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authorFilippos Karapetis2015-07-04 01:15:19 +0300
committerFilippos Karapetis2015-07-04 01:51:45 +0300
commita95d22a2cdd5bcc5c2483422be3194d1050e0fa4 (patch)
tree78dae1b22cbc039f1637596d025b7bc77f59902e /engines
parent5311191687b678fda4a3379f5b79bc735329f35b (diff)
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SAGA: Initial work on the DOS ITE demo
Diffstat (limited to 'engines')
-rw-r--r--engines/saga/detection_tables.h6
-rw-r--r--engines/saga/introproc_ite.cpp70
-rw-r--r--engines/saga/music.cpp6
-rw-r--r--engines/saga/saga.h4
-rw-r--r--engines/saga/scene.h2
-rw-r--r--engines/saga/script.cpp6
6 files changed, 74 insertions, 20 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index 2f72e7a13c..e541f3a031 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -192,9 +192,9 @@ static const SAGAGameDescription gameDescriptions[] = {
ADGF_DEMO,
GUIO1(GUIO_NOSPEECH)
},
- GID_ITE, // Game id
- GF_OLD_ITE_DOS, // features
- ITE_DEFAULT_SCENE, // Starting scene number
+ GID_ITE,
+ GF_ITE_DOS_DEMO,
+ ITE_DEFAULT_SCENE,
&ITEDemo_Resources,
ARRAYSIZE(ITEDEMO_GameFonts),
ITEDEMO_GameFonts,
diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp
index 0b129dbcc0..3c10cbe1dd 100644
--- a/engines/saga/introproc_ite.cpp
+++ b/engines/saga/introproc_ite.cpp
@@ -59,6 +59,11 @@ namespace Saga {
#define RID_ITE_FAIREPATH_SCENE 1564
#define RID_ITE_FAIRETENT_SCENE 1567
+// Intro scenes - DOS demo
+#define RID_ITE_INTRO_ANIM_SCENE_DOS_DEMO 298
+#define RID_ITE_CAVE_SCENE_DOS_DEMO 302
+#define RID_ITE_VALLEY_SCENE_DOS_DEMO 310
+
// ITE intro music
#define MUSIC_INTRO 9
#define MUSIC_TITLE_THEME 10
@@ -75,22 +80,24 @@ LoadSceneParams ITE_IntroList[] = {
{RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0, NO_CHAPTER_CHANGE}
};
-int Scene::ITEStartProc() {
- size_t scenesCount;
- size_t i;
+LoadSceneParams ITE_DOS_Demo_IntroList[] = {
+ {RID_ITE_INTRO_ANIM_SCENE_DOS_DEMO, kLoadByResourceId, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0, NO_CHAPTER_CHANGE},
+ {RID_ITE_CAVE_SCENE_DOS_DEMO, kLoadByResourceId, Scene::SC_ITEIntroCaveDemoProc, false, kTransitionFade, 0, NO_CHAPTER_CHANGE},
+ {RID_ITE_VALLEY_SCENE_DOS_DEMO, kLoadByResourceId, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0, NO_CHAPTER_CHANGE},
+};
+int Scene::ITEStartProc() {
LoadSceneParams firstScene;
LoadSceneParams tempScene;
+ bool dosDemo = (_vm->getFeatures() & GF_ITE_DOS_DEMO);
+ int scenesCount = (!dosDemo) ? ARRAYSIZE(ITE_IntroList) : ARRAYSIZE(ITE_DOS_Demo_IntroList);
- scenesCount = ARRAYSIZE(ITE_IntroList);
-
- for (i = 0; i < scenesCount; i++) {
- tempScene = ITE_IntroList[i];
+ for (int i = 0; i < scenesCount; i++) {
+ tempScene = (!dosDemo) ? ITE_IntroList[i] : ITE_DOS_Demo_IntroList[i];
tempScene.sceneDescriptor = _vm->_resource->convertResourceId(tempScene.sceneDescriptor);
_vm->_scene->queueScene(tempScene);
}
-
firstScene.loadFlag = kLoadBySceneNumber;
firstScene.sceneDescriptor = _vm->getStartSceneNumber();
firstScene.sceneSkipTarget = true;
@@ -437,6 +444,53 @@ int Scene::ITEIntroCaveCommonProc(int param, int caveScene) {
return 0;
}
+int Scene::ITEIntroCaveDemoProc(int param) {
+ Event event;
+ EventColumns *eventColumns = NULL;
+
+ switch (param) {
+ case SCENE_BEGIN:
+ // Begin palette cycling animation for candles
+ event.type = kEvTOneshot;
+ event.code = kPalAnimEvent;
+ event.op = kEventCycleStart;
+ event.time = 0;
+ eventColumns = _vm->_events->chain(eventColumns, event);
