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authorSimei Yin2017-07-16 12:18:30 +0200
committerSimei Yin2017-07-16 14:39:31 +0200
commitb21a3ba7830e0e9dbc50df463fa530e37e94ce67 (patch)
tree9d0cef34bf77fe72cea2428fa6c657dfaa1cce61 /engines
parent1a86e7e4cd26cd0b7059f456921ee8b3c058820a (diff)
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SLUDGE: Load game icon/logo
Diffstat (limited to 'engines')
-rw-r--r--engines/sludge/sludger.cpp223
-rw-r--r--engines/sludge/sludger.h3
2 files changed, 9 insertions, 217 deletions
diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp
index ff1e1f83ab..e57710213f 100644
--- a/engines/sludge/sludger.cpp
+++ b/engines/sludge/sludger.cpp
@@ -49,6 +49,7 @@
#include "sludge/sludge.h"
#include "sludge/specialsettings.h"
#include "sludge/version.h"
+#include "sludge/imgloader.h"
namespace Sludge {
@@ -67,12 +68,6 @@ Common::String *allResourceNames = NULL;
int selectedLanguage = 0;
int languageNum = -1;
-byte *gameIcon = NULL;
-int iconW = 0, iconH = 0;
-
-byte *gameLogo = NULL;
-int logoW = 0, logoH = 0;
-
int gameVersion;
int specialSettings;
FILETIME fileTime;
@@ -264,221 +259,21 @@ bool initSludge(const Common::String &filename) {
// There is an icon - read it!
debug(kSludgeDebugDataLoad, "There is an icon - read it!");
-#if 0
- int n;
- long file_pointer = ftell(fp);
-
- png_structp png_ptr;
- png_infop info_ptr, end_info;
-
- int fileIsPNG = true;
-
- // Is this a PNG file?
-
- char tmp[10];
- bytes_read = fread(tmp, 1, 8, fp);
- if (bytes_read != 8 && ferror(fp)) {
- debugOut("Reading error in initSludge.\n");
- }
- if (png_sig_cmp((png_byte *) tmp, 0, 8)) {
- // No, it's old-school HSI
- fileIsPNG = false;
- fseek(fp, file_pointer, SEEK_SET);
-
- iconW = fp->readUint16BE();
- iconH = fp->readUint16BE();
- } else {
- // Read the PNG header
-
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if (!png_ptr) {
- return false;
- }
-
- info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr) {
- png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
- return false;
- }
-
- end_info = png_create_info_struct(png_ptr);
- if (!end_info) {
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
- return false;
- }
- png_init_io(png_ptr, fp); // Tell libpng which file to read
- png_set_sig_bytes(png_ptr, 8);// 8 bytes already read
-
- png_read_info(png_ptr, info_ptr);
-
- png_uint_32 width, height;
- int bit_depth, color_type, interlace_type, compression_type, filter_method;
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
-
- iconW = width;
- iconH = height;
-
- if (bit_depth < 8) png_set_packing(png_ptr);
- png_set_expand(png_ptr);
- if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr);
- if (bit_depth == 16) png_set_strip_16(png_ptr);
-
- png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER);
-
- png_read_update_info(png_ptr, info_ptr);
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
-
- }
-
- gameIcon = new byte [iconW * iconH * 4];
- if (!gameIcon) return fatal("Can't reserve memory for game icon.");
-
- int32 transCol = 63519;
- Uint8 *p = (Uint8 *) gameIcon;
-
- if (fileIsPNG) {
- byte *row_pointers[iconH];
- for (int i = 0; i < iconH; i++)
- row_pointers[i] = p + 4 * i * iconW;
-
- png_read_image(png_ptr, (png_byte **) row_pointers);
- png_read_end(png_ptr, NULL);
- png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
- } else {
-
- for (int t2 = 0; t2 < iconH; t2 ++) {
- int t1 = 0;
- while (t1 < iconW) {
- uint16 c = (uint16) fp->readUint16BE();
- if (c & 32) {
- n = fgetc(fp) + 1;
- c -= 32;
- } else {
- n = 1;
- }
- while (n --) {
- *p++ = (Uint8) redValue(c);
- *p++ = (Uint8) greenValue(c);
- *p++ = (Uint8) blueValue(c);
- *p++ = (Uint8)(c == transCol) ? 0 : 255;
+ // read game icon
+ Graphics::Surface gameIcon;
+ if (!ImgLoader::loadImage(fp, &gameIcon, false))
+ return false;
- t1++;
- }
- }
- }
- }
-#endif
}
if (customIconLogo & 2) {
// There is an logo - read it!
