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authorjohndoe1232012-10-01 07:42:25 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:44 +0200
commitb119efd5ed8e210fdaedcdd5e9cda58f59d63148 (patch)
treee7dcc7d89967c08e81f407e7245894e6795540d5 /engines
parent5ab4eb6555bea4d2716720eff03b832de16ab87a (diff)
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NEVERHOOD: Change sound stuff in Module1400
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module1400.cpp80
-rw-r--r--engines/neverhood/module1400.h13
2 files changed, 37 insertions, 56 deletions
diff --git a/engines/neverhood/module1400.cpp b/engines/neverhood/module1400.cpp
index 8d40c340ec..a8c8b3cc35 100644
--- a/engines/neverhood/module1400.cpp
+++ b/engines/neverhood/module1400.cpp
@@ -135,8 +135,7 @@ void Module1400::updateScene() {
// Scene1401
Class525::Class525(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm),
- _countdown1(0), _countdown2(0) {
+ : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) {
// TODO createSurface3(900, dword_4B6768);
createSurface(900, 640, 480); //TODO: Remeove once the line above is done
@@ -174,7 +173,7 @@ uint32 Class525::handleMessage466320(int messageNum, const MessageParam &param,
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x0A8A1490) {
- _soundResource2.play(0x6AB6666F);
+ playSound(1, 0x6AB6666F);
}
break;
case 0x2000:
@@ -207,12 +206,12 @@ uint32 Class525::handleMessage4663C0(int messageNum, const MessageParam &param,
void Class525::sub466420() {
startAnimation(0x4C240100, 0, -1);
- _soundResource1.play(0x4A30063F);
+ playSound(0, 0x4A30063F);
}
void Class525::sub466460() {
_vm->_soundMan->deleteSound(0x4A116437);
- _soundResource1.play(0x4A120435);
+ playSound(0, 0x4A120435);
startAnimation(0x4C210500, 0, -1);
}
@@ -223,7 +222,7 @@ void Class525::sub4664B0() {
}
Class526::Class526(NeverhoodEngine *vm, Sprite *class525)
- : AnimatedSprite(vm, 1100), _soundResource(vm), _class525(class525) {
+ : AnimatedSprite(vm, 1100), _class525(class525) {
// TODO createSurface3(100, dword_4B6778);
createSurface(100, 640, 480); //TODO: Remeove once the line above is done
@@ -239,11 +238,11 @@ uint32 Class526::handleMessage(int messageNum, const MessageParam &param, Entity
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x66382026) {
- _soundResource.play(0x0CD84468);
+ playSound(0, 0x0CD84468);
} else if (param.asInteger() == 0x6E28061C) {
- _soundResource.play(0x78C8402C);
+ playSound(0, 0x78C8402C);
} else if (param.asInteger() == 0x462F0410) {
- _soundResource.play(0x60984E28);
+ playSound(0, 0x60984E28);
}
break;
case 0x4839:
@@ -256,7 +255,7 @@ uint32 Class526::handleMessage(int messageNum, const MessageParam &param, Entity
void Class526::spriteUpdate466720() {
AnimatedSprite::updateDeltaXY();
if (_rect.y1 <= 150) {
- _soundResource.play(0x0E32247F);
+ playSound(0, 0x0E32247F);
stopAnimation();
SetSpriteUpdate(NULL);
SetMessageHandler(NULL);
@@ -270,7 +269,7 @@ void Class526::sub466770() {
}
Class527::Class527(NeverhoodEngine *vm, Sprite *class526)
- : AnimatedSprite(vm, 1100), _soundResource(vm), _class526(class526) {
+ : AnimatedSprite(vm, 1100), _class526(class526) {
// TODO createSurface3(200, dword_4B6768);
createSurface(200, 640, 480); //TODO: Remeove once the line above is done
@@ -294,7 +293,7 @@ uint32 Class527::handleMessage(int messageNum, const MessageParam &param, Entity
void Class527::spriteUpdate466920() {
AnimatedSprite::updateDeltaXY();
if (_rect.y1 <= 150) {
- _soundResource.play(0x18020439);
+ playSound(0, 0x18020439);
stopAnimation();
SetSpriteUpdate(NULL);
SetMessageHandler(NULL);
@@ -308,7 +307,7 @@ void Class527::sub466970() {
}
Class528::Class528(NeverhoodEngine *vm, Sprite *klayman, bool flag)
- : AnimatedSprite(vm, 1100), _soundResource(vm), _klayman(klayman), _countdown(0) {
+ : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown(0) {
_x = 320;
_y = 240;
@@ -360,14 +359,14 @@ void Class528::sub466BF0() {
setVisible(true);
startAnimation(0x04551900, 0, -1);
_newStickFrameIndex = -2;
- _soundResource.play(calcHash("fxDoorOpen24"));
+ playSound(0, calcHash("fxDoorOpen24"));
}
void Class528::sub466C50() {
_flag = false;
setVisible(true);
startAnimation(0x04551900, -1, -1);
