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author | Sven Hesse | 2011-08-26 01:50:28 +0200 |
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committer | Sven Hesse | 2011-08-26 01:53:16 +0200 |
commit | ba84788bdaad9010fdf2d8df805849938b8f755c (patch) | |
tree | 6fa5331d2a1c6ad3340a1dc10c2aa82c2c138854 /engines | |
parent | c57fd31246412aaa3698210dc0871ad42cf1efbb (diff) | |
download | scummvm-rg350-ba84788bdaad9010fdf2d8df805849938b8f755c.tar.gz scummvm-rg350-ba84788bdaad9010fdf2d8df805849938b8f755c.tar.bz2 scummvm-rg350-ba84788bdaad9010fdf2d8df805849938b8f755c.zip |
GOB: Geisha seems to be EGA-only
The menu in Geisha shows now. It crashes when something is clicked
though; the loadSound opcode is probably different.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/gob/detection_tables.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/detection_tables.h b/engines/gob/detection_tables.h index 1c9811fe9e..04173837da 100644 --- a/engines/gob/detection_tables.h +++ b/engines/gob/detection_tables.h @@ -2496,7 +2496,7 @@ static const GOBGameDescription gameDescriptions[] = { GUIO_NOSUBTITLES | GUIO_NOSPEECH }, kGameTypeGeisha, - kFeaturesNone, + kFeaturesEGA, "disk1.stk", "intro.tot", 0 }, { @@ -2510,7 +2510,7 @@ static const GOBGameDescription gameDescriptions[] = { GUIO_NOSUBTITLES | GUIO_NOSPEECH }, kGameTypeGeisha, - kFeaturesNone, + kFeaturesEGA, "disk1.stk", "intro.tot", 0 }, { @@ -5154,7 +5154,7 @@ static const GOBGameDescription fallbackDescs[] = { GUIO_NOSUBTITLES | GUIO_NOSPEECH }, kGameTypeGeisha, - kFeaturesNone, + kFeaturesEGA, "disk1.stk", "intro.tot", 0 }, { //22 |