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author | richiesams | 2013-08-17 09:47:05 -0500 |
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committer | richiesams | 2013-08-18 19:52:54 -0500 |
commit | b22ed391fe35bd999060f5d3b7c87dcbfbca8ab4 (patch) | |
tree | 3cef77084a70a4a909ef50b1bc1d91a7693f8618 /engines | |
parent | e769164f791d19b69cbe7cb0be99fc474c562ed4 (diff) | |
download | scummvm-rg350-b22ed391fe35bd999060f5d3b7c87dcbfbca8ab4.tar.gz scummvm-rg350-b22ed391fe35bd999060f5d3b7c87dcbfbca8ab4.tar.bz2 scummvm-rg350-b22ed391fe35bd999060f5d3b7c87dcbfbca8ab4.zip |
ZVISION: Set the background position after the .scr file has been parsed so we know the RenderState
Diffstat (limited to 'engines')
-rw-r--r-- | engines/zvision/script_manager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp index 5c0e336a5d..3ca9f01adc 100644 --- a/engines/zvision/script_manager.cpp +++ b/engines/zvision/script_manager.cpp @@ -216,9 +216,6 @@ void ScriptManager::changeLocationIntern() { // Revert to the idle cursor _engine->getCursorManager()->revertToIdle(); - // Change the background position - _engine->getRenderManager()->setBackgroundPosition(_nextLocation.offset); - // Reset the background velocity _engine->getRenderManager()->setBackgroundVelocity(0); @@ -226,6 +223,9 @@ void ScriptManager::changeLocationIntern() { Common::String fileName = Common::String::format("%c%c%c%c.scr", _nextLocation.world, _nextLocation.room, _nextLocation.node, _nextLocation.view); parseScrFile(fileName); + // Change the background position + _engine->getRenderManager()->setBackgroundPosition(_nextLocation.offset); + // Create the puzzle reference table createReferenceTable(); |