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authorPaul Gilbert2011-03-03 22:10:07 +1100
committerPaul Gilbert2011-03-03 22:10:07 +1100
commitad2aa17a0654634ac658668c32cca9692f4c3cbe (patch)
tree823919a0f3443db6f5b9b67af18e20bb34de043a /engines
parent6a0a70b4ddbbc9b26b8bf0c7a298abe0d69d1383 (diff)
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TSAGE: iImplemented custom SceneArea class needed for Scene 2100
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld_scenes3.cpp93
-rw-r--r--engines/tsage/ringworld_scenes3.h26
2 files changed, 117 insertions, 2 deletions
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index ddc0fb4b44..b115015336 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -485,6 +485,7 @@ void Scene2000::stripCallback(int v) {
*--------------------------------------------------------------------------*/
void Scene2100::Action1::signal() {
+
}
void Scene2100::Action2::signal() {
@@ -561,6 +562,57 @@ void Scene2100::Object1::doAction(int action) {
/*--------------------------------------------------------------------------*/
+Scene2100::SceneArea::SceneArea() {
+ _savedArea = NULL;
+ _pt.x = _pt.y = 0;
+}
+
+Scene2100::SceneArea::~SceneArea() {
+ delete _savedArea;
+}
+
+void Scene2100::SceneArea::setup(int resNum, int rlbNum, int subNum, int actionId) {
+ _resNum = resNum;
+ _rlbNum = rlbNum;
+ _subNum = subNum;
+ _actionId = actionId;
+ _field20 = 0;
+
+ _surface = surfaceFromRes(resNum, rlbNum, subNum);
+}
+
+void Scene2100::SceneArea::draw() {
+ _surface.draw(Common::Point(_bounds.left, _bounds.top));
+}
+
+void Scene2100::SceneArea::display() {
+ _bounds.left = _pt.x - (_surface.getBounds().width() / 2);
+ _bounds.top = _pt.y + 1 - _surface.getBounds().height();
+ _bounds.setWidth(_surface.getBounds().width());
+ _bounds.setHeight(_surface.getBounds().height());
+
+ _savedArea = Surface_getArea(_globals->_gfxManagerInstance.getSurface(), _bounds);
+ draw();
+}
+
+void Scene2100::SceneArea::draw2(bool flag) {
+ _surface = surfaceFromRes(_resNum, _rlbNum, flag ? _subNum + 1 : _subNum);
+ _surface.draw(Common::Point(_bounds.left, _bounds.top));
+}
+
+void Scene2100::SceneArea::synchronise(Serialiser &s) {
+ s.syncAsSint16LE(_pt.x);
+ s.syncAsSint16LE(_pt.y);
+ s.syncAsSint32LE(_resNum);
+ s.syncAsSint32LE(_rlbNum);
+ s.syncAsSint32LE(_subNum);
+ s.syncAsSint32LE(_actionId);
+ _bounds.synchronise(s);
+ s.syncAsSint32LE(_field20);
+}
+
+/*--------------------------------------------------------------------------*/
+
Scene2100::Scene2100():
_hotspot1(0, 2100, 2, LIST_END) {
}
@@ -686,7 +738,14 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
&_hotspot5, &_object7, &_object8, &_object1, &_object2, &_object3, &_object4, &_object5, &_object6,
&_hotspot1, NULL);
- // TODO: Load visages
+ _area1.setup(2153, 2, 1, 2100);
+ _area1._pt = Common::Point(200, 31);
+ _area2.setup(2153, 3, 1, 2150);
+ _area2._pt = Common::Point(200, 50);
+ _area3.setup(2153, 4, 1, 2320);
+ _area3._pt = Common::Point(200, 75);
+ _area4.setup(2153, 1, 1, OBJECT_TRANSLATOR);
+ _area4._pt = Common::Point(237, 77);
_globals->_player.postInit();
_globals->_player.setVisage(_globals->getFlag(13) ? 2170 : 0);
@@ -923,4 +982,36 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
}
+void Scene2100::signal() {
+ switch (_sceneMode) {
+ case 2101:
+ _field1800 = 1;
+ _globals->_player._uiEnabled = true;
+ _globals->_events.setCursor(CURSOR_USE);
+ break;
+ case 2102:
+ _field1800 = 0;
+ _globals->_player.enableControl();
+ break;
+ case 2103:
+ _globals->_stripNum = 9000;
+ _globals->_sceneManager.changeScene(4000);
+ break;
+ case 2106:
+ _globals->_sceneManager.changeScene(7000);
+ break;
+ case 2107:
+ _globals->_sceneManager.changeScene(5000);
+ break;
+ case 2104:
+ case 2105:
+ case 2108:
+ case 2110:
+ case 2111:
+ case 2112:
+ _globals->_player.enableControl();
+ break;
+ }
+}
+
} // End of namespace tSage
diff --git a/engines/tsage/ringworld_scenes3.h b/engines/tsage/ringworld_scenes3.h
index 8920b24845..bdafd972e3 100644
--- a/engines/tsage/ringworld_scenes3.h
+++ b/engines/tsage/ringworld_scenes3.h
@@ -197,12 +197,34 @@ class Scene2100: public Scene {
};
/* Hotspots */
-
class Hotspot2: public SceneHotspot {
public:
virtual void doAction(int action);
};
+ /* Custom classes */
+ class SceneArea: public SavedObject {
+ public:
+ GfxSurface _surface;
+ GfxSurface *_savedArea;
+ Common::Point _pt;
+ int _resNum;
+ int _rlbNum;
+ int _subNum;
+ int _actionId;
+ Rect _bounds;
+ int _field20;
+ public:
+ SceneArea();
+ ~SceneArea();
+
+ void setup(int resNum, int rlbNum, int subNum, int actionId);
+ void draw();
+ void display();
+ void draw2(bool flag);
+
+ virtual void synchronise(Serialiser &s);
+ };
public:
SequenceManager _sequenceManager;
SoundHandler _soundHandler;
@@ -241,9 +263,11 @@ public:
Action16 _action16;
Action17 _action17;
int _field1800;
+ SceneArea _area1, _area2, _area3, _area4;
Scene2100();
virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void signal();
};
} // End of namespace tSage