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authorPaul Gilbert2017-11-24 16:49:38 -0500
committerPaul Gilbert2017-11-24 16:49:38 -0500
commitb1f21cd7687ce9234f93f00abf1358632049f003 (patch)
tree537f901810e93c16d382d053d59cce312c238ccd /engines
parent63f1b310bbf63c9e0e0dcc5774206a40bc069d61 (diff)
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XEEN: Fixes for calculating weapon costs
Diffstat (limited to 'engines')
-rw-r--r--engines/xeen/dialogs_items.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/engines/xeen/dialogs_items.cpp b/engines/xeen/dialogs_items.cpp
index 3b0b4ffbed..fa130da13a 100644
--- a/engines/xeen/dialogs_items.cpp
+++ b/engines/xeen/dialogs_items.cpp
@@ -669,6 +669,13 @@ int ItemsDialog::calcItemCost(Character *c, int itemIndex, ItemsMode mode,
int result = 0;
int level = skillLevel & 0x7f;
+ InventoryItems *invGroups[4] = {
+ &c->_weapons, &c->_armor, &c->_accessories, &c->_misc
+ };
+ const int *BASE_COSTS[4] = {
+ Res.WEAPON_BASE_COSTS, Res.ARMOR_BASE_COSTS, Res.ACCESSORY_BASE_COSTS, Res.MISC_BASE_COSTS
+ };
+
switch (mode) {
case ITEMMODE_BLACKSMITH:
level = 0;
@@ -691,11 +698,8 @@ int ItemsDialog::calcItemCost(Character *c, int itemIndex, ItemsMode mode,
case CATEGORY_WEAPON:
case CATEGORY_ARMOR:
case CATEGORY_ACCESSORY: {
- // 0=Weapons, 1=Armor, 2=Accessories
- XeenItem &i = (mode == 0) ? c->_weapons[itemIndex] :
- (mode == 1 ? c->_armor[itemIndex] : c->_accessories[itemIndex]);
- amount1 = (mode == 0) ? Res.WEAPON_BASE_COSTS[i._id] :
- (mode == 1 ? Res.ARMOR_BASE_COSTS[i._id] : Res.ACCESSORY_BASE_COSTS[i._id]);
+ XeenItem &i = (*invGroups[category])[itemIndex];
+ amount1 = (BASE_COSTS[category])[i._id];
if (i._material > 36 && i._material < 59) {
switch (i._material) {
@@ -738,7 +742,7 @@ int ItemsDialog::calcItemCost(Character *c, int itemIndex, ItemsMode mode,
break;
}
- case 3: {
+ case CATEGORY_MISC: {
// Misc
XeenItem &i = c->_misc[itemIndex];
amount1 = Res.MISC_MATERIAL_COSTS[i._material];