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authorPaul Gilbert2013-11-03 11:07:25 -0500
committerPaul Gilbert2013-11-03 11:07:25 -0500
commitad91ca877ab6cf7365d4f7a47260b108935b99af (patch)
treeae81cc85130007e3afef61c6e60f11e6e6774c13 /engines
parent6a7c95b61640c320c7272f1ef13d8a53ff61f485 (diff)
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TSAGE: Renamings for R2R Spill Mountains furnace room
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp36
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.h16
2 files changed, 26 insertions, 26 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 1b7899b40b..2ce554e215 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -2503,7 +2503,7 @@ void Scene2500::signal() {
*
*--------------------------------------------------------------------------*/
-bool Scene2525::Item5::startAction(CursorType action, Event &event) {
+bool Scene2525::StopCock::startAction(CursorType action, Event &event) {
Scene2525 *scene = (Scene2525 *)R2_GLOBALS._sceneManager._scene;
if ((action == R2_REBREATHER_TANK) && (!R2_GLOBALS.getFlag(74))) {
@@ -2561,12 +2561,12 @@ void Scene2525::postInit(SceneObjectList *OwnerList) {
_glassDome.setDetails(2525, 27, -1, -1, 1, (SceneItem *)NULL);
}
- _actor2.postInit();
- _actor2.setup(2525, 1, 1);
- _actor2.setPosition(Common::Point(183, 114));
- _actor2.setDetails(2525, 15, -1, -1, 1, (SceneItem *)NULL);
- _actor2.animate(ANIM_MODE_2, NULL);
- _actor2._numFrames = 3;
+ _compressor.postInit();
+ _compressor.setup(2525, 1, 1);
+ _compressor.setPosition(Common::Point(183, 114));
+ _compressor.setDetails(2525, 15, -1, -1, 1, (SceneItem *)NULL);
+ _compressor.animate(ANIM_MODE_2, NULL);
+ _compressor._numFrames = 3;
R2_GLOBALS._player.postInit();
R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
@@ -2579,24 +2579,24 @@ void Scene2525::postInit(SceneObjectList *OwnerList) {
}
if (R2_GLOBALS._player._characterScene[R2_QUINN] == R2_GLOBALS._player._characterScene[R2_SEEKER]) {
- _actor1.postInit();
+ _companion.postInit();
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
- _actor1.setup(20, 5, 1);
- _actor1.setDetails(9002, 0, 4, 3, 1, (SceneItem *)NULL);
+ _companion.setup(20, 5, 1);
+ _companion.setDetails(9002, 0, 4, 3, 1, (SceneItem *)NULL);
} else {
- _actor1.setup(2008, 5, 1);
- _actor1.setDetails(9001, 0, 5, 3, 1, (SceneItem *)NULL);
+ _companion.setup(2008, 5, 1);
+ _companion.setDetails(9001, 0, 5, 3, 1, (SceneItem *)NULL);
}
- _actor1.setPosition(Common::Point(209, 162));
+ _companion.setPosition(Common::Point(209, 162));
R2_GLOBALS._walkRegions.disableRegion(4);
}
- _item5.setDetails(Rect(125, 73, 140, 86), 2525, 6, -1, -1, 1, NULL);
- _item3.setDetails(Rect(137, 11, 163, 72), 2525, 12, -1, -1, 1, NULL);
- _item4.setDetails(Rect(204, 20, 234, 78), 2525, 12, -1, -1, 1, NULL);
- _item2.setDetails(Rect(102, 62, 230, 134), 2525, 0, -1, -1, 1, NULL);
- _item1.setDetails(Rect(0, 0, 320, 200), 2525, 24, -1, -1, 1, NULL);
+ _stopcock.setDetails(Rect(125, 73, 140, 86), 2525, 6, -1, -1, 1, NULL);
+ _pipes1.setDetails(Rect(137, 11, 163, 72), 2525, 12, -1, -1, 1, NULL);
+ _pipes2.setDetails(Rect(204, 20, 234, 78), 2525, 12, -1, -1, 1, NULL);
+ _machine.setDetails(Rect(102, 62, 230, 134), 2525, 0, -1, -1, 1, NULL);
+ _background.setDetails(Rect(0, 0, 320, 200), 2525, 24, -1, -1, 1, NULL);
R2_GLOBALS._player.disableControl();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h
index 0c6742682d..f3c3fd9b6b 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.h
@@ -384,7 +384,7 @@ public:
};
class Scene2525 : public SceneExt {
- class Item5 : public NamedHotspot {
+ class StopCock : public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -399,13 +399,13 @@ class Scene2525 : public SceneExt {
virtual void changeScene();
};
public:
- NamedHotspot _item1;
- NamedHotspot _item2;
- NamedHotspot _item3;
- NamedHotspot _item4;
- Item5 _item5;
- SceneActor _actor1;
- SceneActor _actor2;
+ NamedHotspot _background;
+ NamedHotspot _machine;
+ NamedHotspot _pipes1;
+ NamedHotspot _pipes2;
+ StopCock _stopcock;
+ SceneActor _companion;
+ SceneActor _compressor;
GlassDome _glassDome;
Exit1 _exit1;
SequenceManager _sequenceManager;