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authorjohndoe1232012-10-01 10:43:24 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:44 +0200
commita8dda6c5b69657023b6b3c472c083af86a74cb0c (patch)
tree4faf8550b6d64394a056cf12af4b3950ff643cb4 /engines
parent0a1a228a883b3c13915a9e83886464b85ed2c81e (diff)
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NEVERHOOD: Change sound stuff in Module1900
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module1900.cpp40
-rw-r--r--engines/neverhood/module1900.h8
2 files changed, 19 insertions, 29 deletions
diff --git a/engines/neverhood/module1900.cpp b/engines/neverhood/module1900.cpp
index c6ce15c461..77f031b19b 100644
--- a/engines/neverhood/module1900.cpp
+++ b/engines/neverhood/module1900.cpp
@@ -190,8 +190,7 @@ int AsScene1907Symbol::_symbolFlag1 = 0;
int AsScene1907Symbol::_symbolFlag2 = 0;
AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex)
- : AnimatedSprite(vm, 1000 - positionIndex), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm),
- _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
+ : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
_symbolFlag1 = 0;
_symbolFlag2 = 0;
@@ -212,9 +211,9 @@ AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene
} else {
_isPluggedIn = false;
_currPositionIndex = positionIndex;
- _soundResource1.load(0x74231924);
- _soundResource2.load(0x36691914);
- _soundResource3.load(0x5421D806);
+ loadSound(0, 0x74231924);
+ loadSound(1, 0x36691914);
+ loadSound(2, 0x5421D806);
_parentScene->setPositionFree(_currPositionIndex, false);
_x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x;
_y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y;
@@ -389,7 +388,7 @@ void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) {
}
void AsScene1907Symbol::stFallOffHitGround() {
- _soundResource2.play();
+ playSound(1);
sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex);
// TODO: Meh...
Entity::_priority = 1000 - _newPositionIndex;
@@ -418,11 +417,11 @@ void AsScene1907Symbol::cbFallOffHitGroundEvent() {
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(NULL);
processDelta();
- _soundResource3.play();
+ playSound(2);
}
void AsScene1907Symbol::stPlugIn() {
- _soundResource1.play();
+ playSound(0);
_currPositionIndex = _newPositionIndex;
stopAnimation();
SetMessageHandler(&AsScene1907Symbol::handleMessage);
@@ -456,7 +455,7 @@ void AsScene1907Symbol::moveDown() {
}
SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
- : StaticSprite(vm, 1400), _soundResource(vm), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
+ : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
_countdown1(0) {
_spriteResource.load2(0x64516424);
@@ -468,7 +467,7 @@ SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907
_y = _spriteResource.getPosition().y;
processDelta();
_needRefresh = true;
- _soundResource.load(0x44061000);
+ loadSound(0, 0x44061000);
SetUpdateHandler(&SsScene1907UpDownButton::update);
SetMessageHandler(&SsScene1907UpDownButton::handleMessage);
if (getGlobalVar(0xA9035F60)) {
@@ -495,7 +494,7 @@ uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam
setVisible(true);
_countdown1 = 4;
StaticSprite::update();
- _soundResource.play();
+ playSound(0);
}
messageResult = 1;
}
@@ -558,8 +557,7 @@ void AsScene1907WaterHint::hide() {
}
Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule, true), _soundResource1(vm), _soundResource2(vm),
- _soundResource3(vm), _soundResource4(vm), _currMovingSymbolIndex(0), _pluggedInCount(0),
+ : Scene(vm, parentModule, true), _currMovingSymbolIndex(0), _pluggedInCount(0),
_moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) {
_surfaceFlag = true;
@@ -590,10 +588,10 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule, int which)
if (getGlobalVar(0xA9035F60))
_pluggedInCount = 9;
- _soundResource1.load(0x72004A10);
- _soundResource2.load(0x22082A12);
- _soundResource3.load(0x21100A10);
- _soundResource4.load(0x68E25540);
+ loadSound(0, 0x72004A10);
+ loadSound(1, 0x22082A12);
+ loadSound(2, 0x21100A10);
+ loadSound(3, 0x68E25540);
}
@@ -646,17 +644,17 @@ uint32 Scene1907::handleMessage(int messageNum, const MessageParam &param, Entit
// TODO Debug stuff
case 0x2000:
if (getGlobalVar(0x09221A62)) {
- _soundResource1.play();
+ playSound(0);
for (int i = 0; i < 9; i++)
_asSymbols[i]->moveUp();
_ssUpDownButton->setToUpPosition();
setGlobalVar(0x09221A62, 0);
} else {
if (!getGlobalVar(0x10938830)) {
- _soundResource3.play();
+ playSound(2);
_countdown3 = 5;
} else {
- _soundResource2.play();
+ playSound(1);
_ssUpDownButton->setToDownPosition();
setGlobalVar(0x09221A62, 1);
}
@@ -665,7 +663,7 @@ uint32 Scene1907::handleMessage(int messageNum, const MessageParam &param, Entit
}
break;
case 0x2001:
- _soundResource4.play();
+ playSound(3);
setGlobalVar(0xA9035F60, 1);
break;
}
diff --git a/engines/neverhood/module1900.h b/engines/neverhood/module1900.h
index 2eadd06a95..386d1c9fdb 100644
--- a/engines/neverhood/module1900.h
+++ b/engines/neverhood/module1900.h
@@ -60,9 +60,6 @@ public:
bool isPluggedIn() { return _isPluggedIn; }
bool isMoving() { return _isMoving; }
protected:
- SoundResource _soundResource1;
- SoundResource _soundResource2;
- SoundResource _soundResource3;
Scene1907 *_parentScene;
int _elementIndex;
int _currPositionIndex;
@@ -111,7 +108,6 @@ public:
void setToUpPosition();
void setToDownPosition();
protected:
- SoundResource _soundResource;
Scene1907 *_parentScene;
AsScene1907Symbol *_asScene1907Symbol;
int _countdown1;
@@ -126,10 +122,6 @@ public:
void setPositionFree(int index, bool value) { _positionFree[index] = value; }
int getNextPosition() { return _pluggedInCount++; }
protected:
- SoundResource _soundResource1;
- SoundResource _soundResource2;
- SoundResource _soundResource3;
- SoundResource _soundResource4;
AsScene1907Symbol *_asSymbols[9];
SsScene1907UpDownButton *_ssUpDownButton;
AsScene1907WaterHint *_asWaterHint;