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author | Filippos Karapetis | 2007-07-14 15:06:06 +0000 |
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committer | Filippos Karapetis | 2007-07-14 15:06:06 +0000 |
commit | ba3c55cd135ef50e6a025c40a330564a8f5bac9c (patch) | |
tree | 3fcd231aede5f57713f75410849596f2f4424b71 /engines | |
parent | 101dc5cb20afcce72107fdb3314a1b74637eced4 (diff) | |
download | scummvm-rg350-ba3c55cd135ef50e6a025c40a330564a8f5bac9c.tar.gz scummvm-rg350-ba3c55cd135ef50e6a025c40a330564a8f5bac9c.tar.bz2 scummvm-rg350-ba3c55cd135ef50e6a025c40a330564a8f5bac9c.zip |
Some more updates for looping of compressed digital music. It's still not working, though
svn-id: r28071
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/music.cpp | 83 |
1 files changed, 48 insertions, 35 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 66f5de79c1..a9064d270e 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -42,6 +42,8 @@ class DigitalMusicInputStream : public Audio::AudioStream { private: Audio::AudioStream *_stream; ResourceContext *_context; + ResourceData * resourceData; + GameSoundTypes soundType; Common::File *_file; uint32 _filePos; uint32 _startPos; @@ -62,6 +64,8 @@ public: DigitalMusicInputStream(SagaEngine *vm, ResourceContext *context, uint32 resourceId, bool looping, uint32 loopStart); ~DigitalMusicInputStream(); + void DigitalMusicInputStream::createCompressedStream(); + int readBuffer(int16 *buffer, const int numSamples); bool endOfData() const { return eosIntern(); } @@ -72,9 +76,7 @@ public: DigitalMusicInputStream::DigitalMusicInputStream(SagaEngine *vm, ResourceContext *context, uint32 resourceId, bool looping, uint32 loopStart) : _context(context), _finished(false), _looping(looping), _bufferEnd(_buf + BUFFER_SIZE) { - ResourceData * resourceData; byte compressedHeader[10]; - GameSoundTypes soundType; resourceData = vm->_resource->getResourceData(context, resourceId); _file = context->getFile(resourceData); @@ -99,31 +101,7 @@ DigitalMusicInputStream::DigitalMusicInputStream(SagaEngine *vm, ResourceContext soundType = kSoundFLAC; } - switch (soundType) { -#ifdef USE_MAD - case kSoundMP3: - debug(1, "Playing MP3 compressed digital music"); - _stream = Audio::makeMP3Stream(_file, resourceData->size); - break; -#endif -#ifdef USE_VORBIS - case kSoundOGG: - debug(1, "Playing OGG compressed digital music"); - _stream = Audio::makeVorbisStream(_file, resourceData->size); - break; -#endif -#ifdef USE_FLAC - case kSoundFLAC: - debug(1, "Playing FLAC compressed digital music"); - _stream = Audio::makeFlacStream(_file, resourceData->size); - break; -#endif - default: - // Unknown compression - error("Trying to play a compressed digital music, but the compression is not known"); - break; - } - + createCompressedStream(); resourceData->offset += 9; // Skip compressed header } @@ -142,26 +120,61 @@ DigitalMusicInputStream::~DigitalMusicInputStream() { delete _stream; } +void DigitalMusicInputStream::createCompressedStream() { + switch (soundType) { +#ifdef USE_MAD + case kSoundMP3: + debug(1, "Playing MP3 compressed digital music"); + _stream = Audio::makeMP3Stream(_file, resourceData->size); + break; +#endif +#ifdef USE_VORBIS + case kSoundOGG: + debug(1, "Playing OGG compressed digital music"); + _stream = Audio::makeVorbisStream(_file, resourceData->size); + break; +#endif +#ifdef USE_FLAC + case kSoundFLAC: + debug(1, "Playing FLAC compressed digital music"); + _stream = Audio::makeFlacStream(_file, resourceData->size); + break; +#endif + default: + // Unknown compression + error("Trying to play a compressed digital music, but the compression is not known"); + break; + } +} + int DigitalMusicInputStream::readBuffer(int16 *buffer, const int numSamples) { - // TODO/FIXME: Add looping support for compressed digital music - //if (!_looping && _stream != NULL) - if (_stream != NULL) + // TODO/FIXME: Add looping support for compressed digital music - remove this once it's done + // Currently, an illegal read is made, leading to a crash. Therefore, it's disabled for now + if (_stream != NULL) _looping = false; + + if (!_looping && _stream != NULL) return _stream->readBuffer(buffer, numSamples); int samples = 0; while (samples < numSamples && !eosIntern()) { int len = 0; - if (_stream != NULL) + if (_stream != NULL) { len = _stream->readBuffer(buffer, numSamples); - else + if (len < numSamples) { + delete _stream; + createCompressedStream(); + //_file->seek(_startPos, SEEK_SET); + //_pos = 0; + } + } else { len = MIN(numSamples - samples, (int) (_bufferEnd - _pos)); - memcpy(buffer, _pos, len * 2); + memcpy(buffer, _pos, len * 2); + } buffer += len; _pos += len; samples += len; - if (_pos >= _bufferEnd) { + if (_pos >= _bufferEnd) refill(); - } } return samples; } |