrg);
+ _screen->_printOrg = Common::Point(_screen->_printStart.x, _screen->_printOrg.y + 8);
+ } while (!lastLine);
+
+ _events->showCursor();
+}
+
void AmazonEngine::drawHelp() {
- error("TODO: drawHelp");
+ _events->hideCursor();
+ if (_useItem == 0) {
+ _buffer2.copyBuffer(_screen);
+ if (_screen->_vesaMode) {
+ _screen->setPanel(2);
+ _screen->saveScreen();
+ }
+ _screen->setPalette();
+ _screen->fadeOut();
+ _screen->clearBuffer();
+ if (_moreHelp == 1) {
+ // Set cells
+ Common::Array<CellIdent> cells;
+ cells.push_back(CellIdent(95, 95, 3));
+ loadCells(cells);
+ }
+ }
+
+ _files->loadScreen(95, 2);
+ if (_moreHelp == 1) {
+ ASurface *oldDest = _destIn;
+ _destIn = _screen;
+ int oldClip = _screen->_clipHeight;
+ _screen->_clipHeight = 200;
+ _screen->plotImage(_objectsTable[95], 0, Common::Point(76, 168));
+ _destIn = oldDest;
+ _screen->_clipHeight = oldClip;
+ }
+
+ if ((_useItem == 0) && (_screen->_vesaMode == 0))
+ _screen->fadeIn();
+
+ HELPTITLE();
+ drawHelpText("TODO: WHICH BUFFER?");
}
void AmazonEngine::startChapter(int chapter) {
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h
index c646f513b1..0aea43575f 100644
--- a/engines/access/amazon/amazon_game.h
+++ b/engines/access/amazon/amazon_game.h
@@ -83,6 +83,8 @@ private:
*/
void setupGame();
+ void HELPTITLE();
+ void drawHelpText(const Common::String &msg);
void doCredit();
void scrollTitle();
void loadEstablish(int estabIndex);