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author | Paul Gilbert | 2017-03-26 17:20:06 -0400 |
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committer | Paul Gilbert | 2017-03-26 17:20:06 -0400 |
commit | b88d898b374fd159ce8a37534e296eadd6ba656e (patch) | |
tree | 23fc7b703cfe225c5131e0afa89843f4cc357d4e /engines | |
parent | 5f18daa54c89e06598702d0c0455f9cd489396aa (diff) | |
download | scummvm-rg350-b88d898b374fd159ce8a37534e296eadd6ba656e.tar.gz scummvm-rg350-b88d898b374fd159ce8a37534e296eadd6ba656e.tar.bz2 scummvm-rg350-b88d898b374fd159ce8a37534e296eadd6ba656e.zip |
BLADERUNNER: Fix compilation in Visual Studio 2015
It won't let the function pointer parameters in the debug calls to
be cast to void *. Hopefully the alternate uint cast I've changed
it to won't be a problem with any other compiler
Diffstat (limited to 'engines')
-rw-r--r-- | engines/bladerunner/vqa_player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp index e2b3833390..ba7001bfd5 100644 --- a/engines/bladerunner/vqa_player.cpp +++ b/engines/bladerunner/vqa_player.cpp @@ -130,7 +130,7 @@ void VQAPlayer::updateLights(Lights *lights) { } bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopMode, void (*callback)(void *, int, int), void *callbackData) { - debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i, %p, %p), streamLoaded = %i", loop, repeatsCount, loopMode, (void*)callback, callbackData, _s != nullptr); + debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i, %x, %p), streamLoaded = %i", loop, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr); if (_s == nullptr) { _loopInitial = loop; _repeatsCountInitial = repeatsCount; @@ -149,7 +149,7 @@ bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopMode, void (*callbac } bool VQAPlayer::setBeginAndEndFrame(int begin, int end, int repeatsCount, int loopMode, void (*callback)(void *, int, int), void *callbackData) { - debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i, %p, %p), streamLoaded = %i", begin, end, repeatsCount, loopMode, (void*)callback, callbackData, _s != nullptr); + debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i, %x, %p), streamLoaded = %i", begin, end, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr); if (repeatsCount < 0) { repeatsCount = -1; |