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authorJohannes Schickel2012-02-29 19:02:17 +0100
committerJohannes Schickel2012-02-29 19:05:43 +0100
commitaad85d957c86ec77f7974e983dbbdb40a4aa4f4c (patch)
treecf94f6d791233e27db4bdb1d44f93b4923e7a307 /engines
parentf2c2e4fef8d7ddf505f70f36a032e7020c952386 (diff)
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IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.
This makes the iPhone backend conform with the 16bpp API and thus no longer causes assertions to fail in case the client code tries to set up an unsupported game screen format.
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