debug(kSludgeDebugDataLoad, "There is an logo - read it!");
-#if 0
- int n;
- long file_pointer = ftell(fp);
- png_structp png_ptr;
- png_infop info_ptr, end_info;
-
- int fileIsPNG = true;
-
- // Is this a PNG file?
-
- char tmp[10];
- bytes_read = fread(tmp, 1, 8, fp);
- if (bytes_read != 8 && ferror(fp)) {
- debugOut("Reading error in initSludge.");
- }
- if (png_sig_cmp((png_byte *) tmp, 0, 8)) {
- // No, it's old-school HSI
- fileIsPNG = false;
- fseek(fp, file_pointer, SEEK_SET);
-
- logoW = fp->readUint16BE();
- logoH = fp->readUint16BE();
- } else {
- // Read the PNG header
-
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if (!png_ptr) {
- return false;
- }
-
- info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr) {
- png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
- return false;
- }
-
- end_info = png_create_info_struct(png_ptr);
- if (!end_info) {
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
- return false;
- }
- png_init_io(png_ptr, fp); // Tell libpng which file to read
- png_set_sig_bytes(png_ptr, 8);// 8 bytes already read
-
- png_read_info(png_ptr, info_ptr);
-
- png_uint_32 width, height;
- int bit_depth, color_type, interlace_type, compression_type, filter_method;
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
-
- logoW = width;
- logoH = height;
-
- if (bit_depth < 8) png_set_packing(png_ptr);
- png_set_expand(png_ptr);
- if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr);
- if (bit_depth == 16) png_set_strip_16(png_ptr);
-
- png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER);
-
- png_read_update_info(png_ptr, info_ptr);
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
-
- }
-
- if ((logoW != 310) || (logoH != 88)) return fatal("Game logo have wrong dimensions. (Should be 310x88)");
-
- gameLogo = new byte [logoW * logoH * 4];
- if (!gameLogo) return fatal("Can't reserve memory for game logo.");
-
- // int32 transCol = 63519;
- Uint8 *p = (Uint8 *) gameLogo;
-
- if (fileIsPNG) {
- byte *row_pointers[logoH];
- for (int i = 0; i < logoH; i++)
- row_pointers[i] = p + 4 * i * logoW;
-
- png_read_image(png_ptr, (png_byte **) row_pointers);
- png_read_end(png_ptr, NULL);
- png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
- } else {
-
- for (int t2 = 0; t2 < logoH; t2 ++) {
- int t1 = 0;
- while (t1 < logoW) {
- uint16 c = (uint16) fp->readUint16BE();
- if (c & 32) {
- n = fgetc(fp) + 1;
- c -= 32;
- } else {
- n = 1;
- }
- while (n --) {
- *p++ = (Uint8) redValue(c);
- *p++ = (Uint8) greenValue(c);
- *p++ = (Uint8) blueValue(c);
- *p++ = (Uint8) /*(c == transCol) ? 0 :*/255;
-
- t1++;
- }
- }
- }
- }
-#endif
+ // read game logo
+ Graphics::Surface gameLogo;
+ if (!ImgLoader::loadImage(fp, &gameLogo))
+ return false;
}
numGlobals = fp->readUint16BE();
diff --git a/engines/sludge/sludger.h b/engines/sludge/sludger.h
index 19340f4507..fe5d9b85e6 100644
--- a/engines/sludge/sludger.h
+++ b/engines/sludge/sludger.h
@@ -73,9 +73,6 @@ struct inputType {
int mouseX, mouseY, keyPressed;
};
-extern byte *gameIcon;
-extern int iconW, iconH;
-
bool initSludge(const Common::String &);
void displayBase();
void sludgeDisplay();