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author | Strangerke | 2013-10-09 00:39:16 +0200 |
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committer | Strangerke | 2013-10-09 06:45:51 +0200 |
commit | b0255c9406d2e90b076e7f9c5f42049e4e0ba2d4 (patch) | |
tree | d9b4c96a639e270fa0543323b35652e415d34ef5 /engines | |
parent | cf36706b98ccc73ec50dd338a473f0672d0dff17 (diff) | |
download | scummvm-rg350-b0255c9406d2e90b076e7f9c5f42049e4e0ba2d4.tar.gz scummvm-rg350-b0255c9406d2e90b076e7f9c5f42049e4e0ba2d4.tar.bz2 scummvm-rg350-b0255c9406d2e90b076e7f9c5f42049e4e0ba2d4.zip |
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/avalanche/animation.cpp | 10 | ||||
-rw-r--r-- | engines/avalanche/avalanche.cpp | 4 | ||||
-rw-r--r-- | engines/avalanche/avalanche.h | 10 | ||||
-rw-r--r-- | engines/avalanche/avalot.cpp | 93 | ||||
-rw-r--r-- | engines/avalanche/graphics.cpp | 2 | ||||
-rw-r--r-- | engines/avalanche/parser.cpp | 14 | ||||
-rw-r--r-- | engines/avalanche/pingo.cpp | 4 | ||||
-rw-r--r-- | engines/avalanche/timer.cpp | 2 |
8 files changed, 94 insertions, 45 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 6a7bad17f3..08fe32085f 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -769,7 +769,7 @@ void Animation::callSpecial(uint16 which) { } break; case 4: // This is the ghost room link. - _vm->dusk(); + _vm->fadeOut(); _sprites[0].turn(kDirRight); // you'll see this after we get back from bootstrap _vm->_timer->addTimer(1, Timer::kProcGhostRoomPhew, Timer::kReasonGhostRoomPhew); //_vm->_enid->backToBootstrap(3); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then! @@ -837,7 +837,7 @@ void Animation::callSpecial(uint16 which) { return; } } - _vm->dusk(); + _vm->fadeOut(); _vm->_catacombY--; catacombMove(4); if (_vm->_room != kRoomCatacombs) @@ -855,7 +855,7 @@ void Animation::callSpecial(uint16 which) { dawnDelay(); break; case 11: // _vm->special 11: transfer east in catacombs. - _vm->dusk(); + _vm->fadeOut(); _vm->_catacombX++; catacombMove(1); if (_vm->_room != kRoomCatacombs) @@ -864,7 +864,7 @@ void Animation::callSpecial(uint16 which) { dawnDelay(); break; case 12: // _vm->special 12: transfer south in catacombs. - _vm->dusk(); + _vm->fadeOut(); _vm->_catacombY++; catacombMove(2); if (_vm->_room != kRoomCatacombs) @@ -873,7 +873,7 @@ void Animation::callSpecial(uint16 which) { dawnDelay(); break; case 13: // _vm->special 13: transfer west in catacombs. - _vm->dusk(); + _vm->fadeOut(); _vm->_catacombX--; catacombMove(3); if (_vm->_room != kRoomCatacombs) diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index 43943f2632..3e0bdb0507 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -50,6 +50,8 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription * _totalTime = 0; _showDebugLines = false; + + memset(_fxPal, 0, 16 * 16 * 3); } AvalancheEngine::~AvalancheEngine() { @@ -359,7 +361,7 @@ bool AvalancheEngine::loadGame(const int16 slot) { if (_holdTheDawn) { _holdTheDawn = false; - dawn(); + fadeIn(); } _background->release(); diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index 1ef5d5014e..e9d2b1e116 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -274,8 +274,8 @@ public: void fxToggle(); void refreshObjectList(); void errorLed(); - void dusk(); - void dawn(); + void fadeOut(); + void fadeIn(); void drawDirection(); // Draws the little icon at the left end of the text input field. void gameOver(); uint16 bearing(byte whichPed); // Returns the bearing from ped 'whichped' to Avvy, in degrees. @@ -306,6 +306,8 @@ private: // Will be used in dusk() and dawn(). bool _fxHidden; + byte _fxPal[16][16][3]; + bool _spludwickAtHome; // Is