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author | Eugene Sandulenko | 2014-01-06 01:19:22 +0200 |
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committer | Eugene Sandulenko | 2014-01-06 01:19:22 +0200 |
commit | b0b3e918812334426e108fee212df657c8056676 (patch) | |
tree | 37cdf2ab6ed5ef839c848d67e6ad0b07d8be15e4 /engines | |
parent | 073241dea78dc82e00064308dc8cdda2d02c1f32 (diff) | |
download | scummvm-rg350-b0b3e918812334426e108fee212df657c8056676.tar.gz scummvm-rg350-b0b3e918812334426e108fee212df657c8056676.tar.bz2 scummvm-rg350-b0b3e918812334426e108fee212df657c8056676.zip |
FULLPIPE: Renames in scene26. This completes the scene
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/scenes.cpp | 6 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 6 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene26.cpp | 36 |
3 files changed, 18 insertions, 30 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 322c7d75e0..50335a4a85 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -296,11 +296,7 @@ Vars::Vars() { scene26_drop = 0; scene26_sockPic = 0; scene26_sock = 0; - scene26_var01 = 0; - scene26_var02 = 0; - scene26_var03 = 0; - scene26_var04 = 0; - scene26_var05 = 0; + scene26_activeVent = 0; scene30_leg = 0; scene30_liftFlag = 1; diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index f2843b251d..169ee8b2d5 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -420,11 +420,7 @@ public: StaticANIObject *scene26_drop; PictureObject *scene26_sockPic; StaticANIObject *scene26_sock; - int scene26_var01; - int scene26_var02; - int scene26_var03; - int scene26_var04; - StaticANIObject *scene26_var05; + StaticANIObject *scene26_activeVent; StaticANIObject *scene30_leg; int scene30_liftFlag; diff --git a/engines/fullpipe/scenes/scene26.cpp b/engines/fullpipe/scenes/scene26.cpp index 8a0a39e5af..91679347e6 100644 --- a/engines/fullpipe/scenes/scene26.cpp +++ b/engines/fullpipe/scenes/scene26.cpp @@ -41,10 +41,6 @@ void scene26_initScene(Scene *sc) { g_vars->scene26_drop = sc->getStaticANIObject1ById(ANI_DROP_26, -1); g_vars->scene26_sockPic = sc->getPictureObjectById(PIC_SC26_SOCK, 0); g_vars->scene26_sock = sc->getStaticANIObject1ById(ANI_SOCK_26, -1); - g_vars->scene26_var01 = 200; - g_vars->scene26_var02 = 200; - g_vars->scene26_var03 = 300; - g_vars->scene26_var04 = 300; if (g_fp->getObjectState(sO_Hatch_26) == g_fp->getObjectEnumState(sO_Hatch_26, sO_WithSock)) { g_fp->setObjectState(sO_Hatch_26, g_fp->getObjectEnumState(sO_Hatch_26, sO_Closed)); @@ -121,10 +117,10 @@ void sceneHandler26_hideChi() { } void sceneHandler26_testVent() { - if (!g_vars->scene26_var05) + if (!g_vars->scene26_activeVent) return; - if (g_vars->scene26_var05->_okeyCode == 0) { + if (g_vars->scene26_activeVent->_okeyCode == 0) { if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) g_fp->stopAllSoundInstances(SND_26_018); else @@ -141,7 +137,7 @@ void sceneHandler26_testVent() { g_fp->playSound(SND_26_020, 0); } - } else if (g_vars->scene26_var05->_okeyCode == 1) { + } else if (g_vars->scene26_activeVent->_okeyCode == 1) { if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) g_fp->playSound(SND_26_020, 0); else @@ -156,7 +152,7 @@ void sceneHandler26_testVent() { chainQueue(QU_SC26_AUTOCLOSE1, 0); } - } else if (g_vars->scene26_var05->_okeyCode == 2) { + } else if (g_vars->scene26_activeVent->_okeyCode == 2) { if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) g_fp->playSound(SND_26_020, 0); else @@ -176,24 +172,24 @@ void sceneHandler26_testVent() { } void sceneHandler26_showVent() { - if (g_vars->scene26_var05) { - int id = g_vars->scene26_var05->_statics->_staticsId; + if (g_vars->scene26_activeVent) { + int id = g_vars->scene26_activeVent->_statics->_staticsId; if (id == ST_VNT26_UP2) { - g_vars->scene26_var05->changeStatics2(ST_VNT26_RIGHT2); + g_vars->scene26_activeVent->changeStatics2(ST_VNT26_RIGHT2); } else { if (id != ST_VNT26_RIGHT2) return; - g_vars->scene26_var05->changeStatics2(ST_VNT26_UP2); + g_vars->scene26_activeVent->changeStatics2(ST_VNT26_UP2); } - g_vars->scene26_var05->show1(-1, -1, -1, 0); + g_vars->scene26_activeVent->show1(-1, -1, -1, 0); } } void sceneHandler26_hideVent() { - if (g_vars->scene26_var05) - g_vars->scene26_var05->hide(); + if (g_vars->scene26_activeVent) + g_vars->scene26_activeVent->hide(); } void sceneHandler26_animateVents(StaticANIObject *ani) { @@ -255,7 +251,7 @@ void sceneHandler26_animateVents(StaticANIObject *ani) { void sceneHandler26_clickVent(StaticANIObject *ani, ExCommand *cmd) { if (ani->_okeyCode || g_fp->getObjectState(sO_Hatch_26) == g_fp->getObjectEnumState(sO_Hatch_26, sO_Opened)) { if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) { - g_vars->scene26_var05 = ani; + g_vars->scene26_activeVent = ani; int x = ani->_ox - 20; int y = ani->_oy + 61; @@ -339,11 +335,11 @@ int sceneHandler26(ExCommand *cmd) { if (g_fp->_aniMan2) { int x = g_fp->_aniMan2->_ox; - if (x < g_fp->_sceneRect.left + g_vars->scene26_var01) - g_fp->_currentScene->_x = x - g_vars->scene26_var03 - g_fp->_sceneRect.left; + if (x < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; - if (x > g_fp->_sceneRect.right - g_vars->scene26_var01) - g_fp->_currentScene->_x = x + g_vars->scene26_var03 - g_fp->_sceneRect.right; + if (x > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; } g_fp->_behaviorManager->updateBehaviors(); |