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author | Paul Gilbert | 2014-11-24 19:23:02 -0500 |
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committer | Paul Gilbert | 2014-12-12 22:43:33 -0500 |
commit | b01f5d61d7ad648c5d41a86682ce28bb8f9ddc88 (patch) | |
tree | 62acf2f21eae351a4262ea88f05cd4363253f9c9 /engines | |
parent | 8eeb5bd8e6a4f1e3ca7ff8f10c7487ebc75b6426 (diff) | |
download | scummvm-rg350-b01f5d61d7ad648c5d41a86682ce28bb8f9ddc88.tar.gz scummvm-rg350-b01f5d61d7ad648c5d41a86682ce28bb8f9ddc88.tar.bz2 scummvm-rg350-b01f5d61d7ad648c5d41a86682ce28bb8f9ddc88.zip |
ACCESS: Fix vertically scrolling up the screen
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/player.cpp b/engines/access/player.cpp index 7adfc5ec0f..2492345ec4 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -741,7 +741,7 @@ bool Player::scrollUp() { _vm->_buffer1.moveBufferUp(); _vm->_room->buildRow(_vm->_screen->_scrollRow + _vm->_screen->_vWindowHeight, - _vm->_screen->_vWindowLinesTall * _vm->_screen->_bufferBytesWide); + _vm->_screen->_vWindowLinesTall); if ((_vm->_screen->_scrollRow + _vm->_screen->_vWindowHeight) >= _vm->_room->_playFieldHeight) |