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authorWalter van Niftrik2017-02-20 11:07:10 +0100
committerWalter van Niftrik2017-02-20 11:07:56 +0100
commitb152ef4eaf7f52e72accb959f4c3ecec209e893e (patch)
treef8adf24544fd65b4bd9c8c50d22dfa8805f2a9d4 /engines
parent6662d53f82ed6870e6a2100822089f5ebde8a0d5 (diff)
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ADL: Implement hires6 action opcode 0x1e
Diffstat (limited to 'engines')
-rw-r--r--engines/adl/adl_v5.cpp12
-rw-r--r--engines/adl/adl_v5.h1
-rw-r--r--engines/adl/hires6.cpp17
3 files changed, 16 insertions, 14 deletions
diff --git a/engines/adl/adl_v5.cpp b/engines/adl/adl_v5.cpp
index 503be9a337..929ffff7f4 100644
--- a/engines/adl/adl_v5.cpp
+++ b/engines/adl/adl_v5.cpp
@@ -101,10 +101,6 @@ int AdlEngine_v5::o5_dummy(ScriptEnv &e) {
int AdlEngine_v5::o5_setTextMode(ScriptEnv &e) {
OP_DEBUG_1("\tSET_TEXT_MODE(%d)", e.arg(1));
- // TODO
- // 1: 4-line mode
- // 2: 24-line mode
-
switch (e.arg(1)) {
case 1:
if (_linesPrinted != 0) {
@@ -155,12 +151,4 @@ int AdlEngine_v5::o5_setRoomPic(ScriptEnv &e) {
return 2;
}
-int AdlEngine_v5::o_winGame(ScriptEnv &e) {
- OP_DEBUG_0("\tWIN_GAME()");
-
- // TODO
-
- return 0;
-}
-
} // End of namespace Adl
diff --git a/engines/adl/adl_v5.h b/engines/adl/adl_v5.h
index a163381493..473b244993 100644
--- a/engines/adl/adl_v5.h
+++ b/engines/adl/adl_v5.h
@@ -45,7 +45,6 @@ protected:
int o5_setTextMode(ScriptEnv &e);
int o5_setRegionRoom(ScriptEnv &e);
int o5_setRoomPic(ScriptEnv &e);
- int o_winGame(ScriptEnv &e);
};
} // End of namespace Adl
diff --git a/engines/adl/hires6.cpp b/engines/adl/hires6.cpp
index 3de7e594a1..03c9b1c923 100644
--- a/engines/adl/hires6.cpp
+++ b/engines/adl/hires6.cpp
@@ -59,6 +59,7 @@ private:
template <Direction D>
int o_goDirection(ScriptEnv &e);
+ int o_fluteSound(ScriptEnv &e);
static const uint kRegions = 3;
static const uint kItems = 15;
@@ -129,7 +130,7 @@ void HiRes6Engine::setupOpcodeTables() {
// 0x1c
Opcode(o1_dropItem);
Opcode(o5_setRoomPic);
- Opcode(o_winGame);
+ Opcode(o_fluteSound);
OpcodeUnImpl();
// 0x20
Opcode(o2_initDisk);
@@ -159,6 +160,20 @@ int HiRes6Engine::o_goDirection(ScriptEnv &e) {
return -1;
}
+int HiRes6Engine::o_fluteSound(ScriptEnv &e) {
+ OP_DEBUG_0("\tFLUTE_SOUND()");
+
+ Tones tones;
+
+ tones.push_back(Tone(1072.0, 587.6));
+ tones.push_back(Tone(1461.0, 495.8));
+ tones.push_back(Tone(0.0, 1298.7));
+
+ playTones(tones, false);
+
+ return 0;
+}
+
#define SECTORS_PER_TRACK 16
#define BYTES_PER_SECTOR 256