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authorjohndoe1232011-07-05 14:22:18 +0000
committerWillem Jan Palenstijn2013-05-08 20:30:58 +0200
commitae4ef4e66dc69a9d60b44261596860fcc4518de9 (patch)
treed2441200cd935e8b9b0be27e4f5b7d1c652e2b79 /engines
parent9d0e90bcd2fc392a66d213b64dc07ccd32d438b4 (diff)
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NEVERHOOD: Add StaticData class
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module.mk3
-rw-r--r--engines/neverhood/neverhood.cpp7
-rw-r--r--engines/neverhood/neverhood.h2
-rw-r--r--engines/neverhood/scene.h10
-rw-r--r--engines/neverhood/staticdata.cpp121
-rw-r--r--engines/neverhood/staticdata.h75
6 files changed, 209 insertions, 9 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk
index fe0f7de60c..8a25e25bab 100644
--- a/engines/neverhood/module.mk
+++ b/engines/neverhood/module.mk
@@ -18,7 +18,8 @@ MODULE_OBJS = \
screen.o \
smackerscene.o \
smackerplayer.o \
- sprite.o
+ sprite.o \
+ staticdata.o
# This module can be built as a plugin
ifdef BUILD_PLUGINS
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index b61f65ca77..24033f0fd1 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -33,6 +33,7 @@
#include "neverhood/resourceman.h"
#include "neverhood/resource.h"
#include "neverhood/screen.h"
+#include "neverhood/staticdata.h"
namespace Neverhood {
@@ -62,6 +63,9 @@ Common::Error NeverhoodEngine::run() {
_isSaveAllowed = false;
+ _staticData = new StaticData();
+ _staticData->load("neverhood.dat");
+
_screen = new Screen(this);
_res = new ResourceMan();
@@ -176,9 +180,10 @@ Common::Error NeverhoodEngine::run() {
}
delete _gameModule;
-
delete _res;
delete _screen;
+
+ delete _staticData;
debug("Ok.");
diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h
index dddec472b9..b2ba5f7ff0 100644
--- a/engines/neverhood/neverhood.h
+++ b/engines/neverhood/neverhood.h
@@ -42,6 +42,7 @@ struct NeverhoodGameDescription;
class GameModule;
class ResourceMan;
class Screen;
+class StaticData;
struct GameState {
int sceneNum;
@@ -74,6 +75,7 @@ public:
Screen *_screen;
ResourceMan *_res;
GameModule *_gameModule;
+ StaticData *_staticData;
public:
diff --git a/engines/neverhood/scene.h b/engines/neverhood/scene.h
index 405a528143..108adba83b 100644
--- a/engines/neverhood/scene.h
+++ b/engines/neverhood/scene.h
@@ -32,14 +32,10 @@
#include "neverhood/palette.h"
#include "neverhood/smackerplayer.h"
#include "neverhood/sprite.h"
+#include "neverhood/staticdata.h"
namespace Neverhood {
-struct MessageListItem {
- uint32 messageNum;
- uint32 messageValue;
-};
-
class Scene : public Entity {
public:
Scene(NeverhoodEngine *vm, Module *parentModule, bool clearHitRects);
@@ -58,7 +54,7 @@ protected:
Common::Array<Entity*> _entities;
Common::Array<BaseSurface*> _surfaces;
bool _systemCallbackFlag;
- MessageListItem *_messageList;
+ MessageList *_messageList;
int _messageListIndex;
int _messageListCount;
bool _messageListFlag1;
@@ -77,7 +73,7 @@ protected:
Background *_background;
bool _surfaceFlag;
bool _messageListFlag;
- MessageListItem *_messageList2;
+ MessageList *_messageList2;
int _messageListStatus;
SmackerPlayer *_smackerPlayer;
void (Entity::*_savedUpdateHandlerCb)();
diff --git a/engines/neverhood/staticdata.cpp b/engines/neverhood/staticdata.cpp
new file mode 100644
index 0000000000..4cd1d30251
--- /dev/null
+++ b/engines/neverhood/staticdata.cpp
@@ -0,0 +1,121 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/staticdata.h"
+
+namespace Neverhood {
+
+StaticData::StaticData() {
+}
+
+StaticData::~StaticData() {
+}
+
+void StaticData::load(const char *filename) {
+
+ Common::File fd;
+
+ if (!fd.open(filename))
+ error("StaticData::load() Could not open %s", filename);
+
+ fd.readUint32LE(); // magic
+ fd.readUint32LE(); // version
+
+ // Load message lists
