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authorMax Horn2006-02-17 00:01:18 +0000
committerMax Horn2006-02-17 00:01:18 +0000
commita96760a2fdf32a1dc3c6cb44cfd247e4b1b3ab79 (patch)
tree499b85db76c71d966c30aa0b35deb35a68642a0c /engines
parentfde1da92f068f700d82774360dd6cd05c6c0adcc (diff)
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Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
svn-id: r20738
Diffstat (limited to 'engines')
-rw-r--r--engines/gob/gob.cpp2
-rw-r--r--engines/kyra/kyra.cpp2
-rw-r--r--engines/lure/lure.cpp2
-rw-r--r--engines/queen/queen.cpp2
-rw-r--r--engines/saga/gfx.cpp2
-rw-r--r--engines/scumm/scumm.cpp2
-rw-r--r--engines/simon/simon.cpp3
-rw-r--r--engines/sky/sky.cpp2
-rw-r--r--engines/sword1/sword1.cpp2
-rw-r--r--engines/sword2/sword2.cpp2
10 files changed, 10 insertions, 11 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index a3285b219f..7a8bbee3bb 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -316,7 +316,7 @@ int GobEngine::init(GameDetector &detector) {
_music = new Music(this);
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, false);
_system->initSize(320, 200);
_system->endGFXTransaction();
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index a2f38669f5..469cf3d652 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -322,7 +322,7 @@ KyraEngine::KyraEngine(GameDetector *detector, OSystem *system)
int KyraEngine::init(GameDetector &detector) {
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, false);
//for debug reasons (see Screen::updateScreen)
//_system->initSize(640, 200);
_system->initSize(320, 200);
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp
index ae60261e5c..f5dcc49e3c 100644
--- a/engines/lure/lure.cpp
+++ b/engines/lure/lure.cpp
@@ -244,7 +244,7 @@ void LureEngine::detectGame() {
int LureEngine::init(GameDetector &detector) {
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, false);
_system->initSize(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
_system->endGFXTransaction();
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp
index b1081cf839..e529a12711 100644
--- a/engines/queen/queen.cpp
+++ b/engines/queen/queen.cpp
@@ -404,7 +404,7 @@ int QueenEngine::go() {
int QueenEngine::init(GameDetector &detector) {
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, false);
_system->initSize(GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
_system->endGFXTransaction();
diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp
index 4de8c52de2..cdb445df8d 100644
--- a/engines/saga/gfx.cpp
+++ b/engines/saga/gfx.cpp
@@ -38,7 +38,7 @@ namespace Saga {
Gfx::Gfx(SagaEngine *vm, OSystem *system, int width, int height, GameDetector &detector) : _vm(vm), _system(system) {
_system->beginGFXTransaction();
- _vm->initCommonGFX(detector);
+ _vm->initCommonGFX(detector, (width > 320));
_system->initSize(width, height);
_system->endGFXTransaction();
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 4d290108bc..1c3b8b36ae 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1811,7 +1811,7 @@ int ScummEngine::init(GameDetector &detector) {
} else {
_system->initSize(_screenWidth, _screenHeight, (detector._force1xOverlay ? 1 : 2));
}
- initCommonGFX(detector);
+ initCommonGFX(detector, (_features & GF_DEFAULT_TO_1X_SCALER) != 0);
_system->endGFXTransaction();
// On some systems it's not safe to run CD audio games from the CD.
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index 3ff65572c1..ba8bb58dcb 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -540,7 +540,6 @@ int SimonEngine::init(GameDetector &detector) {
if (getGameType() == GType_FF) {
_screenWidth = 640;
_screenHeight = 480;
- detector._game.features |= GF_DEFAULT_TO_1X_SCALER;
} else {
_screenWidth = 320;
_screenHeight = 200;
@@ -554,7 +553,7 @@ int SimonEngine::init(GameDetector &detector) {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, getGameType() == GType_FF);
_system->initSize(_screenWidth, _screenHeight);
_system->endGFXTransaction();
diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp
index d7eca3dc03..1c5f97c29c 100644
--- a/engines/sky/sky.cpp
+++ b/engines/sky/sky.cpp
@@ -302,7 +302,7 @@ int SkyEngine::go() {
int SkyEngine::init(GameDetector &detector) {
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, false);
_system->initSize(320, 200);
_system->endGFXTransaction();
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 1f49426262..8c8ab2dc0d 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -157,7 +157,7 @@ SwordEngine::~SwordEngine() {
int SwordEngine::init(GameDetector &detector) {
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, true);
_system->initSize(640, 480);
_system->endGFXTransaction();
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index cf7178dcb7..5f4c11917e 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -232,7 +232,7 @@ int Sword2Engine::init(GameDetector &detector) {
// away
_system->beginGFXTransaction();
- initCommonGFX(detector);
+ initCommonGFX(detector, true);
_screen = new Screen(this, 640, 480);
_system->endGFXTransaction();