- _soundResource.play(calcHash("fxDoorClose24"));
+ playSound(0, calcHash("fxDoorClose24"));
_playBackwards = true;
NextState(&Class528::sub466CB0);
}
@@ -386,8 +385,7 @@ static const Class489Item kClass489Items[] = {
};
Class489::Class489(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, Sprite *class525)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klayman(klayman), _class525(class525),
- _soundResource1(vm), _soundResource2(vm), _soundResource3(vm) {
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klayman(klayman), _class525(class525) {
_class489Item = &kClass489Items[getGlobalVar(0x04A105B3)];
// TODO createSurface3(990, dword_4B26D8);
@@ -402,7 +400,7 @@ Class489::Class489(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, Spr
if ((int8)getGlobalVar(0x04A10F33) == _class489Item->varIndex2) {
sub434E90();
}
- _soundResource3.load(0xC8C2507C);
+ loadSound(2, 0xC8C2507C);
}
Class489::~Class489() {
@@ -565,7 +563,7 @@ void Class489::sub434C80() {
_flag = false;
}
} else if (soundFlag) {
- _soundResource2.play(0x5440E474);
+ playSound(1, 0x5440E474);
_flag = true;
}
@@ -593,7 +591,7 @@ void Class489::sub434DF0() {
startAnimation(0x14A10137, 0, -1);
SetSpriteUpdate(&Class489::spriteUpdate434B60);
SetMessageHandler(&Class489::handleMessage);
- _soundResource2.play(0xEC008474);
+ playSound(1, 0xEC008474);
}
void Class489::sub434E60() {
@@ -615,7 +613,7 @@ void Class489::sub434EC0() {
SetSpriteUpdate(NULL);
NextState(&Class489::sub434F40);
setGlobalVar(0x12A10DB3, 1);
- _soundResource1.play(0xCC4A8456);
+ playSound(0, 0xCC4A8456);
_vm->_soundMan->addSound(0x05331081, 0xCE428854);
_vm->_soundMan->playSoundLooping(0xCE428854);
}
@@ -633,7 +631,7 @@ void Class489::sub434F80() {
SetMessageHandler(&Class489::handleMessage434B20);
NextState(&Class489::sub434E90);
setGlobalVar(0x12A10DB3, 0);
- _soundResource1.play(0xCC4A8456);
+ playSound(0, 0xCC4A8456);
_vm->_soundMan->deleteSound(0xCE428854);
}
@@ -651,7 +649,7 @@ void Class489::sub435040() {
SetSpriteUpdate(&Class489::sub434D80);
SetMessageHandler(&Sprite::handleMessage);
startAnimation(0x708D4712, 0, -1);
- _soundResource3.play();
+ playSound(2);
}
Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
@@ -813,8 +811,7 @@ Class454::Class454(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority)
}
Class482::Class482(NeverhoodEngine *vm, Scene *parentScene, int which)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _soundResource1(vm),
- _soundResource2(vm) {
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene) {
// TODO createSurface3(900, dword_4B6768);
createSurface(900, 640, 480); //TODO: Remeove once the line above is done
@@ -826,14 +823,14 @@ Class482::Class482(NeverhoodEngine *vm, Scene *parentScene, int which)
_y = 270;
if (which == 2) {
startAnimation(0x20060259, 0, -1);
- _soundResource1.play(0x419014AC);
- _soundResource2.load(0x61901C29);
+ playSound(0, 0x419014AC);
+ loadSound(1, 0x61901C29);
} else if (which == 1) {
startAnimation(0x210A0213, 0, -1);
- _soundResource1.play(0x41809C6C);
+ playSound(0, 0x41809C6C);
} else {
startAnimation(0x20060259, 0, -1);
- _soundResource2.load(0x61901C29);
+ loadSound(1, 0x61901C29);
_newStickFrameIndex = -2;
}
}
@@ -842,7 +839,7 @@ uint32 Class482::handleMessage(int messageNum, const MessageParam &param, Entity
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2002:
- _soundResource2.play();
+ playSound(1);
startAnimation(0x20060259, -1, -1);
_playBackwards = true;
NextState(&Class482::sub428530);
@@ -1257,8 +1254,7 @@ void AsScene1407Mouse::stArriveAtHole() {
}
Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule, true), _soundResource(vm), _puzzleSolvedCountdown(0),
- _resetButtonCountdown(0) {
+ : Scene(vm, parentModule, true), _puzzleSolvedCountdown(0), _resetButtonCountdown(0) {
_surfaceFlag = true;
@@ -1298,7 +1294,7 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam &param, Entit
// The reset button was clicked
sendMessage(_asMouse, 0x2001, 0);
_ssResetButton->setVisible(true);
- _soundResource.play(0x44045000);
+ playSound(0, 0x44045000);
_resetButtonCountdown = 12;
} else {
// Handle the mouse
@@ -1312,7 +1308,7 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam &param, Entit
case 0x2000:
