aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorFilippos Karapetis2012-07-15 22:19:10 +0300
committerFilippos Karapetis2012-07-15 22:19:10 +0300
commitb17667cbcf64f68d94b9228f09c6c2fd6b9f1ed5 (patch)
treeb527bfa3b7f865c04ef6556bdd0f439c0034c5e7 /engines
parent1fffbe40ceb82bec77479c56176abeff0d2bd5e5 (diff)
downloadscummvm-rg350-b17667cbcf64f68d94b9228f09c6c2fd6b9f1ed5.tar.gz
scummvm-rg350-b17667cbcf64f68d94b9228f09c6c2fd6b9f1ed5.tar.bz2
scummvm-rg350-b17667cbcf64f68d94b9228f09c6c2fd6b9f1ed5.zip
TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"
Diffstat (limited to 'engines')
-rw-r--r--engines/tinsel/dialogs.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index c33b412f6f..dde34841cf 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -753,6 +753,11 @@ static CONFBOX t1RestartBox[] = {
#endif
};
+static CONFBOX t1RestartBoxPSX[] = {
+ { AAGBUT, INITGAME, TM_NONE, NULL, USE_POINTER, 122, 48, 23, 19, NULL, IX1_TICK1 },
+ { AAGBUT, CLOSEWIN, TM_NONE, NULL, USE_POINTER, 82, 48, 23, 19, NULL, IX1_CROSS1 }
+};
+
static CONFBOX t2RestartBox[] = {
{ AAGBUT, INITGAME, TM_NONE, NULL, 0, 140, 78, BW, BH, NULL, IX2_TICK1 },
{ AAGBUT, CLOSEWIN, TM_NONE, NULL, 0, 60, 78, BW, BH, NULL, IX2_CROSS1 }
@@ -763,10 +768,10 @@ static CONFINIT t1ciRestart = { 6, 2, 72, 53, false, t1RestartBox, ARRAYSIZE(t1R
#else
static CONFINIT t1ciRestart = { 4, 2, 98, 53, false, t1RestartBox, ARRAYSIZE(t1RestartBox), SIX_RESTART_HEADING };
#endif
+static CONFINIT t1ciRestartPSX = { 8, 2, 46, 53, false, t1RestartBoxPSX, ARRAYSIZE(t1RestartBoxPSX), SIX_RESTART_HEADING };
static CONFINIT t2ciRestart = { 4, 2, 196, 53, false, t2RestartBox, sizeof(t2RestartBox)/sizeof(CONFBOX), SS_RESTART_HEADING };
-#define ciRestart (TinselV2 ? t2ciRestart : t1ciRestart)
-#define restartBox (TinselV2 ? t2RestartBox : t1RestartBox)
+#define ciRestart (TinselV2 ? t2ciRestart : (TinselV1PSX ? t1ciRestartPSX : t1ciRestart))
/*-------------------------------------------------------------*\
| This is the sound control 'menu'. In Discworld 2, it also |