Spludwick at home? bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts? bool _holdTheDawn; // If this is true, calling Dawn will do nothing. It's used, for example, at the start, to stop Load from dawning. @@ -328,8 +330,6 @@ private: void findPeople(byte room); void putGeidaAt(byte whichPed, byte ped); void guideAvvy(Common::Point cursorPos); - void fadeOut(byte n); - void fadeIn(byte n); void enterRoom(Room room, byte ped); void exitRoom(byte x); void drawToolbar(); @@ -339,8 +339,6 @@ private: void fixFlashers(); void loadAlso(byte num); void resetVariables(); - - int8 fades(int8 x); }; } // End of namespace Avalanche diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index 8e70d7b2aa..2da1aeaa2d 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -28,8 +28,11 @@ /* AVALOT The kernel of the program. */ #include "avalanche/avalanche.h" + #include "common/random.h" +#include "common/system.h" #include "common/config-manager.h" +#include "graphics/palette.h" namespace Avalanche { @@ -297,7 +300,7 @@ void AvalancheEngine::setup() { init(); _dialogs->reset(); - dusk(); + fadeOut(); _graphics->loadDigits(); _parser->_inputTextPos = 0; @@ -308,7 +311,7 @@ void AvalancheEngine::setup() { drawToolbar(); _dialogs->setReadyLight(2); - dawn(); + fadeIn(); _parser->_cursorState = false; _parser->cursorOn(); _animation->_sprites[0]._speedX = kWalk; @@ -376,7 +379,6 @@ void AvalancheEngine::init() { #endif _letMeOut = false; - _holdTheDawn = true; _currentMouse = 177; _dropsOk = true; _mouseText = ""; @@ -837,7 +839,7 @@ void AvalancheEngine::enterRoom(Room roomId, byte ped) { case kRoomMap: // You're entering the map. - dawn(); + fadeIn(); if (ped > 0) _graphics->zoomOut(_peds[ped]._x, _peds[ped]._y); @@ -1294,25 +1296,72 @@ void AvalancheEngine::errorLed() { warning("STUB: errorled()"); } -int8 AvalancheEngine::fades(int8 x) { - warning("STUB: fades()"); - return 0; -} +/** + * Displays a fade out, full screen. + * This version is different to the one in the original, which was fading in 3 steps. + * @remarks Originally called 'dusk' + */ +void AvalancheEngine::fadeOut() { + byte pal[3], tmpPal[3]; -void AvalancheEngine::fadeOut(byte n) { - warning("STUB: fadeOut()"); -} + _graphics->setBackgroundColor(kColorBlack); + if (_fxHidden) + return; + _fxHidden = true; + + for (int i = 0; i < 16; i++) { + for (int j = 0; j < 16; j++) { + g_system->getPaletteManager()->grabPalette((byte *)tmpPal, j, 1); + _fxPal[i][j][0] = tmpPal[0]; + _fxPal[i][j][1] = tmpPal[1]; + _fxPal[i][j][2] = tmpPal[2]; + if (tmpPal[0] >= 16) + pal[0] = tmpPal[0] - 16; + else + pal[0] = 0; -void AvalancheEngine::dusk() { - warning("STUB: dusk()"); -} + if (tmpPal[1] >= 16) + pal[1] = tmpPal[1] - 16; + else + pal[1] = 0; -void AvalancheEngine::fadeIn(byte n) { - warning("STUB: fadeIn()"); + if (tmpPal[2] >= 16) + pal[2] = tmpPal[2] - 16; + else + pal[2] = 0; + + g_system->getPaletteManager()->setPalette(pal, j, 1); + } + _system->delayMillis(10); + _graphics->refreshScreen(); + } } -void AvalancheEngine::dawn() { - warning("STUB: dawn()"); +/** + * Displays a fade in, full screen. + * This version is different to the one in the original, which was fading in 3 steps. + * @remarks Originally called 'dawn' + */ +void AvalancheEngine::fadeIn() { + if (_holdTheDawn || !