diff options
author | strangerke | 2011-04-08 16:16:30 +0200 |
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committer | strangerke | 2011-04-08 16:16:30 +0200 |
commit | ab0b31eb30dd1d2dd474dc9564c520b479e9b6ec (patch) | |
tree | 26adcec4ad228615953b5021ae1cf0e5cc195770 /engines | |
parent | c66d360a2175412fe0e490dc97fefe284c125f20 (diff) | |
download | scummvm-rg350-ab0b31eb30dd1d2dd474dc9564c520b479e9b6ec.tar.gz scummvm-rg350-ab0b31eb30dd1d2dd474dc9564c520b479e9b6ec.tar.bz2 scummvm-rg350-ab0b31eb30dd1d2dd474dc9564c520b479e9b6ec.zip |
TSAGE: Rename SceneHotspot_3 to NamedHotspot
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 36 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.h | 244 |
2 files changed, 140 insertions, 140 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index 79df3185c0..493b8dc85a 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -38,7 +38,7 @@ Scene2::Scene2() { /*--------------------------------------------------------------------------*/ -void SceneHotspot_3::doAction(int action) { +void NamedHotspot::doAction(int action) { switch (action) { case CURSOR_WALK: // Nothing @@ -61,7 +61,7 @@ void SceneHotspot_3::doAction(int action) { } } -void SceneHotspot_3::quickInit(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum) { +void NamedHotspot::quickInit(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum) { setBounds(ys, xe, ye, xs); _resnum = resnum; _lookLineNum = lookLineNum; @@ -102,7 +102,7 @@ void Scene9100::SceneHotspot1::doAction(int action) { } scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, &scene->_object5, &scene->_object6, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -353,7 +353,7 @@ void Scene9200::SceneHotspot1::doAction(int action) { scene->_sceneState = 9214; setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -749,7 +749,7 @@ void Scene9400::SceneHotspot7::doAction(int action) { scene->_sceneState = 1; scene->setAction(&scene->_sequenceManager, scene, 9408, &_globals->_player, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -761,7 +761,7 @@ void Scene9400::SceneHotspot8::doAction(int action) { scene->_sceneState = 2; scene->signal(); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -877,7 +877,7 @@ void Scene9450::Hotspot1::doAction(int action) { _globals->_player.disableControl(); setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1047,7 +1047,7 @@ void Scene9500::Hotspot1::doAction(int action) { scene->_hotspot2.quickInit(87, 294, 104, 314, 9400, 17, -1); scene->setAction(&scene->_sequenceManager, scene, 9510, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1060,7 +1060,7 @@ void Scene9500::Hotspot2::doAction(int action) { _globals->_sceneItems.remove(this); scene->setAction(&scene->_sequenceManager, scene, 9511, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1073,7 +1073,7 @@ void Scene9500::Hotspot3::doAction(int action) { _globals->_sceneItems.remove(this); scene->setAction(&scene->_sequenceManager, scene, 9505, &_globals->_player, &scene->_candle, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1098,7 +1098,7 @@ void Scene9500::Hotspot4::doAction(int action) { _globals->_inventory._straw._sceneNumber = 9500; scene->setAction(&scene->_sequenceManager, scene, 9512, &_globals->_player, &scene->_object3, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1403,7 +1403,7 @@ void Scene9850::Hotspot12::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9861, &_globals->_player, &scene->_objTunic2, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._tunic2._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1425,7 +1425,7 @@ void Scene9850::Hotspot14::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9860, &_globals->_player, &scene->_objJacket, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._jacket._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1447,7 +1447,7 @@ void Scene9850::Hotspot16::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9859, &_globals->_player, &scene->_objCloak, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._cloak._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1461,7 +1461,7 @@ void Scene9850::Hotspot17::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(306, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1473,7 +1473,7 @@ void Scene9850::Hotspot18::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(306, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1485,7 +1485,7 @@ void Scene9850::Hotspot19::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(313, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1508,7 +1508,7 @@ void Scene9850::Hotspot20::doAction(int action) { } scene->_objSword._state ^= 1; } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h index 8eac21ac47..857ee94c80 100644 --- a/engines/tsage/ringworld_scenes10.h +++ b/engines/tsage/ringworld_scenes10.h @@ -46,14 +46,14 @@ public : } }; -class SceneHotspot_3: public SceneHotspot { +class NamedHotspot: public SceneHotspot { public: int _resnum, _lookLineNum, _useLineNum; - SceneHotspot_3(): SceneHotspot() {} + NamedHotspot(): SceneHotspot() {} void quickInit(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum); virtual void doAction(int action); - virtual Common::String getClassName() { return "SceneHotspot_3"; } + virtual Common::String getClassName() { return "NamedHotspot"; } }; class Object9350: public SceneObject { @@ -64,7 +64,7 @@ public: class Scene9100: public