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author | Max Horn | 2011-03-31 13:35:43 +0200 |
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committer | Max Horn | 2011-04-04 09:53:26 +0200 |
commit | b188e60f4415e7a2d7dc08ce5471edc818e94076 (patch) | |
tree | 47e3fe821358a123a55ad9160f330d90b833c910 /engines | |
parent | c4ae3b90db9fe28130c00e9736fdc388088e7a35 (diff) | |
download | scummvm-rg350-b188e60f4415e7a2d7dc08ce5471edc818e94076.tar.gz scummvm-rg350-b188e60f4415e7a2d7dc08ce5471edc818e94076.tar.bz2 scummvm-rg350-b188e60f4415e7a2d7dc08ce5471edc818e94076.zip |
AGI: Avoid global constructors (due to global refs)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/sound_2gs.cpp | 52 | ||||
-rw-r--r-- | engines/agi/sound_2gs.h | 4 |
2 files changed, 28 insertions, 28 deletions
diff --git a/engines/agi/sound_2gs.cpp b/engines/agi/sound_2gs.cpp index 4ed4fb7bab..11bf5a9034 100644 --- a/engines/agi/sound_2gs.cpp +++ b/engines/agi/sound_2gs.cpp @@ -766,7 +766,7 @@ bool SoundGen2GS::loadInstruments() { // load the instrument headers and their sample data. // None of the tested SIERRASTANDARD-files have zeroes in them so // there's no need to check for prematurely ending samples here. - setProgramChangeMapping(&exeInfo->instSet.progToInst); + setProgramChangeMapping(exeInfo->instSet->progToInst); return loadWaveFile(*waveFsnode, *exeInfo) && loadInstrumentHeaders(*exeFsnode, *exeInfo); } @@ -792,29 +792,29 @@ static const MidiProgramChangeMapping progToInstMappingV2 = { /** Older Apple IIGS AGI instrument set. Used only by Space Quest I (AGI v1.002). */ static const InstrumentSetInfo instSetV1 = { - 1192, 26, "7ee16bbc135171ffd6b9120cc7ff1af2", "edd3bf8905d9c238e02832b732fb2e18", progToInstMappingV1 + 1192, 26, "7ee16bbc135171ffd6b9120cc7ff1af2", "edd3bf8905d9c238e02832b732fb2e18", &progToInstMappingV1 }; /** Newer Apple IIGS AGI instrument set (AGI v1.003+). Used by all others than Space Quest I. */ static const InstrumentSetInfo instSetV2 = { - 1292, 28, "b7d428955bb90721996de1cbca25e768", "c05fb0b0e11deefab58bc68fbd2a3d07", progToInstMappingV2 + 1292, 28, "b7d428955bb90721996de1cbca25e768", "c05fb0b0e11deefab58bc68fbd2a3d07", &progToInstMappingV2 }; /** Information about different Apple IIGS AGI executables. */ static const IIgsExeInfo IIgsExeInfos[] = { - {GID_SQ1, "SQ", 0x1002, 138496, 0x80AD, instSetV1}, - {GID_LSL1, "LL", 0x1003, 141003, 0x844E, instSetV2}, - {GID_AGIDEMO, "DEMO", 0x1005, 141884, 0x8469, instSetV2}, - {GID_KQ1, "KQ", 0x1006, 141894, 0x8469, instSetV2}, - {GID_PQ1, "PQ", 0x1007, 141882, 0x8469, instSetV2}, - {GID_MIXEDUP, "MG", 0x1013, 142552, 0x84B7, instSetV2}, - {GID_KQ2, "KQ2", 0x1013, 143775, 0x84B7, instSetV2}, - {GID_KQ3, "KQ3", 0x1014, 144312, 0x84B7, instSetV2}, - {GID_SQ2, "SQ2", 0x1014, 107882, 0x6563, instSetV2}, - {GID_MH1, "MH", 0x2004, 147678, 0x8979, instSetV2}, - {GID_KQ4, "KQ4", 0x2006, 147652, 0x8979, instSetV2}, - {GID_BC, "BC", 0x3001, 148192, 0x8979, instSetV2}, - {GID_GOLDRUSH, "GR", 0x3003, 148268, 0x8979, instSetV2} + {GID_SQ1, "SQ", 0x1002, 138496, 0x80AD, &instSetV1}, + {GID_LSL1, "LL", 0x1003, 141003, 0x844E, &instSetV2}, + {GID_AGIDEMO, "DEMO", 0x1005, 141884, 0x8469, &instSetV2}, + {GID_KQ1, "KQ", 0x1006, 141894, 0x8469, &instSetV2}, + {GID_PQ1, "PQ", 0x1007, 141882, 0x8469, &instSetV2}, + {GID_MIXEDUP, "MG", 0x1013, 142552, 0x84B7, &instSetV2}, + {GID_KQ2, "KQ2", 0x1013, 143775, 0x84B7, &instSetV2}, + {GID_KQ3, "KQ3", 0x1014, 144312, 0x84B7, &instSetV2}, + {GID_SQ2, "SQ2", 0x1014, 107882, 0x6563, &instSetV2}, + {GID_MH1, "MH", 0x2004, 147678, 0x8979, &instSetV2}, + {GID_KQ4, "KQ4", 0x2006, 147652, 0x8979, &instSetV2}, + {GID_BC, "BC", 0x3001, 148192, 0x8979, &instSetV2}, + {GID_GOLDRUSH, "GR", 0x3003, 148268, 0x8979, &instSetV2} }; /** @@ -844,20 +844,20 @@ bool SoundGen2GS::loadInstrumentHeaders(const Common::FSNode &exePath, const IIg file.close(); // Check that we got enough data to be able to parse the instruments - if (data && data->size() >= (int32)(exeInfo.instSetStart + exeInfo.instSet.byteCount)) { + if (data && data->size() >= (int32)(exeInfo.instSetStart + exeInfo.instSet->byteCount)) { // Check instrument set's length (The info's saved in the executable) data->seek(exeInfo.instSetStart - 4); uint16 instSetByteCount = data->readUint16LE(); - if (instSetByteCount != exeInfo.instSet.byteCount) { + if (instSetByteCount != exeInfo.instSet->byteCount) { debugC(3, kDebugLevelSound, "Wrong instrument set size (Is %d, should be %d) in Apple IIGS executable (%s)", - instSetByteCount, exeInfo.instSet.byteCount, exePath.getPath().c_str()); + instSetByteCount, exeInfo.instSet->byteCount, exePath.getPath().c_str()); } // Check instrument set's md5sum data->seek(exeInfo.instSetStart); - Common::String md5str = Common::computeStreamMD5AsString(*data, exeInfo.instSet.byteCount); - if (md5str != exeInfo.instSet.md5) { + Common::String md5str = Common::computeStreamMD5AsString(*data, exeInfo.instSet->byteCount); + if (md5str != exeInfo.instSet->md5) { warning("Unknown Apple IIGS instrument set (md5: %s) in %s, trying to use it nonetheless", md5str.c_str(), exePath.getPath().c_str()); } @@ -867,20 +867,20 @@ bool SoundGen2GS::loadInstrumentHeaders(const Common::FSNode &exePath, const IIg // Load the instruments _instruments.clear(); - _instruments.reserve(exeInfo.instSet.instCount); + _instruments.reserve(exeInfo.instSet->instCount); IIgsInstrumentHeader instrument; - for (uint i = 0; i < exeInfo.instSet.instCount; i++) { + for (uint i = 0; i < exeInfo.instSet->instCount; i++) { if (!instrument.read(*data)) { warning("Error loading Apple IIGS instrument (%d. of %d) from %s, not loading more instruments", - i + 1, exeInfo.instSet.instCount, exePath.getPath().c_str()); + i + 1, exeInfo.instSet->instCount, exePath.getPath().c_str()); break; } _instruments.push_back(instrument); // Add the successfully loaded instrument to the instruments array } // Loading was successful only if all instruments were loaded successfully - loadedOk = (_instruments.size() == exeInfo.instSet.instCount); + loadedOk = (_instruments.size() == exeInfo.instSet->instCount); } else // Couldn't read enough data from the executable file warning("Error loading instruments from Apple IIGS executable (%s)", exePath.getPath().c_str()); @@ -899,7 +899,7 @@ bool SoundGen2GS::loadWaveFile(const Common::FSNode &wavePath, const IIgsExeInfo if (uint8Wave && uint8Wave->size() == SIERRASTANDARD_SIZE) { // Check wave file's md5sum Common::String md5str = Common::computeStreamMD5AsString(*uint8Wave, SIERRASTANDARD_SIZE); - if (md5str != exeInfo.instSet.waveFileMd5) { + if (md5str != exeInfo.instSet->waveFileMd5) { warning("Unknown Apple IIGS wave file (md5: %s, game: %s).\n" \ "Please report the information on the previous line to the ScummVM team.\n" \ "Using the wave file as it is - music may sound weird", md5str.c_str(), exeInfo.exePrefix); diff --git a/engines/agi/sound_2gs.h b/engines/agi/sound_2gs.h index 391646d6ce..76f0642b7b 100644 --- a/engines/agi/sound_2gs.h +++ b/engines/agi/sound_2gs.h @@ -238,7 +238,7 @@ struct InstrumentSetInfo { uint instCount; ///< Amount of instrument in the set const char *md5; ///< MD5 hex digest of the whole instrument set const char *waveFileMd5; ///< MD5 hex digest of the wave file (i.e. the sample data used by the instruments) - const MidiProgramChangeMapping &progToInst; ///< Program change to instrument number mapping + const MidiProgramChangeMapping *progToInst; ///< Program change to instrument number mapping }; /** Apple IIGS AGI executable file information. */ @@ -248,7 +248,7 @@ struct IIgsExeInfo { uint agiVer; ///< Apple IIGS AGI version number, not strictly needed uint exeSize; ///< Size of the Apple IIGS AGI executable file in bytes uint instSetStart; ///< Starting offset of the instrument set inside the executable file - const InstrumentSetInfo &instSet; ///< Information about the used instrument set + const InstrumentSetInfo *instSet; ///< Information about the used instrument set }; class IIgsMidiChannel { |