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authorJoseph-Eugene Winzer2017-12-21 07:02:33 +0100
committerThierry Crozat2018-01-23 02:15:44 +0000
commitb6bb1f9709e345add857ac0a2bcd6a926d6133d5 (patch)
tree11a8c20236cbdd8bbef509dcf7d46fc73b1a170e /engines
parentd90fa9d74513d03884f289c92f588957a14334a4 (diff)
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SUPERNOVA: Corrects max value for int32
Diffstat (limited to 'engines')
-rw-r--r--engines/supernova/rooms.cpp2
-rw-r--r--engines/supernova/state.cpp4
-rw-r--r--engines/supernova/supernova.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp
index 3a32579e8f..71753719e8 100644
--- a/engines/supernova/rooms.cpp
+++ b/engines/supernova/rooms.cpp
@@ -2745,7 +2745,7 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
if (!_gm->_rooms[OFFICE_L1 + obj1._id - DOOR1]->isSectionVisible(4))
_gm->search(180);
else
- _gm->_state._eventTime = 0xffffffff;
+ _gm->_state._eventTime = 0x7FFFFFF;
}
} else if (((verb == ACTION_WALK) || ((verb == ACTION_OPEN) && !obj1.hasProperty(OPENED))) &&
(obj1._id >= DOOR1) && (obj1._id <= DOOR4) &&
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index 8871721065..3f9f38aee1 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -368,7 +368,7 @@ void GameManager::initState() {
_state._time = ticksToMsec(916364); // 2 pm
_state._timeSleep = 0;
_state._timeAlarm = ticksToMsec(458182); // 7 am
- _state._eventTime = 0xffffffff;
+ _state._eventTime = 0x7FFFFFFF;
_state._eventCallback = kNoFn;
_state._arrivalDaysLeft = 2840;
_state._shipEnergyDaysLeft = 2135;
@@ -849,7 +849,7 @@ void GameManager::telomat(int nr) {
}
_rooms[BCORRIDOR]->setSectionVisible(7, true);
_rooms[BCORRIDOR]->setSectionVisible(i + 1, true);
- _state._eventTime = 0xffffffff;
+ _state._eventTime = 0x7FFFFFFF;
_currentRoom->addSentence(0, 1);
}
_guiEnabled = true;
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp
index 63694aa30d..b13b52163a 100644
--- a/engines/supernova/supernova.cpp
+++ b/engines/supernova/supernova.cpp
@@ -186,7 +186,7 @@ void SupernovaEngine::updateEvents() {
if (_gm->_state._eventCallback != kNoFn && _gm->_state._time >= _gm->_state._eventTime) {
_allowLoadGame = false;
_allowSaveGame = false;
- _gm->_state._eventTime = 0xffffffff;
+ _gm->_state._eventTime = 0x7FFFFFFF;
EventFunction fn = _gm->_state._eventCallback;
_gm->_state._eventCallback = kNoFn;
switch (fn) {