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authorStrangerke2013-11-06 02:20:21 +0100
committerStrangerke2013-11-06 02:20:21 +0100
commitb282ff9af707fb70050ec3ebce7e9314862b1c82 (patch)
treed8762c7663a279b63d33e983875548854fa81033 /engines
parentdeb35181e4a1a29992479ee2a605b340d188c771 (diff)
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TSAGE: R2R - Renaming in scene 3400. Remove a useless actor.
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp34
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h5
2 files changed, 19 insertions, 20 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index bb96c8d6ea..953de77f4b 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -2732,10 +2732,10 @@ void Scene3400::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._characterScene[R2_SEEKER] = 3400;
R2_GLOBALS._player._characterScene[R2_MIRANDA] = 3400;
- _actor7.postInit();
- _actor7.setup(3403, 1, 1);
- _actor7.setPosition(Common::Point(190, 103));
- _actor7.fixPriority(89);
+ _manholeCover.postInit();
+ _manholeCover.setup(3403, 1, 1);
+ _manholeCover.setPosition(Common::Point(190, 103));
+ _manholeCover.fixPriority(89);
R2_GLOBALS._player.postInit();
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
@@ -2792,11 +2792,11 @@ void Scene3400::postInit(SceneObjectList *OwnerList) {
_webbster.setup(40, 3, 1);
_webbster.animate(ANIM_MODE_1, NULL);
- _actor6.postInit();
- _actor6.setup(3400, 1, 6);
- _actor6.setPosition(Common::Point(236, 51));
- _actor6.fixPriority(51);
- _actor6.animate(ANIM_MODE_6, NULL);
+ _door.postInit();
+ _door.setup(3400, 1, 6);
+ _door.setPosition(Common::Point(236, 51));
+ _door.fixPriority(51);
+ _door.animate(ANIM_MODE_6, NULL);
R2_GLOBALS.clearFlag(71);
_sceneMode = 3400;
@@ -2860,29 +2860,29 @@ void Scene3400::signal() {
_teal.setStrip(1);
_sceneMode = 3403;
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
- setAction(&_sequenceManager, this, 3403, &R2_GLOBALS._player, &_webbster, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3403, &R2_GLOBALS._player, &_webbster, &_manholeCover, NULL);
else
- setAction(&_sequenceManager, this, 3403, &_companion1, &_webbster, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3403, &_companion1, &_webbster, &_manholeCover, NULL);
break;
case 3309:
warning("STUB: sub_1D227()");
_teal.setStrip(1);
_sceneMode = 3405;
if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
- setAction(&_sequenceManager, this, 3405, &R2_GLOBALS._player, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3405, &R2_GLOBALS._player, &_manholeCover, NULL);
else
- setAction(&_sequenceManager, this, 3405, &_companion2, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3405, &_companion2, &_manholeCover, NULL);
break;
case 3310:
warning("STUB: sub_1D227()");
_teal.setStrip(1);
_sceneMode = 3406;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- setAction(&_sequenceManager, this, 3406, &R2_GLOBALS._player, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3406, &R2_GLOBALS._player, &_manholeCover, NULL);
else if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
- setAction(&_sequenceManager, this, 3406, &_companion1, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3406, &_companion1, &_manholeCover, NULL);
else if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
- setAction(&_sequenceManager, this, 3406, &_companion2, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3406, &_companion2, &_manholeCover, NULL);
break;
case 3311:
warning("STUB: sub_1D227()");
@@ -2890,7 +2890,7 @@ void Scene3400::signal() {
_teal.show();
_teal.setStrip(1);
_sceneMode = 3407;
- setAction(&_sequenceManager, this, 3407, &_teal, &_actor7, NULL);
+ setAction(&_sequenceManager, this, 3407, &_teal, &_manholeCover, NULL);
break;
case 3400: {
_actor8.postInit();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 83db076941..0d2bc9e6cb 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -548,9 +548,8 @@ public:
SceneActor _companion2;
SceneActor _webbster;
SceneActor _teal;
- SceneActor _actor5;
- SceneActor _actor6;
- SceneActor _actor7;
+ SceneActor _door;
+ SceneActor _manholeCover;
SceneActor _actor8;
SequenceManager _sequenceManager;
bool _soundFaded;