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author | Eugene Sandulenko | 2007-07-20 21:45:28 +0000 |
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committer | Eugene Sandulenko | 2007-07-20 21:45:28 +0000 |
commit | b01f07a548fa883ffde48ac00599de69fab93f5c (patch) | |
tree | 3b211e82358c6a44628a8c8ba6fd1496068683bb /engines | |
parent | a88189b73d77030eab2f8877b817f753cab4fae9 (diff) | |
download | scummvm-rg350-b01f07a548fa883ffde48ac00599de69fab93f5c.tar.gz scummvm-rg350-b01f07a548fa883ffde48ac00599de69fab93f5c.tar.bz2 scummvm-rg350-b01f07a548fa883ffde48ac00599de69fab93f5c.zip |
Prevent crash in MI1 SegaCD Jap.
svn-id: r28152
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/charset.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index ecc6521cba..ad4ee582ca 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -50,6 +50,9 @@ void ScummEngine::loadCJKFont() { _useCJKMode = false; _textSurfaceMultiplier = 1; + if (_game.platform == Common::kPlatformSegaCD) + return; + if (_language == Common::JA_JPN && _game.version <= 5) { // FM-TOWNS v3 / v5 Kanji int numChar = 256 * 32; _2byteWidth = 16; |