diff options
author | Travis Howell | 2006-10-04 07:10:22 +0000 |
---|---|---|
committer | Travis Howell | 2006-10-04 07:10:22 +0000 |
commit | aab8b9b2a26b29f8fe5c582ec236b7329280fc15 (patch) | |
tree | 130661fc8de4312206fc48d32f193347b5f3e206 /engines | |
parent | 863bed3fd034ab9e7a93d5426aab5c00297f4340 (diff) | |
download | scummvm-rg350-aab8b9b2a26b29f8fe5c582ec236b7329280fc15.tar.gz scummvm-rg350-aab8b9b2a26b29f8fe5c582ec236b7329280fc15.tar.bz2 scummvm-rg350-aab8b9b2a26b29f8fe5c582ec236b7329280fc15.zip |
Fix initial resource loading in Elvira 2
svn-id: r24106
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agos/agos.cpp | 12 | ||||
-rw-r--r-- | engines/agos/intern.h | 9 | ||||
-rw-r--r-- | engines/agos/items.cpp | 4 | ||||
-rw-r--r-- | engines/agos/res.cpp | 73 | ||||
-rw-r--r-- | engines/agos/subroutine.cpp | 64 | ||||
-rw-r--r-- | engines/agos/vga.cpp | 4 |
6 files changed, 99 insertions, 67 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 1ff3cfb580..72dc0244da 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -611,6 +611,18 @@ void AGOSEngine::setupGame() { _tableMemSize = 150000; _vgaBaseDelay = 1; _numVars = 255; + } else if (getGameType() == GType_ELVIRA2) { + gss = PTR(simon1_settings); + _numTextBoxes = 20; + _numVideoOpcodes = 56; +#ifndef PALMOS_68K + _vgaMemSize = 1000000; +#else + _vgaMemSize = gVars->memory[kMemSimon1Games]; +#endif + _tableMemSize = 50000; + _vgaBaseDelay = 1; + _numVars = 512; } else if (getGameType() == GType_ELVIRA) { gss = PTR(simon1_settings); _numTextBoxes = 20; diff --git a/engines/agos/intern.h b/engines/agos/intern.h index c3a425f7c9..64160918c7 100644 --- a/engines/agos/intern.h +++ b/engines/agos/intern.h @@ -40,6 +40,14 @@ struct SubRoom : Child { uint16 flags; }; +struct SubSuperRoom : Child { + uint16 subroutine_id; + uint16 roomX; + uint16 roomY; + uint16 roomZ; + uint16 roomExit[1]; +}; + struct SubObject : Child { uint16 objectName; uint16 objectSize; @@ -77,6 +85,7 @@ struct SubGenExit : Child { enum { SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16), + SubSuperRoom_SIZE = sizeof(SubSuperRoom) - sizeof(uint16), SubObject_SIZE = sizeof(SubObject) - sizeof(int16) }; diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp index 80c0eb3f03..e53ef8095b 100644 --- a/engines/agos/items.cpp +++ b/engines/agos/items.cpp @@ -2618,7 +2618,7 @@ int AGOSEngine::runScript() { if (_continousMainScript) dumpOpcode(_codePtr); - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { opcode = getVarOrWord(); if (opcode == 10000) return 0; @@ -2634,7 +2634,7 @@ int AGOSEngine::runScript() { /* Invert condition? */ flag = false; - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { if (opcode == 203) { flag = true; opcode = getVarOrWord(); diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index a0dfa8d86b..d2ee19e951 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -262,7 +262,7 @@ void AGOSEngine::readGamePcText(Common::File *in) { void AGOSEngine::readItemFromGamePc(Common::File *in, Item *item) { uint32 type; - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { item->itemName = (uint16)in->readUint32BE(); item->adjective = in->readUint16BE(); item->noun = in->readUint16BE(); @@ -276,6 +276,17 @@ void AGOSEngine::readItemFromGamePc(Common::File *in, Item *item) { in->readUint16BE(); item->classFlags = in->readUint16BE(); item->children = NULL; + } else if (getGameType() == GType_ELVIRA2) { + item->itemName = (uint16)in->readUint32BE(); + item->adjective = in->readUint16BE(); + item->noun = in->readUint16BE(); + item->state = in->readUint16BE(); + item->sibling = (uint16)fileReadItemID(in); + item->child = (uint16)fileReadItemID(in); + item->parent = (uint16)fileReadItemID(in); + in->readUint16BE(); + item->classFlags = in->readUint16BE(); + item->children = NULL; } else { item->adjective = in->readUint16BE(); item->noun = in->readUint16BE(); @@ -299,7 +310,7 @@ void AGOSEngine::readItemFromGamePc(Common::File *in, Item *item) { void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) { if (type == 1) { - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { SubRoom *subRoom = (SubRoom *)allocateChildBlock(item, 1, sizeof(SubRoom)); subRoom->roomShort = in->readUint32BE(); subRoom->roomLong = in->readUint32BE(); @@ -325,7 +336,7 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) { subRoom->roomExit[k++] = (uint16)fileReadItemID(in); } } else if (type == 2) { - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { SubObject *subObject = (SubObject *)allocateChildBlock(item, 2, sizeof(SubObject)); in->readUint32BE(); in->readUint32BE(); @@ -355,22 +366,48 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) { if (fr & (1 << i)) subObject->objectFlagValue[k++] = in->readUint16BE(); - subObject->objectName = (uint16)in->readUint32BE(); + if (getGameType() != GType_ELVIRA2) + subObject->objectName = (uint16)in->readUint32BE(); } } else if (type == 4) { - SubGenExit *genExit = (SubGenExit *)allocateChildBlock(item, 4, sizeof(SubGenExit)); - genExit->dest[0] = (uint16)fileReadItemID(in); - genExit->dest[1] = (uint16)fileReadItemID(in); - genExit->dest[2] = (uint16)fileReadItemID(in); - genExit->dest[3] = (uint16)fileReadItemID(in); - genExit->dest[4] = (uint16)fileReadItemID(in); - genExit->dest[5] = (uint16)fileReadItemID(in); - fileReadItemID(in); - fileReadItemID(in); - fileReadItemID(in); - fileReadItemID(in); - fileReadItemID(in); - fileReadItemID(in); + if (getGameType() == GType_ELVIRA2) { + uint i, j, k, size; + uint id, x, y, z; + SubSuperRoom *subSuperRoom; + + id = in->readUint16BE(); + x = in->readUint16BE(); + y = in->readUint16BE(); + z = in->readUint16BE(); + + j = x * y * z; + size = SubSuperRoom_SIZE; + for (i = 0; i != j; i++) + size += sizeof(subSuperRoom->roomExit[0]); + + subSuperRoom = (SubSuperRoom *)allocateChildBlock(item, 4, size); + subSuperRoom->subroutine_id = id; + subSuperRoom->roomX = x; + subSuperRoom->roomY = y; + subSuperRoom->roomZ = z; + + for (i = k = 0; i != j; i++) + subSuperRoom->roomExit[k++] = in->readUint16BE(); + } else if (getGameType() == GType_ELVIRA) { + SubGenExit *genExit = (SubGenExit *)allocateChildBlock(item, 4, sizeof(SubGenExit)); + genExit->dest[0] = (uint16)fileReadItemID(in); + genExit->dest[1] = (uint16)fileReadItemID(in); + genExit->dest[2] = (uint16)fileReadItemID(in); + genExit->dest[3] = (uint16)fileReadItemID(in); + genExit->dest[4] = (uint16)fileReadItemID(in); + genExit->dest[5] = (uint16)fileReadItemID(in); + fileReadItemID(in); + fileReadItemID(in); + fileReadItemID(in); + fileReadItemID(in); + fileReadItemID(in); + fileReadItemID(in); + } } else if (type == 7) { SubContainer *container = (SubContainer *)allocateChildBlock(item, 7, sizeof(SubContainer)); container->volume = in->readUint16BE(); @@ -383,7 +420,7 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) { setUserFlag(item, 1, in->readUint16BE()); setUserFlag(item, 2, in->readUint16BE()); setUserFlag(item, 3, in->readUint16BE()); - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { setUserFlag(item, 4, in->readUint16BE()); setUserFlag(item, 5, in->readUint16BE()); setUserFlag(item, 6, in->readUint16BE()); diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp index 11f1c19686..36c1a28aeb 100644 --- a/engines/agos/subroutine.cpp +++ b/engines/agos/subroutine.cpp @@ -32,53 +32,29 @@ namespace AGOS { // Script opcodes to load into memory static const char *const opcode_arg_table_elvira1[300] = { - "I ", "I ", "I ", "I ", "I ", "I ", "I ", "I ", "II ", "II ", "II ", "II ", "F ", "F ", "FN ", /* EQ", */ - "FN ", "FN ", "FN ", "FF ", "FF ", "FF ", "FF ", "II ", "II ", "a ", "a ", "n ", "n ", "p ", /* PREP", */ - "N ", "I ", "I ", "I ", "I ", "IN ", "IB ", "IB ", "II ", "IB ", "N ", " ", " ", " ", "I ", /* GET", */ + "I ", "I ", "I ", "I ", "I ", "I ", "I ", "I ", "II ", "II ", "II ", "II ", "F ", "F ", "FN ", + "FN ", "FN ", "FN ", "FF ", "FF ", "FF ", "FF ", "II ", "II ", "a ", "a ", "n ", "n ", "p ", + "N ", "I ", "I ", "I ", "I ", "IN ", "IB ", "IB ", "II ", "IB ", "N ", " ", " ", " ", "I ", "I ","I ","I ", "I ","I ","I ", "II ","II ","II ","II ","IBF ", "FIB ", "FF ", "N ", "NI ", - "IF ", "F ", "F ", "IB ", "IB ", "FN ", "FN ", "FN ", "FF ", "FF ", "FN ", "FN ", "FF ", "FF ", /* DIVF", */ - "FN ", "FF ", "FN ", "F ", "I ", "IN ", "IN ", "IB ", "IB ", "IB ", "IB ", "II ", "I ", "I ", /* DEC", */ - "IN ", "T ", "F ", " ", "T ", "T ", "I ", "I ", " ", " ", "T ", " ", " ", " ", " ", " ", "T ", /* PARSE", */ + "IF ", "F ", "F ", "IB ", "IB ", "FN ", "FN ", "FN ", "FF ", "FF ", "FN ", "FN ", "FF ", "FF ", + "FN ", "FF ", "FN ", "F ", "I ", "IN ", "IN ", "IB ", "IB ", "IB ", "IB ", "II ", "I ", "I ", + "IN ", "T ", "F ", " ", "T ", "T ", "I ", "I ", " ", " ", "T ", " ", " ", " ", " ", " ", "T ", " ", "N ", "INN ", "II ", "II ", "ITN ", "ITIN ", "ITIN ", "I3 ", "IN ", "I ", "I ", "Ivnn ", "vnn ", "Ivnn ", "NN ", "IT ", "INN ", " ", "N ", "N ", "N ", "T ", "v ", " ", " ", " ", " ", - "FN ", "I ", "TN ", "IT ", "II ", "I ", " ", "N ", "I ", " ", "I ", "NI ", "I ", "I ", "T ", /* BECOME", */ + "FN ", "I ", "TN ", "IT ", "II ", "I ", " ", "N ", "I ", " ", "I ", "NI ", "I ", "I ", "T ", "I ", "I ", "N ", "N ", " ", "N ", "IF ", "IF ", "IF ", "IF ", "IF ", "IF ", "T ", "IB ", "IB ", "IB ", "I ", " ", "vnnN ", "Ivnn ", "T ", "T ", "T ", "IF ", " ", " ", " ", "Ivnn ", - "IF ", "INI ", "INN ", "IN ", "II ", "IFF ", "IIF ", "I ", "II ", "I ", "I ", "IN ", "IN ", /* ROPENEXT", */ + "IF ", "INI ", "INN ", "IN ", "II ", "IFF ", "IIF ", "I ", "II ", "I ", "I ", "IN ", "IN ", "II ", "II ", "II ", "II ", "IIN ", "IIN ", "IN ", "II ", "IN ", "IN ", "T ", "vanpan ", "vIpI ", "T ", "T ", " ", " ", "IN ", "IN ", "IN ", "IN ", "N ", "INTTT ", "ITTT ", - "ITTT ", "I ", "I ", "IN ", "I ", " ", "F ", "NN ", "INN ", "INN ", "INNN ", "TF ", "NN ", /* PICTURE", */ - "N ", "NNNNN ", "N ", " ", "NNNNNNN ", "N ", " ", "N ", "NN ", "N ", "NNNNNIN ", "N ", "N ", /* ENABLEBOX", */ - "N ", "NNN ", "NNNN ", "INNN ", "IN ", "IN ", "TT ", "I ", "I ", "I ", "TTT ", "IN ", "IN ", /* UNSETCLASS",*/ - "FN ", "FN ", "FN ", "N ", "N ", "N ", "NI ", " ", " ", "N ", "I ", "INN ", "NN ", "N ", /* WAITENDTUNE */ - "N ", "Nan ", "NN ", " ", " ", " ", " ", " ", " ", " ", "IF ", "N ", " ", " ", " ", "II ", /* PLACENOICONS*/ + "ITTT ", "I ", "I ", "IN ", "I ", " ", "F ", "NN ", "INN ", "INN ", "INNN ", "TF ", "NN ", + "N ", "NNNNN ", "N ", " ", "NNNNNNN ", "N ", " ", "N ", "NN ", "N ", "NNNNNIN ", "N ", "N ", + "N ", "NNN ", "NNNN ", "INNN ", "IN ", "IN ", "TT ", "I ", "I ", "I ", "TTT ", "IN ", "IN ", + "FN ", "FN ", "FN ", "N ", "N ", "N ", "NI ", " ", " ", "N ", "I ", "INN ", "NN ", "N ", + "N ", "Nan ", "NN ", " ", " ", " ", " ", " ", " ", " ", "IF ", "N ", " ", " ", " ", "II ", " ", "NI ","N ", }; -static const char *const opcode_arg_table_elvira2[400] = { - "I ", "I ", "I ", "I ", "I ", "I ", "I ", "I ", "II ", "II ", "II ", "II ", "F ", "F ", "F ", - "N ", "FN ", "FN ", "FN ", "FF ", "FF ", "FF ", "FF ", "II ", "II ", "a ", "a ", "n ", "n ", - "p ", "N ", " ", "I ", "I ", "I ", "I ", "IN ", "IB ", "I ", "B ", "II ", "IB ", "N ", " ", " ", - " ", "I ", "I ", " ", "I ", "I ", "I ", "I ", "I ", "II ", "I ", "I ", "II ", "II ", "IBF ", - "FIB ", "FF ", "N ", "NI ", "IF ", "F ", "F ", "IB ", "IB ", "FN ", "FN ", " ", "FN ", "FF ", - "FF ", "FN ", "FN ", "FF ", "FF ", "FN ", "FF ", "FN ", "F ", "I ", "IN ", "IN ", "IB", " ", - "IB ", "IB ", "IB ", "II ", "I ", "I ", "IN ", "T ", "F ", " ", "T ", "T ", "I ", "I ", " ", - " ", "T ", " ", " ", " ", " ", " ", "T ", " ", "N ", "INN ", "II ", "II ", "ITN ", "ITIN ", - "ITI ", "N ", "I3 ", "IN ", "I ", "I ", "Ivnn ", "vnn ", "Ivnn ", "NN ", "IT ", "INN ", " ", - "N ", "N ", "N ", " ", "T ", "v ", " ", " ", " ", " ", "FN ", "I ", "TN ", "IT ", "II ", "I ", - " ", "N ", "I ", " ", "I ", "NI ", "I ", "I ", "T ", "I ", "I ", "N ", "N ", " ", "N ", "IF ", - "IF ", "IF ", "I ", "F ", "IF ", "IF ", "T ", "IB ", "IB ", "IB ", "I ", " ", "vnnN ", "Ivnn ", - "T ", "T ", "T ", "IF ", " ", " ", " ", "Ivnn ", "IF ", "INI ", "INN ", "IN ", " ", "II ", - "IFF ", "IIF ", "I ", "II ", "I ", "I ", "IN ", "IN ", "II ", "II ", "II ", "II ", "IIN " - " ", "IIN ", "IN ", "II ", "IN ", "IN ", "T ", "v", "anpan ", "vIpI ", "T ", "T ", " ", - " ", "IN ", "I ", "N ", "IN ", "IN ", "N ", "INTTT ", "ITTT ", "ITTT ", "I ", "I ", "IN ", - "I ", " ", "F ", "NN ", "I ", "NN ", "INN ", "INNN ", "TF ", "NN ", "N ", "NNNN ", "N ", "N ", - " ", "NNNNNNN ", "N ", " ", "N ", "NN ", "N ", "NNNNNIN ", "N ", "N ", "N ", "N ", "NN ", - "NNNN ", "INNN ", "IN ", "IN ", "TT ", "I ", "I ", "I ", "TTT ", "IN ", "IN ", "FN ", "FN ", - "F ", "N ", "N ", "N ", "N ", "NI ", " ", " ", "N ", "I ", "INN ", "NN ", "N ", "N ", "Nan ", - "NN ", " ", " ", " ", " ", " ", " ", " ", "IF ", "N ", " ", " ", " ", "II ", " ", "NI ", "N " -}; - static const char *const opcode_arg_table_waxworks[256] = { " ", "I ", "I ", "I ", "I ", "I ", "I ", "II ", "II ", "II ", "II ", "B ", "B ", "BN ", "BN ", "BN ", "BN ", "BB ", "BB ", "BB ", "BB ", "II ", "II ", "N ", "I ", "I ", "I ", "IN ", "IB ", @@ -500,7 +476,7 @@ SubroutineLine *AGOSEngine::createSubroutineLine(Subroutine *sub, int where) { void AGOSEngine::runSubroutine101() { Subroutine *sub; - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { // HACK sub = getSubroutineByID(1); } else { @@ -611,13 +587,13 @@ void AGOSEngine::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *su sl->verb = in->readUint16BE(); sl->noun1 = in->readUint16BE(); sl->noun2 = in->readUint16BE(); - } else if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + } else if (getGameType() == GType_ELVIRA) { in->readUint16BE(); in->readUint16BE(); in->readUint16BE(); } - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { int16 tmp = in->readUint16BE(); WRITE_BE_UINT16(q, tmp); while (tmp != 10000) { @@ -666,15 +642,13 @@ byte *AGOSEngine::readSingleOpcode(Common::File *in, byte *ptr) { table = opcode_arg_table_simon1win; else if (getGameType() == GType_SIMON1) table = opcode_arg_table_simon1dos; - else if (getGameType() == GType_WW) + else if (getGameType() == GType_WW || getGameType() == GType_ELVIRA2) table = opcode_arg_table_waxworks; - else if (getGameType() == GType_ELVIRA2) - table = opcode_arg_table_elvira2; else table = opcode_arg_table_elvira1; i = 0; - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { opcode = READ_BE_UINT16(ptr); ptr += 2; } else { @@ -705,7 +679,7 @@ byte *AGOSEngine::readSingleOpcode(Common::File *in, byte *ptr) { break; case 'B': - if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA) { val = in->readUint16BE(); WRITE_BE_UINT16(ptr, val); ptr += 2; } else { diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 6e56fcc3f1..2fc7112be4 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -186,9 +186,9 @@ void AGOSEngine::setupVgaOpcodes() { switch (getGameType()) { case GType_ELVIRA: - case GType_ELVIRA2: setupElvira1VideoOpcodes(vga_opcode_table); break; + case GType_ELVIRA2: case GType_WW: case GType_SIMON1: setupCommonVideoOpcodes(vga_opcode_table); @@ -2346,7 +2346,7 @@ void AGOSEngine::vc57_blackPalette() { void AGOSEngine::vc58() { if (getGameType() == GType_WW) - return; + error("Code whell");; uint16 sprite = _vgaCurSpriteId; uint16 file = _vgaCurZoneNum; |