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author | Willem Jan Palenstijn | 2016-10-28 21:35:32 +0200 |
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committer | Willem Jan Palenstijn | 2016-10-28 21:40:14 +0200 |
commit | ae683e33e16f1775c69ff8a942bae220cd98cbda (patch) | |
tree | 5acb2e5ba3dfb8e4cbc8a2b9c336b3422ce83ef4 /engines | |
parent | 831694699cc2c0ae00332162055fdff35940a99b (diff) | |
download | scummvm-rg350-ae683e33e16f1775c69ff8a942bae220cd98cbda.tar.gz scummvm-rg350-ae683e33e16f1775c69ff8a942bae220cd98cbda.tar.bz2 scummvm-rg350-ae683e33e16f1775c69ff8a942bae220cd98cbda.zip |
SCI: Resolve duplicate resmap.001 check
Before cef5506e9f0ba328a064f058f074c979b8ba6485, we used to check
for any files starting with resmap.00. We now check for resmap.000
and resmap.001.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 83f1d30916..a00da7c5fd 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -556,7 +556,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles, s_fallbackDesc.guiOptions = GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI); if (allFiles.contains("resource.map") || allFiles.contains("Data1") - || allFiles.contains("resmap.001") || allFiles.contains("resmap.001")) { + || allFiles.contains("resmap.000") || allFiles.contains("resmap.001")) { foundResMap = true; } |