+
+ // Queue narrator dialogue list
+ for (int i = 0; i < 11; i++) {
+ // Play voice
+ event.type = kEvTOneshot;
+ event.code = kVoiceEvent;
+ event.op = kEventPlay;
+ event.param = i;
+ event.time = _vm->_sndRes->getVoiceLength(i);
+ _vm->_events->chain(eventColumns, event);
+ }
+
+ // End scene after last dialogue over
+ event.type = kEvTOneshot;
+ event.code = kSceneEvent;
+ event.op = kEventEnd;
+ event.time = INTRO_VOICE_PAD;
+ _vm->_events->chain(eventColumns, event);
+
+ break;
+ case SCENE_END:
+ break;
+
+ default:
+ warning("Illegal scene procedure parameter");
+ break;
+ }
+
+ return 0;
+}
+
+int Scene::SC_ITEIntroCaveDemoProc(int param, void *refCon) {
+ return ((Scene *)refCon)->ITEIntroCaveDemoProc(param);
+}
+
// Handles first introductory cave painting scene
int Scene::SC_ITEIntroCave1Proc(int param, void *refCon) {
return ((Scene *)refCon)->ITEIntroCaveCommonProc(param, 1);
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 71d061a0a0..5bff06d06c 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -273,7 +273,11 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
debug(2, "Music::play %d, %d", resourceId, flags);
- if (isPlaying() && _trackNumber == resourceId) {
+ if (isPlaying() && _trackNumber == resourceId)
+ return;
+
+ if (_vm->getFeatures() & GF_ITE_DOS_DEMO) {
+ warning("TODO: Music::play %d, %d for ITE DOS demo", resourceId, flags);
return;
}
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 6077e55094..9c7b2f5295 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -137,9 +137,7 @@ enum GameFileTypes {
enum GameFeatures {
GF_ITE_FLOPPY = 1 << 0,
-#if 0
- GF_OLD_ITE_DOS = 1 << 1, // Currently unused
-#endif
+ GF_ITE_DOS_DEMO = 1 << 1,
GF_EXTRA_ITE_CREDITS = 1 << 2,
GF_8BIT_UNSIGNED_PCM = 1 << 3
};
diff --git a/engines/saga/scene.h b/engines/saga/scene.h
index 410713c5d5..1a710cfe9c 100644
--- a/engines/saga/scene.h
+++ b/engines/saga/scene.h
@@ -400,12 +400,14 @@ class Scene {
static int SC_ITEIntroTreeHouseProc(int param, void *refCon);
static int SC_ITEIntroFairePathProc(int param, void *refCon);
static int SC_ITEIntroFaireTentProc(int param, void *refCon);
+ static int SC_ITEIntroCaveDemoProc(int param, void *refCon);
private:
EventColumns *queueIntroDialogue(EventColumns *eventColumns, int n_dialogues, const IntroDialogue dialogue[]);
EventColumns *queueCredits(int delta_time, int duration, int n_credits, const IntroCredit credits[]);
int ITEIntroAnimProc(int param);
int ITEIntroCaveCommonProc(int param, int caveScene);
+ int ITEIntroCaveDemoProc(int param);
int ITEIntroValleyProc(int param);
int ITEIntroTreeHouseProc(int param);
int ITEIntroFairePathProc(int param);
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp
index 94b26c8da3..3cc6586432 100644
--- a/engines/saga/script.cpp
+++ b/engines/saga/script.cpp
@@ -977,19 +977,15 @@ void Script::opSpeak(SCRIPTOP_PARAMS) {
// now data contains last string index
-#if 0
- if (_vm->getFeatures() & GF_OLD_ITE_DOS) { // special ITE dos
+ if (_vm->getFeatures() & GF_ITE_DOS_DEMO) {
if ((_vm->_scene->currentSceneNumber() == ITE_DEFAULT_SCENE) &&
(iparam1 >= 288) && (iparam1 <= (RID_SCENE1_VOICE_END - RID_SCENE1_VOICE_START + 288))) {
sampleResourceId = RID_SCENE1_VOICE_START + iparam1 - 288;
}
} else {
-#endif
if (thread->_voiceLUT->size() > uint16(first))
sampleResourceId = (*thread->_voiceLUT)[uint16(first)];
-#if 0
}
-#endif
if (sampleResourceId < 0 || sampleResourceId > 4000)
sampleResourceId = -1;