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author | Strangerke | 2014-11-12 08:15:50 +0100 |
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committer | Paul Gilbert | 2014-12-12 22:30:59 -0500 |
commit | b874ddd31573ee491fd0780e81810913c7a9ff2c (patch) | |
tree | b4878f4be4a75450a0a53f1c6c57f081359c0ce2 /engines | |
parent | 2fe5957393d37cbae864327ddefe262cbb789211 (diff) | |
download | scummvm-rg350-b874ddd31573ee491fd0780e81810913c7a9ff2c.tar.gz scummvm-rg350-b874ddd31573ee491fd0780e81810913c7a9ff2c.tar.bz2 scummvm-rg350-b874ddd31573ee491fd0780e81810913c7a9ff2c.zip |
ACCESS: Refactor ANT
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/amazon/amazon_scripts.cpp | 251 | ||||
-rw-r--r-- | engines/access/amazon/amazon_scripts.h | 5 |
2 files changed, 105 insertions, 151 deletions
diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index 0074a5d2f5..8553babccf 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -768,10 +768,89 @@ void AmazonScripts::setInactive() { mWhile(_game->_rawInactiveY); } -void AmazonScripts::PLOTPIT() { +void AmazonScripts::PLOTPIT(int idx, const int *buf) { warning("TODO: PLOTPIT"); } +int AmazonScripts::antHandleRight(int indx, const int *buf) { + int retval = indx; + if (_game->_pitDirection == NONE) { + _game->_pitDirection = UP; + _game->_pitPos.y = 127; + } + retval = _game->_pitCel; + buf = Amazon::PITWALK; + if (_game->_pitPos.x < 230) { + if (retval == 0) { + retval = 48; + _game->_pitPos.y = 127; + } + retval -= 6; + _game->_pitPos.x -= buf[(retval / 2) + 1]; + _game->_pitPos.y -= buf[(retval / 2) + 2]; + _game->_pitCel = retval; + } + return retval; +} + +int AmazonScripts::antHandleLeft(int indx, const int *buf) { + int retval = indx; + if (_game->_pitDirection == UP) { + _game->_pitDirection = NONE; + _game->_pitPos.y = 127; + } + retval = _game->_pitCel; + buf = Amazon::PITWALK; + retval += 6; + if (buf[retval / 2] == -1) { + retval = 0; + _game->_pitPos.y = 127; + } + _game->_pitPos.x += buf[(retval / 2) + 1]; + _game->_pitPos.y += buf[(retval / 2) + 2]; + _game->_pitCel = retval; + + return retval; +} + +int AmazonScripts::antHandleStab(int indx, const int *buf) { + int retval = indx; + if (_vm->_inventory->_inv[78]._value != 1) { + if (_game->_stabFl) { + buf = Amazon::PITSTAB; + retval = _game->_stabCel; + if (_game->_timers[13]._flag == 0) { + _game->_timers[13]._flag = 1; + retval += 6; + if (Amazon::PITSTAB[retval] == -1) { + _game->_stabFl = false; + _game->_pitCel = 0; + _game->_pitPos.y = 127; + retval = 0; + buf = Amazon::PITWALK; + } else { + _game->_pitPos.x += buf[(retval / 2) + 1]; + _game->_pitPos.y += buf[(retval / 2) + 2]; + _game->_pitCel = retval; + } + } + } else { + _game->_stabFl = true; + _game->_pitCel = 0; + retval = 0; + _game->_stabCel = 0; + int dist = _game->_pitPos.x - _game->_antPos.x; + if (_game->_antEatFl && !_game->_antDieFl && (dist <= 80)) { + _game->_antDieFl = true; + _game->_antCel = 0; + _game->_antPos.y = 123; + _vm->_sound->playSound(1); + } + } + } + return retval; +} + void AmazonScripts::ANT() { _game->_antDirection = NONE; if (_game->_aniFlag != 1) { @@ -856,166 +935,38 @@ void AmazonScripts::ANT() { if (_game->_flags[196] != 1) { idx = _game->_pitCel; if (_game->_stabFl == 1) { - if (_vm->_inventory->_inv[78]._value == 1) { - PLOTPIT(); - } else { - buf = Amazon::PITSTAB; - idx = _game->_stabCel; - if (_game->_timers[13]._flag == 0) { - PLOTPIT(); - } else { - _game->_timers[13]._flag = 1; - idx += 6; - if (Amazon::PITSTAB[idx] == -1) { - _game->_stabFl = false; - _game->_pitCel = 0; - _game->_pitPos.y = 127; - idx = 0; - buf = Amazon::PITWALK; - PLOTPIT(); - } else { - _game->_pitPos.x += buf[(idx / 2) + 1]; - _game->_pitPos.y += buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } - } - } + idx = antHandleStab(idx, buf); } else { buf = Amazon::PITWALK; - if (_game->_timers[13]._flag != 0) { - PLOTPIT(); - } else { + if (_game->_timers[13]._flag == 0) { _game->_timers[13]._flag = 1; _vm->_events->pollEvents(); if (_vm->_events->_leftButton) { Common::Point pt = _vm->_events->calcRawMouse(); - if (pt.x < _game->_pitPos.x) { - if (_game->_pitDirection == UP) { - _game->_pitDirection = NONE; - _game->_pitPos.y = 127; - } - idx = _game->_pitCel; - buf = Amazon::PITWALK; - idx += 6; - if (buf[idx / 2] == -1) { - idx = 0; - _game->_pitPos.y = 127; - } - _game->_pitPos.x += buf[(idx / 2) + 1]; - _game->_pitPos.y += buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } else if (pt.x > _game->_pitPos.x) { - if (_game->_pitDirection == NONE) { - _game->_pitDirection = UP; - _game->_pitPos.y = 127; - idx = _game->_pitCel; - buf = Amazon::PITWALK; - if (_game->_pitPos.x >= 230) - PLOTPIT(); - else { - if (idx == 0) { - idx = 48; - _game->_pitPos.y = 127; - } - idx -= 6; - _game->_pitPos.x -= buf[(idx / 2) + 1]; - _game->_pitPos.y -= buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } - } - } else { - PLOTPIT(); - } + if (pt.x < _game->_pitPos.x) + idx = antHandleLeft(idx, buf); + else if (pt.x > _game->_pitPos.x) + idx = antHandleRight(idx, buf); } else { buf = Amazon::PITWALK; - if (_vm->_player->_playerDirection == UP) { - if (_vm->_inventory->_inv[78]._value == 1) { - PLOTPIT(); - } else { - if (_game->_stabFl) { - buf = Amazon::PITSTAB; - idx = _game->_stabCel; - if (_game->_timers[13]._flag == 0) { - PLOTPIT(); - } else { - _game->_timers[13]._flag = 1; - idx += 6; - if (Amazon::PITSTAB[idx] == -1) { - _game->_stabFl = false; - _game->_pitCel = 0; - _game->_pitPos.y = 127; - idx = 0; - buf = Amazon::PITWALK; - PLOTPIT(); - } else { - _game->_pitPos.x += buf[(idx / 2) + 1]; - _game->_pitPos.y += buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } - } - } else { - _game->_stabFl = true; - _game->_pitCel = 0; - idx = 0; - _game->_stabCel = 0; - int dist = _game->_pitPos.x - _game->_antPos.x; - if (!_game->_antEatFl || _game->_antDieFl || (dist > 80)) - PLOTPIT(); - else { - _game->_antDieFl = true; - _game->_antCel = 0; - _game->_antPos.y = 123; - _vm->_sound->playSound(1); - PLOTPIT(); - } - } - } - } else if (_vm->_player->_playerDirection == LEFT) { - if (_game->_pitDirection == UP) { - _game->_pitDirection = NONE; - _game->_pitPos.y = 127; - } - idx = _game->_pitCel; - buf = Amazon::PITWALK; - idx += 6; - if (buf[idx / 2] == -1) { - idx = 0; - _game->_pitPos.y = 127; - } - _game->_pitPos.x += buf[(idx / 2) + 1]; - _game->_pitPos.y += buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } else if (_vm->_player->_playerDirection == RIGHT) { - if (_game->_pitDirection == NONE) { - _game->_pitDirection = UP; - _game->_pitPos.y = 127; - idx = _game->_pitCel; - buf = Amazon::PITWALK; - if (_game->_pitPos.x >= 230) - PLOTPIT(); - else { - if (idx == 0) { - idx = 48; - _game->_pitPos.y = 127; - } - idx -= 6; - _game->_pitPos.x -= buf[(idx / 2) + 1]; - _game->_pitPos.y -= buf[(idx / 2) + 2]; - _game->_pitCel = idx; - PLOTPIT(); - } - } - } else { - PLOTPIT(); - } + if (_vm->_player->_playerDirection == UP) + idx = antHandleStab(idx, buf); + else if (_vm->_player->_playerDirection == LEFT) + idx = antHandleLeft(idx, buf); + else if (_vm->_player->_playerDirection == RIGHT) + idx = antHandleRight(idx, buf); } } } + PLOTPIT(idx, buf); + } + + if (!_game->_antDieFl) { + int dist = _game->_pitPos.x - _game->_antPos.x; + if ((_game->_antEatFl && (dist <= 45)) || (!_game->_antEatFl && (dist <= 80))) { + _game->_flags[199] = 1; + _game->_aniFlag = 0; + } } } diff --git a/engines/access/amazon/amazon_scripts.h b/engines/access/amazon/amazon_scripts.h index 9733c1c391..fc6fb0a7e3 100644 --- a/engines/access/amazon/amazon_scripts.h +++ b/engines/access/amazon/amazon_scripts.h @@ -75,7 +75,10 @@ protected: void guardSee(); void setGuardFrame(); void guard(); - void PLOTPIT(); + void PLOTPIT(int idx, const int *buf); + int antHandleRight(int indx, const int *buf); + int antHandleLeft(int indx, const int *buf); + int antHandleStab(int indx, const int *buf); void ANT(); void loadBackground(int param1, int param2); void plotInactive(); |