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author | lukaslw | 2014-10-03 17:12:11 +0200 |
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committer | lukaslw | 2014-10-03 17:12:11 +0200 |
commit | a9d9696d217f43732e3594f5f862c4a8b97b9328 (patch) | |
tree | edc33c689aff37d08b881992250cb90ef4a8d82e /engines | |
parent | 543ddc3e90e26c806cb284235128b580f804e337 (diff) | |
download | scummvm-rg350-a9d9696d217f43732e3594f5f862c4a8b97b9328.tar.gz scummvm-rg350-a9d9696d217f43732e3594f5f862c4a8b97b9328.tar.bz2 scummvm-rg350-a9d9696d217f43732e3594f5f862c4a8b97b9328.zip |
PRINCE: Animation class - indentation fix
Diffstat (limited to 'engines')
-rw-r--r-- | engines/prince/animation.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/prince/animation.h b/engines/prince/animation.h index c4df3a1970..838836d818 100644 --- a/engines/prince/animation.h +++ b/engines/prince/animation.h @@ -34,8 +34,8 @@ class Animation { public: Animation(); ~Animation(); - bool loadFromStream(Common::SeekableReadStream &stream); - + bool loadFromStream(Common::SeekableReadStream &stream); + int16 getLoopCount() const; int32 getPhaseCount() const; int32 getFrameCount() const; |