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authorJoost Peters2008-12-23 21:17:04 +0000
committerJoost Peters2008-12-23 21:17:04 +0000
commita93cf38f0bc877ee5741eb172984cfe514e77891 (patch)
tree9bbbbb3f842e7cd8939d602914aa97a72b37eb3b /engines
parent672b82324a0c7d474d1c1a8eb0ca54c3c60dd386 (diff)
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change PPINIT's bools to uint8 to fix crash on OSX (see revision 33285 - must've been accidentally undone by the
DW2 merge) svn-id: r35508
Diffstat (limited to 'engines')
-rw-r--r--engines/tinsel/play.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp
index 697fdbb1bf..e42a531939 100644
--- a/engines/tinsel/play.cpp
+++ b/engines/tinsel/play.cpp
@@ -51,9 +51,9 @@ struct PPINIT {
int16 z; // normally 0, set if from restore
int16 speed; // Film speed
int16 actorid; // Set if called from an actor code block
- bool splay; // Set if called from splay()
- bool bTop; // Set if called from topplay()
- bool bRestore;
+ uint8 splay; // Set if called from splay()
+ uint8 bTop; // Set if called from topplay()
+ uint8 bRestore;
int16 sf; // SlowFactor - only used for moving actors
int16 column; // Column number, first column = 0