// The mouse got the cheese (nomnom)
setGlobalVar(0x70A1189C, 1);
- _soundResource.play(0x68E25540);
+ playSound(0, 0x68E25540);
showMouse(false);
_puzzleSolvedCountdown = 72;
break;
@@ -1587,10 +1583,9 @@ static const NPoint kAsScene1405TileItemPositions[] = {
};
AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 index)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _soundResource(vm),
- _index(index), _countdown(0), _flag(false) {
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _index(index), _countdown(0), _flag(false) {
- _soundResource.load(0x05308101);
+ loadSound(0, 0x05308101);
// TODO _soundResource.setPan
_x = kAsScene1405TileItemPositions[_index].x;
_y = kAsScene1405TileItemPositions[_index].y;
@@ -1632,7 +1627,7 @@ uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam &param,
void AsScene1405Tile::show() {
if (!_flag) {
_flag = true;
- _soundResource.play();
+ playSound(0);
setVisible(true);
}
}
@@ -1640,14 +1635,13 @@ void AsScene1405Tile::show() {
void AsScene1405Tile::hide() {
if (_flag) {
_flag = false;
- _soundResource.play();
+ playSound(0);
setVisible(false);
}
}
Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule, true), _soundResource(vm), _selectFirstTile(true),
- _tilesLeft(48), _countdown(0) {
+ : Scene(vm, parentModule, true), _selectFirstTile(true), _tilesLeft(48), _countdown(0) {
_vm->gameModule()->initScene1405Vars();
_surfaceFlag = true;
@@ -1675,7 +1669,7 @@ Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule, int which)
_tilesLeft--;
}
- _soundResource.load(0x68E25540);
+ loadSound(0, 0x68E25540);
SetMessageHandler(&Scene1405::handleMessage);
SetUpdateHandler(&Scene1405::update);
@@ -1722,7 +1716,7 @@ uint32 Scene1405::handleMessage(int messageNum, const MessageParam &param, Entit
setSubVar(0xCCE0280F, _secondTileIndex, 1);
_tilesLeft -= 2;
if (_tilesLeft == 0) {
- _soundResource.play();
+ playSound(0);
}
} else {
_countdown = 10;
diff --git a/engines/neverhood/module1400.h b/engines/neverhood/module1400.h
index d256b82134..aed7ba9994 100644
--- a/engines/neverhood/module1400.h
+++ b/engines/neverhood/module1400.h
@@ -48,8 +48,6 @@ public:
protected:
int _countdown1;
int _countdown2;
- SoundResource _soundResource1;
- SoundResource _soundResource2;
void update4662A0();
void update466300();
uint32 handleMessage466320(int messageNum, const MessageParam &param, Entity *sender);
@@ -64,7 +62,6 @@ public:
Class526(NeverhoodEngine *vm, Sprite *class525);
protected:
Sprite *_class525;
- SoundResource _soundResource;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void spriteUpdate466720();
void sub466770();
@@ -75,7 +72,6 @@ public:
Class527(NeverhoodEngine *vm, Sprite *class526);
protected:
Sprite *_class526;
- SoundResource _soundResource;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void spriteUpdate466920();
void sub466970();
@@ -86,7 +82,6 @@ public:
Class528(NeverhoodEngine *vm, Sprite *klayman, bool flag);
protected:
Sprite *_klayman;
- SoundResource _soundResource;
int _countdown;
bool _flag;
void update();
@@ -115,9 +110,6 @@ protected:
Sprite *_klayman;
Sprite *_class525;
const Class489Item *_class489Item;
- SoundResource _soundResource1;
- SoundResource _soundResource2;
- SoundResource _soundResource3;
int16 _remX;
bool _flag;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
@@ -168,8 +160,6 @@ public:
Class482(NeverhoodEngine *vm, Scene *parentScene, int which);
protected:
Scene *_parentScene;
- SoundResource _soundResource1;
- SoundResource _soundResource2;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void sub428500();
void sub428530();
@@ -217,7 +207,6 @@ class Scene1407 : public Scene {
public:
Scene1407(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
- SoundResource _soundResource;
Sprite *_asMouse;
Sprite *_ssResetButton;
int _puzzleSolvedCountdown;
@@ -267,7 +256,6 @@ public:
void hide();
protected:
Scene1405 *_parentScene;
- SoundResource _soundResource;
bool _flag;
uint32 _index;
int _countdown;
@@ -280,7 +268,6 @@ public:
Scene1405(NeverhoodEngine *vm, Module *parentModule, int which);
int getCountdown() const { return _countdown; }
protected:
- SoundResource _soundResource;
bool _selectFirstTile;
int _firstTileIndex;
int _secondTileIndex;