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author | Paul Gilbert | 2015-03-22 17:54:16 -0400 |
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committer | Paul Gilbert | 2015-03-22 17:54:16 -0400 |
commit | b3130796540a727822d429ab122258e8be3db463 (patch) | |
tree | 1baeffa4972ca1371b7a40b0eded7ebb872ff87c /engines | |
parent | 47fb0be0c77485741ca0352e2f2de663a49aede5 (diff) | |
download | scummvm-rg350-b3130796540a727822d429ab122258e8be3db463.tar.gz scummvm-rg350-b3130796540a727822d429ab122258e8be3db463.tar.bz2 scummvm-rg350-b3130796540a727822d429ab122258e8be3db463.zip |
SHERLOCK: Fix positioning of scene sprites
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sherlock/scene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 5bad8338aa..2133da5056 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -327,7 +327,7 @@ bool Scene::loadScene(const Common::String &filename) { _bgShapes[idx]._seqCounter2 = 0; _bgShapes[idx]._seqStack = 0; _bgShapes[idx]._frameNumber = -1; - _bgShapes[idx]._position = Common::Point(0, 0); + _bgShapes[idx]._oldPosition = Common::Point(0, 0); _bgShapes[idx]._oldSize = Common::Point(1, 1); } |