+ uint32 messageListsCount = fd.readUint32LE();
+ debug("messageListsCount: %d", messageListsCount);
+ for (uint32 i = 0; i < messageListsCount; i++) {
+ MessageList *messageList = new MessageList();
+ uint32 id = fd.readUint32LE();
+ uint32 itemCount = fd.readUint32LE();
+ for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
+ MessageItem messageItem;
+ messageItem.messageNum = fd.readUint16LE();
+ messageItem.messageValue = fd.readUint32LE();
+ messageList->push_back(messageItem);
+ }
+ _messageLists[id] = messageList;
+ }
+
+ // Load rect lists
+ uint32 rectListsCount = fd.readUint32LE();
+ debug("rectListsCount: %d", rectListsCount);
+ for (uint32 i = 0; i < rectListsCount; i++) {
+ RectList *rectList = new RectList();
+ uint32 id = fd.readUint32LE();
+ uint32 itemCount = fd.readUint32LE();
+ for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
+ RectItem rectItem;
+ rectItem.rect.x1 = fd.readUint16LE();
+ rectItem.rect.y1 = fd.readUint16LE();
+ rectItem.rect.x2 = fd.readUint16LE();
+ rectItem.rect.y2 = fd.readUint16LE();
+ uint32 subItemCount = fd.readUint32LE();
+ rectItem.subRects.reserve(subItemCount);
+ for (uint32 subItemIndex = 0; subItemIndex < subItemCount; subItemIndex++) {
+ SubRectItem subRectItem;
+ subRectItem.rect.x1 = fd.readUint16LE();
+ subRectItem.rect.y1 = fd.readUint16LE();
+ subRectItem.rect.x2 = fd.readUint16LE();
+ subRectItem.rect.y2 = fd.readUint16LE();
+ subRectItem.messageListId = fd.readUint32LE();
+ rectItem.subRects.push_back(subRectItem);
+ }
+ rectList->push_back(rectItem);
+ }
+ _rectLists[id] = rectList;
+ }
+
+ // Load hit rects
+ uint32 hitRectListsCount = fd.readUint32LE();
+ debug("hitRectListsCount: %d", hitRectListsCount);
+ for (uint32 i = 0; i < hitRectListsCount; i++) {
+ HitRectList *hitRectList = new HitRectList();
+ uint32 id = fd.readUint32LE();
+ uint32 itemCount = fd.readUint32LE();
+ for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
+ HitRect hitRect;
+ hitRect.rect.x1 = fd.readUint16LE();
+ hitRect.rect.y1 = fd.readUint16LE();
+ hitRect.rect.x2 = fd.readUint16LE();
+ hitRect.rect.y2 = fd.readUint16LE();
+ hitRect.type = fd.readUint16LE();
+ hitRectList->push_back(hitRect);
+ }
+ _hitRectLists[id] = hitRectList;
+ }
+
+}
+
+HitRectList *StaticData::getHitRectList(uint32 id) {
+ return _hitRectLists[id];
+}
+
+RectList *StaticData::getRectList(uint32 id) {
+ return _rectLists[id];
+}
+
+MessageList *StaticData::getMessageList(uint32 id) {
+ return _messageLists[id];
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/staticdata.h b/engines/neverhood/staticdata.h
new file mode 100644
index 0000000000..a7d8a65bdd
--- /dev/null
+++ b/engines/neverhood/staticdata.h
@@ -0,0 +1,75 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_STATICDATA_H
+#define NEVERHOOD_STATICDATA_H
+
+#include "common/array.h"
+#include "common/hashmap.h"
+#include "neverhood/neverhood.h"
+#include "neverhood/graphics.h"
+
+namespace Neverhood {
+
+struct HitRect {
+ NRect rect;
+ uint16 type;
+};
+
+typedef Common::Array<HitRect> HitRectList;
+
+struct SubRectItem {
+ NRect rect;
+ uint32 messageListId;
+};
+
+struct RectItem {
+ NRect rect;
+ Common::Array<SubRectItem> subRects;
+};
+
+typedef Common::Array<RectItem> RectList;
+
+struct MessageItem {
+ uint16 messageNum;
+ uint32 messageValue;
+};
+
+typedef Common::Array<MessageItem> MessageList;
+
+class StaticData {
+public:
+ StaticData();
+ ~StaticData();
+ void load(const char *filename);
+ HitRectList *getHitRectList(uint32 id);
+ RectList *getRectList(uint32 id);
+ MessageList *getMessageList(uint32 id);
+protected:
+ Common::HashMap<uint32, HitRectList*> _hitRectLists;
+ Common::HashMap<uint32, RectList*> _rectLists;
+ Common::HashMap<uint32, MessageList*> _messageLists;
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_STATICDATA_H */