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authorMatthew Hoops2007-09-20 22:05:37 +0000
committerMatthew Hoops2007-09-20 22:05:37 +0000
commitb07d3419d79552e703dbffa84815181e42ef8d90 (patch)
treea2adefaa8f098ae7803a514f41b02a76e0c99795 /engines
parent9ae47673e0bbaf2e16d1c2ddb69e58dcb2a5bcf3 (diff)
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add stub for playSound in Winnie
svn-id: r28994
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/preagi_winnie.cpp37
-rw-r--r--engines/agi/preagi_winnie.h1
2 files changed, 24 insertions, 14 deletions
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp
index 244f4030b3..4b30f934b3 100644
--- a/engines/agi/preagi_winnie.cpp
+++ b/engines/agi/preagi_winnie.cpp
@@ -126,9 +126,12 @@ void Winnie::intro() {
drawPic(IDS_WTP_FILE_TITLE);
_vm->printStr(IDS_WTP_INTRO_1);
_vm->_system->delayMillis(0x640);
- //if (!Winnie_PlaySound(IDI_WTP_SND_POOH_0)) return;
- //if (!Winnie_PlaySound(IDI_WTP_SND_POOH_1)) return;
- //if (!Winnie_PlaySound(IDI_WTP_SND_POOH_2)) return;
+ if (!playSound(IDI_WTP_SND_POOH_0))
+ return;
+ if (!playSound(IDI_WTP_SND_POOH_1))
+ return;
+ if (!playSound(IDI_WTP_SND_POOH_2))
+ return;
}
int Winnie::getObjInRoom(int iRoom) {
@@ -343,7 +346,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
break;
case IDO_WTP_PLAY_SOUND:
opcode = *(buffer + pc++);
- //Winnie_PlaySound((ENUM_WTP_SOUND)opcode);
+ playSound((ENUM_WTP_SOUND)opcode);
break;
case IDO_WTP_SAVE_GAME:
saveGame();
@@ -377,7 +380,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
}
void Winnie::keyHelp() {
- //Winnie_PlaySound(IDI_WTP_SND_KEYHELP);
+ playSound(IDI_WTP_SND_KEYHELP);
_vm->printStr(IDS_WTP_HELP_0);
_vm->getSelection(kSelAnyKey);
_vm->printStr(IDS_WTP_HELP_1);
@@ -448,7 +451,7 @@ void Winnie::takeObj(int iRoom) {
game.iObjRoom[iObj] = 0;
_vm->printStr(IDS_WTP_OK);
- //Winnie_PlaySound(IDI_WTP_SND_TAKE);
+ playSound(IDI_WTP_SND_TAKE);
drawRoomPic();
@@ -480,7 +483,7 @@ void Winnie::dropObj(int iRoom) {
// object has been dropped in the right place
_vm->printStr(IDS_WTP_OK);
_vm->getSelection(kSelAnyKey);
- //Winnie_PlaySound(IDI_WTP_SND_DROP_OK);
+ playSound(IDI_WTP_SND_DROP_OK);
printObjStr(game.iObjHave, IDI_WTP_OBJ_DROP);
_vm->getSelection(kSelAnyKey);
@@ -504,7 +507,7 @@ void Winnie::dropObj(int iRoom) {
if (!game.nObjMiss) {
// all objects returned, tell player to find party
- //Winnie_PlaySound(IDI_WTP_SND_FANFARE);
+ playSound(IDI_WTP_SND_FANFARE);
_vm->printStr(IDS_WTP_GAME_OVER_0);
_vm->getSelection(kSelAnyKey);
_vm->printStr(IDS_WTP_GAME_OVER_1);
@@ -517,7 +520,7 @@ void Winnie::dropObj(int iRoom) {
// object has been dropped in the wrong place
_vm->printStr(IDS_WTP_WRONG_PLACE);
_vm->getSelection(kSelAnyKey);
- //Winnie_PlaySound(IDI_WTP_SND_DROP);
+ playSound(IDI_WTP_SND_DROP);
drawRoomPic();
_vm->printStr(IDS_WTP_WRONG_PLACE);
_vm->getSelection(kSelAnyKey);
@@ -564,10 +567,10 @@ void Winnie::wind() {
return;
_vm->printStr(IDS_WTP_WIND_0);
- //Winnie_PlaySound(IDI_WTP_SND_WIND_0);
+ playSound(IDI_WTP_SND_WIND_0);
_vm->getSelection(kSelAnyKey);
_vm->printStr(IDS_WTP_WIND_1);
- //Winnie_PlaySound(IDI_WTP_SND_WIND_0);
+ playSound(IDI_WTP_SND_WIND_0);
_vm->getSelection(kSelAnyKey);
dropObjRnd();
@@ -1020,6 +1023,12 @@ void Winnie::drawRoomPic() {
free(buffer);
}
+bool Winnie::playSound(ENUM_WTP_SOUND iSound) {
+ //TODO
+ warning ("STUB: playSound(%d)", iSound);
+ return 1;
+}
+
void Winnie::clrMenuSel(int *iSel, int fCanSel[]) {
*iSel = IDI_WTP_SEL_OPT_1;
while (!fCanSel[*iSel]) {
@@ -1042,11 +1051,11 @@ void Winnie::gameOver() {
// sing the Pooh song forever
for (;;) {
_vm->printStr(IDS_WTP_SONG_0);
- //Winnie_PlaySound(IDI_WTP_SND_POOH_0);
+ playSound(IDI_WTP_SND_POOH_0);
_vm->printStr(IDS_WTP_SONG_1);
- //Winnie_PlaySound(IDI_WTP_SND_POOH_1);
+ playSound(IDI_WTP_SND_POOH_1);
_vm->printStr(IDS_WTP_SONG_2);
- //Winnie_PlaySound(IDI_WTP_SND_POOH_2);
+ playSound(IDI_WTP_SND_POOH_2);
_vm->getSelection(kSelAnyKey);
}
}
diff --git a/engines/agi/preagi_winnie.h b/engines/agi/preagi_winnie.h
index 94294d6fba..654404fed7 100644
--- a/engines/agi/preagi_winnie.h
+++ b/engines/agi/preagi_winnie.h
@@ -344,6 +344,7 @@ private:
void dropObjRnd();
void wind();
void showOwlHelp();
+ bool playSound(ENUM_WTP_SOUND);
};
} // End of namespace Agi