_fxHidden) + return; + + _fxHidden = false; + + byte pal[3]; + for (int i = 15; i >= 0; i--) { + for (int j = 0; j < 16; j++) { + pal[0] = _fxPal[i][j][0]; + pal[1] = _fxPal[i][j][1]; + pal[2] = _fxPal[i][j][2]; + g_system->getPaletteManager()->setPalette(pal, j, 1); + } + _system->delayMillis(10); + _graphics->refreshScreen(); + } + + if ((_room == kRoomYours) && _avvyInBed && _teetotal) + _graphics->setBackgroundColor(kColorYellow); } void AvalancheEngine::drawDirection() { // It's data is loaded in load_digits(). @@ -1344,7 +1393,7 @@ void AvalancheEngine::gameOver() { } void AvalancheEngine::minorRedraw() { - dusk(); + fadeOut(); enterRoom(_room, 0); // Ped unknown or non-existant. @@ -1352,7 +1401,7 @@ void AvalancheEngine::minorRedraw() { _scoreToDisplay[i] = -1; // impossible digits drawScore(); - dawn(); + fadeIn(); } void AvalancheEngine::majorRedraw() { @@ -1652,7 +1701,7 @@ void AvalancheEngine::flipRoom(Room room, byte ped) { } exitRoom(_room); - dusk(); + fadeOut(); for (int16 i = 1; i < _animation->kSpriteNumbMax; i++) { if (_animation->_sprites[i]._quick) @@ -1669,7 +1718,7 @@ void AvalancheEngine::flipRoom(Room room, byte ped) { _animation->setDirection(_animation->_sprites[0]._facingDir); drawDirection(); - dawn(); + fadeIn(); } /** diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index bfeb72737d..0414bf5333 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -748,7 +748,7 @@ void GraphicManager::setDialogColor(Color bg, Color text) { // Original name background() void GraphicManager::setBackgroundColor(Color x) { - warning("STUB: setBackgroundColor(%d)", x); + warning("STUB: setBackgroundColor()"); } } // End of namespace Avalanche diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index 48000a9730..ca97d4d1e8 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -1421,7 +1421,7 @@ void Parser::drink() { _vm->_avvyIsAwake = false; _vm->_avvyInBed = true; _vm->refreshObjectList(); - _vm->dusk(); + _vm->fadeOut(); _vm->flipRoom(kRoomYours, 1); _vm->_graphics->setBackgroundColor(kColorYellow); _vm->_animation->_sprites[0]._visible = false; @@ -2348,17 +2348,17 @@ void Parser::doThat() { _vm->_timer->addTimer(1, Timer::kProcAvvySitDown, Timer::kReasonSittingDown); } } else { // Default doodah. - _vm->dusk(); - _vm->dawn(); + _vm->fadeOut(); + _vm->fadeIn(); Common::String tmpStr = Common::String::format("A few hours later...%cnothing much has happened...", kControlParagraph); _vm->_dialogs->displayText(tmpStr); } break; case kVerbCodeRestart: if (_vm->_dialogs->displayQuestion("Restart game and lose changes?")) { - _vm->dusk(); + _vm->fadeOut(); _vm->newGame(); - _vm->dawn(); + _vm->fadeIn(); } break; case kVerbCodePardon: @@ -2383,12 +2383,12 @@ void Parser::doThat() { } void Parser::verbOpt(byte verb, Common::String &answer, char &ansKey) { + // kVerbCodegive isn't dealt with by this procedure, but by ddm__with. switch (verb) { case kVerbCodeExam: answer = "Examine"; ansKey = 'x'; - break; // The ubiquitous one. - // kVerbCodegive isn't dealt with by this procedure, but by ddm__with. + break; case kVerbCodeDrink: answer = "Drink"; ansKey = 'D'; diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp index 7b45397183..433924f594 100644 --- a/engines/avalanche/pingo.cpp +++ b/engines/avalanche/pingo.cpp @@ -70,7 +70,7 @@ void Pingo::zonk() { void Pingo::winningPic() { Common::File f; - _vm->dusk(); + _vm->fadeOut(); if (!f.open("finale.avd")) error("AVALANCHE: File not found: finale.avd"); @@ -89,7 +89,7 @@ void Pingo::winningPic() { warning("STUB: Pingo::winningPic()"); - _vm->dawn(); + _vm->fadeIn(); #if 0 do { diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp index 28cdc3b54c..b4ba028242 100644 --- a/engines/avalanche/timer.cpp +++ b/engines/avalanche/timer.cpp @@ -149,7 +149,7 @@ void Timer::updateTimer() { crapulusSaysSpludOut(); break; case kProcDawnDelay: - _vm->dawn(); + _vm->fadeIn(); break; case kProcBuyDrinks: buyDrinks(); 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