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authorBorja Lorente2016-08-02 12:00:07 +0200
committerBorja Lorente2016-08-14 19:00:36 +0200
commitb7b4862e4c93898e5a315c672e52df0ea1894cc6 (patch)
tree4b8578e0914e55d146669e4b99adc95b33c43209 /engines
parent90b022c07834d13c0ceacadad09d35ff0ea193b3 (diff)
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MACVENTURE: Add metadata to savegames
Diffstat (limited to 'engines')
-rw-r--r--engines/macventure/detection.cpp56
-rw-r--r--engines/macventure/macventure.cpp15
-rw-r--r--engines/macventure/module.mk3
-rw-r--r--engines/macventure/saveload.cpp89
4 files changed, 142 insertions, 21 deletions
diff --git a/engines/macventure/detection.cpp b/engines/macventure/detection.cpp
index 85cbb11cae..64a7923f04 100644
--- a/engines/macventure/detection.cpp
+++ b/engines/macventure/detection.cpp
@@ -29,10 +29,9 @@
namespace MacVenture {
- const char *MacVentureEngine::getGameFileName() const {
- return _gameDescription->filesDescriptions[0].fileName;
- }
-
+const char *MacVentureEngine::getGameFileName() const {
+ return _gameDescription->filesDescriptions[0].fileName;
+}
}
namespace MacVenture {
@@ -46,6 +45,8 @@ static const PlainGameDescriptor macventureGames[] = {
{ 0, 0 }
};
+SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot);
+
class MacVentureMetaEngine : public AdvancedMetaEngine {
public:
MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) {
@@ -62,12 +63,57 @@ public:
virtual bool createInstance(OSystem * syst, Engine ** engine, const ADGameDescription * desc) const;
virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const;
};
bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
- return false;
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup);
}
+SaveStateList MacVentureMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ Common::String pattern = target;
+ pattern += ".###";
+
+ filenames = saveFileMan->listSavefiles(pattern);
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+ Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
+
+ SaveStateDescriptor desc;
+ // Do not allow save slot 0 (used for auto-saving) to be deleted or
+ // overwritten.
+ desc.setDeletableFlag(slotNum != 0);
+ desc.setWriteProtectedFlag(slotNum == 0);
+
+ if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(*file);
+ if (in) {
+ SaveStateDescriptor desc = loadMetaData(in, slotNum);
+ if (desc.getSaveSlot() != slotNum) {
+ // invalid
+ delete in;
+ continue;
+ }
+ saveList.push_back(desc);
+ delete in;
+ }
+ }
+ }
+
+ // Sort saves based on slot number.
+ Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
+ return saveList;
+}
+
+int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; }
+
bool MacVentureMetaEngine::createInstance(OSystem * syst, Engine ** engine, const ADGameDescription *game) const {
if (game) {
*engine = new MacVentureEngine(syst, game);
diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp
index 21d98b1601..6a7c1474a8 100644
--- a/engines/macventure/macventure.cpp
+++ b/engines/macventure/macventure.cpp
@@ -178,21 +178,6 @@ Common::Error MacVentureEngine::run() {
return Common::kNoError;
}
-Common::Error MacVentureEngine::loadGameState(int slot) {
- Common::InSaveFile *file = getSaveFileManager()->openForLoading("Shadowgate.1");
- _world->loadGameFrom(file);
- reset();
- return Common::kNoError;
-}
-
-Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc) {
- Common::SaveFileManager *manager = getSaveFileManager();
- // HACK Get a real name!
- Common::OutSaveFile *file = manager->openForSaving("Shadowgate.1");
- _world->saveGameInto(file);
- delete file;
-}
-
void MacVentureEngine::reset() {
resetInternals();
resetGui();
diff --git a/engines/macventure/module.mk b/engines/macventure/module.mk
index a1e2f5ef71..244401b4a6 100644
--- a/engines/macventure/module.mk
+++ b/engines/macventure/module.mk
@@ -13,7 +13,8 @@ MODULE_OBJS := \
controls.o \
prebuilt_dialogs.o \
windows.o \
- sound.o
+ sound.o \
+ saveload.o
MODULE_DIRS += \
diff --git a/engines/macventure/saveload.cpp b/engines/macventure/saveload.cpp
new file mode 100644
index 0000000000..a256713b24
--- /dev/null
+++ b/engines/macventure/saveload.cpp
@@ -0,0 +1,89 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "macventure/macventure.h"
+
+#include "common/error.h"
+#include "common/savefile.h"
+#include "engines/savestate.h"
+
+namespace MacVenture {
+
+#define MACVENTURE_SAVE_HEADER MKTAG('M', 'V', 'S', 'S') // (M)ac(V)enture (S)cummVM (S)ave (0x4d565353, uint32)
+#define MACVENTURE_SAVE_VERSION 1 //1 BYTE
+#define MACVENTURE_DESC_LENGTH 1 //1 BYTE for the description length
+
+SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot) {
+ // Metadata is stored at the end of the file
+ // |DESCRIPTION |
+ // |HEADER |VERSION|DESCLEN|
+ s->seek(-(5 + MACVENTURE_DESC_LENGTH), SEEK_END);
+ uint32 sig = s->readUint32BE();
+ byte version = s->readByte();
+
+ SaveStateDescriptor desc(-1, ""); // init to an invalid save slot
+
+ if (sig != MACVENTURE_SAVE_HEADER || version > MACVENTURE_SAVE_VERSION)
+ return desc;
+
+ // Save is valid, set its slot number
+ desc.setSaveSlot(slot);
+
+ // Load the description
+ Common::String name;
+ // Depends on MACVENTURE_DESC_LENGTH
+ byte descSize = s->readByte();
+ s->seek(-(5 + MACVENTURE_DESC_LENGTH + descSize), SEEK_END);
+ for (int i = 0; i < descSize; ++i)
+ name += s->readByte();
+ desc.setDescription(name);
+
+ return desc;
+}
+
+void writeMetaData(Common::OutSaveFile *file, Common::String desc) {
+ if (desc.size() >= (1 << (MACVENTURE_DESC_LENGTH * 4))) {
+ desc.erase((1 << (MACVENTURE_DESC_LENGTH * 4)) - 1);
+ }
+ file->writeString(desc);
+ file->writeUint32BE(MACVENTURE_SAVE_HEADER);
+ file->writeByte(MACVENTURE_SAVE_VERSION);
+ file->writeByte(desc.size());
+}
+
+Common::Error MacVentureEngine::loadGameState(int slot) {
+ Common::InSaveFile *file = getSaveFileManager()->openForLoading("shadowgate.001");
+ _world->loadGameFrom(file);
+ reset();
+ return Common::kNoError;
+}
+
+Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc) {
+ Common::SaveFileManager *manager = getSaveFileManager();
+ // HACK Get a real name!
+ Common::OutSaveFile *file = manager->openForSaving(desc);
+ _world->saveGameInto(file);
+ writeMetaData(file, desc);
+ delete file;
+}
+
+} // End of namespace MacVenture