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author | Strangerke | 2015-11-09 21:42:51 +0100 |
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committer | Strangerke | 2015-11-09 21:42:51 +0100 |
commit | b7d4536cf1f791483f3293f9bdea465331fa465c (patch) | |
tree | 5c29a6cfd58e54d0b3db5cbad6b9860a2d18e1ec /engines | |
parent | 34d5f929ac2c3b3e61a5bb48968a07c62e25f3ec (diff) | |
download | scummvm-rg350-b7d4536cf1f791483f3293f9bdea465331fa465c.tar.gz scummvm-rg350-b7d4536cf1f791483f3293f9bdea465331fa465c.tar.bz2 scummvm-rg350-b7d4536cf1f791483f3293f9bdea465331fa465c.zip |
MADS: Phantom: Update erroneous comments concerning Section Handlers
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/phantom/game_phantom.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h index 3e2e9570f7..2f0204f331 100644 --- a/engines/mads/phantom/game_phantom.h +++ b/engines/mads/phantom/game_phantom.h @@ -132,18 +132,16 @@ public: void newCatacombRoom(int fromRoom, int fromExit); }; - +// Section handlers aren't needed in ScummVM implementation class Section1Handler : public SectionHandler { public: Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} - // TODO: Properly implement handler methods virtual void preLoadSection() {} virtual void sectionPtr2() {} virtual void postLoadSection() {} }; -// TODO: Properly implement handler classes typedef Section1Handler Section2Handler; typedef Section1Handler Section3Handler; typedef Section1Handler Section4Handler; |