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authorEugene Sandulenko2008-06-02 05:56:53 +0000
committerEugene Sandulenko2008-06-02 05:56:53 +0000
commitaaf8b5810c4e4c689e31cef8c03dd5fc1b3ad519 (patch)
tree22a0d8503821689d3272e67b988cf2c1ed8bb90d /engines
parent4352bd1d88a0481b70ff9dcdc74193a95cea8a7c (diff)
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Proper detection for packed German and French versions. Removed unneeded code.
svn-id: r32489
Diffstat (limited to 'engines')
-rw-r--r--engines/drascula/detection.cpp96
-rw-r--r--engines/drascula/drascula.cpp5
-rw-r--r--engines/drascula/drascula.h8
3 files changed, 15 insertions, 94 deletions
diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp
index 172f73291e..358a2bc1c3 100644
--- a/engines/drascula/detection.cpp
+++ b/engines/drascula/detection.cpp
@@ -36,28 +36,13 @@ namespace Drascula {
struct DrasculaGameDescription {
Common::ADGameDescription desc;
- int gameID;
- int gameType;
uint32 features;
- uint16 version;
};
-uint32 DrasculaEngine::getGameID() const {
- return _gameDescription->gameID;
-}
-
uint32 DrasculaEngine::getFeatures() const {
return _gameDescription->features;
}
-Common::Platform DrasculaEngine::getPlatform() const {
- return _gameDescription->desc.platform;
-}
-
-uint16 DrasculaEngine::getVersion() const {
- return _gameDescription->version;
-}
-
Common::Language DrasculaEngine::getLanguage() const {
return _gameDescription->desc.language;
}
@@ -85,9 +70,6 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
0,
- 0,
- 0,
- 0,
},
{
@@ -100,10 +82,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
- 0,
- 0,
- 0,
- 0,
+ GF_PACKED,
},
{
@@ -111,15 +90,16 @@ static const DrasculaGameDescription gameDescriptions[] = {
{
"drascula",
0,
- AD_ENTRY1s("packet.003", "e8f4dc6091037329bab4ddb1cba35807", 719728),
+ {
+ {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
+ {"packet.003", 0, "e8f4dc6091037329bab4ddb1cba35807", 719728},
+ {NULL, 0, NULL, 0}
+ },
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
- 0,
- 0,
- 0,
- 0,
+ GF_PACKED,
},
{
@@ -127,15 +107,16 @@ static const DrasculaGameDescription gameDescriptions[] = {
{
"drascula",
0,
- AD_ENTRY1s("packet.002", "4401123400f22f212b89f15fb4b43013", 721122),
+ {
+ {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
+ {"packet.003", 0, "4401123400f22f212b89f15fb4b43013", 721122},
+ {NULL, 0, NULL, 0}
+ },
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
- 0,
- 0,
- 0,
- 0,
+ GF_PACKED,
},
{
@@ -149,9 +130,6 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
0,
- 0,
- 0,
- 0,
},
{
@@ -165,9 +143,6 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
0,
- 0,
- 0,
- 0,
},
{
@@ -181,9 +156,6 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
0,
- 0,
- 0,
- 0,
},
{
@@ -197,31 +169,9 @@ static const DrasculaGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
0,
- 0,
- 0,
- 0,
},
- { AD_TABLE_END_MARKER, 0, 0, 0, 0 }
-};
-
-/**
- * The fallback game descriptor used by the Drascula engine's fallbackDetector.
- * Contents of this struct are to be overwritten by the fallbackDetector.
- */
-static DrasculaGameDescription g_fallbackDesc = {
- {
- "",
- "",
- AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
- Common::UNK_LANG,
- Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
- },
- 0,
- 0,
- 0,
- 0,
+ { AD_TABLE_END_MARKER, 0, }
};
} // End of namespace Drascula
@@ -258,9 +208,6 @@ public:
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
-
- const Common::ADGameDescription *fallbackDetect(const FSList *fslist) const;
-
};
bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
@@ -271,21 +218,6 @@ bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Co
return gd != 0;
}
-const Common::ADGameDescription *DrasculaMetaEngine::fallbackDetect(const FSList *fslist) const {
- // Set the default values for the fallback descriptor's ADGameDescription part.
- Drascula::g_fallbackDesc.desc.language = Common::UNK_LANG;
- Drascula::g_fallbackDesc.desc.platform = Common::kPlatformPC;
- Drascula::g_fallbackDesc.desc.flags = Common::ADGF_NO_FLAGS;
-
- // Set default values for the fallback descriptor's DrasculaGameDescription part.
- Drascula::g_fallbackDesc.gameID = 0;
- Drascula::g_fallbackDesc.features = 0;
- Drascula::g_fallbackDesc.version = 0;
-
- //return (const Common::ADGameDescription *)&Drascula::g_fallbackDesc;
- return NULL;
-}
-
#if PLUGIN_ENABLED_DYNAMIC(DRASCULA)
REGISTER_PLUGIN_DYNAMIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
#else
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index b9e3354dec..513581eb13 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -60,11 +60,6 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam
const GameSettings *g;
- const char *gameid = ConfMan.get("gameid").c_str();
- for (g = drasculaSettings; g->gameid; ++g)
- if (!scumm_stricmp(g->gameid, gameid))
- _gameId = g->id;
-
_rnd = new Common::RandomSource();
syst->getEventManager()->registerRandomSource(*_rnd, "drascula");
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index cca8f50be0..4f9a487a6b 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -47,6 +47,7 @@
namespace Drascula {
enum DrasculaGameFeatures {
+ GF_PACKED = (1 << 0)
};
enum Languages {
@@ -144,7 +145,6 @@ static const int interf_x[] ={ 1, 65, 129, 193, 1, 65, 129 };
static const int interf_y[] ={ 51, 51, 51, 51, 83, 83, 83 };
class DrasculaEngine : public ::Engine {
- int _gameId;
Common::KeyState _keyPressed;
protected:
@@ -155,16 +155,10 @@ protected:
public:
DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc);
virtual ~DrasculaEngine();
- int getGameId() {
- return _gameId;
- }
Common::RandomSource *_rnd;
const DrasculaGameDescription *_gameDescription;
- uint32 getGameID() const;
uint32 getFeatures() const;
- uint16 getVersion() const;
- Common::Platform getPlatform() const;
Common::Language getLanguage() const;
void updateEvents();