Scene { /* Items */ - class SceneHotspot1: public SceneHotspot_3 { + class SceneHotspot1: public NamedHotspot { public: virtual void doAction(int action); }; @@ -77,11 +77,11 @@ public: SceneObject _object5; SceneObject _object6; SceneHotspot1 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -100,16 +100,16 @@ public: SceneObject _object1; SceneObject _object2; Object3 _object3; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; - SceneHotspot_3 _sceneHotspot7; - SceneHotspot_3 _sceneHotspot8; - SceneHotspot_3 _sceneHotspot9; - SceneHotspot_3 _sceneHotspot10; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; + NamedHotspot _sceneHotspot7; + NamedHotspot _sceneHotspot8; + NamedHotspot _sceneHotspot9; + NamedHotspot _sceneHotspot10; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -117,7 +117,7 @@ public: }; class Scene9200: public Scene2 { - class SceneHotspot1: public SceneHotspot_3{ + class SceneHotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -132,13 +132,13 @@ public: SpeakerQText _speakerQText; SoundHandler _soundHandler; SceneHotspot1 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -151,19 +151,19 @@ public: SequenceManager _sequenceManager; SceneObject _object1; SceneObject _object2; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -175,11 +175,11 @@ public: SequenceManager _sequenceManager; Object9350 _object1; SceneObject _object2; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -191,14 +191,14 @@ public: SequenceManager _sequenceManager; Action _action1; Object9350 _object1; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -206,12 +206,12 @@ public: }; class Scene9400: public Scene2 { - class SceneHotspot7: public SceneHotspot_3{ + class SceneHotspot7: public NamedHotspot{ public: virtual void doAction(int action); }; - class SceneHotspot8: public SceneHotspot_3{ + class SceneHotspot8: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -225,12 +225,12 @@ public: SpeakerOText _speakerOText; SpeakerOR _speakerOR; SpeakerQText _speakerQText; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; SoundHandler _soundHandler; int _field1032; SceneHotspot7 _hotspot7; @@ -252,12 +252,12 @@ class Scene9450: public Scene2 { virtual void dispatch(); }; - class Hotspot1: public SceneHotspot_3{ + class Hotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot3: public SceneHotspot_3{ + class Hotspot3: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -269,21 +269,21 @@ public: SequenceManager _sequenceManager3; Object3 _object3; Hotspot1 _hotspot1; - SceneHotspot_3 _hotspot2; + NamedHotspot _hotspot2; Hotspot3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; - SceneHotspot_3 _hotspot14; - SceneHotspot_3 _hotspot15; - SceneHotspot_3 _hotspot16; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; + NamedHotspot _hotspot14; + NamedHotspot _hotspot15; + NamedHotspot _hotspot16; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -291,22 +291,22 @@ public: }; class Scene9500: public Scene2 { - class Hotspot1: public SceneHotspot_3{ + class Hotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot2: public SceneHotspot_3{ + class Hotspot2: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot3: public SceneHotspot_3{ + class Hotspot3: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot4: public SceneHotspot_3{ + class Hotspot4: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -321,21 +321,21 @@ public: Hotspot3 _hotspot3; Hotspot4 _hotspot4; Hotspot4 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; - SceneHotspot_3 _hotspot14; - SceneHotspot_3 _hotspot15; - SceneHotspot_3 _hotspot16; - SceneHotspot_3 _hotspot17; - SceneHotspot_3 _hotspot18; - SceneHotspot_3 _hotspot19; - SceneHotspot_3 _hotspot20; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; + NamedHotspot _hotspot14; + NamedHotspot _hotspot15; + NamedHotspot _hotspot16; + NamedHotspot _hotspot17; + NamedHotspot _hotspot18; + NamedHotspot _hotspot19; + NamedHotspot _hotspot20; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -346,12 +346,12 @@ public: class Scene9700: public Scene2 { SequenceManager _sequenceManager; SceneObject _object1; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; GfxButton _gfxButton1; virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -381,37 +381,37 @@ class Scene9850: public Scene { virtual void doAction(int action); }; - class Hotspot12: public SceneHotspot_3{ + class Hotspot12: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot14: public SceneHotspot_3{ + class Hotspot14: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot16: public SceneHotspot_3{ + class Hotspot16: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot17: public SceneHotspot_3{ + class Hotspot17: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot18: public SceneHotspot_3{ + class Hotspot18: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot19: public SceneHotspot_3{ + class Hotspot19: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot20: public SceneHotspot_3{ + class Hotspot20: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -425,21 +425,21 @@ public: Object6 _objScimitar; Object7 _objSword; SoundHandler _soundHandler; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; Hotspot12 _hotspot12; - SceneHotspot_3 _hotspot13; + NamedHotspot _hotspot13; Hotspot14 _hotspot14; - SceneHotspot_3 _hotspot15; + NamedHotspot _hotspot15; Hotspot16 _hotspot16; Hotspot17 _hotspot17; Hotspot18 _hotspot18; |